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Mostrando entradas con la etiqueta RECORDANDO AVENTURAS CONVERSACIONALES. Mostrar todas las entradas
Mostrando entradas con la etiqueta RECORDANDO AVENTURAS CONVERSACIONALES. Mostrar todas las entradas

WET WINGS -ZX Spectrum, MSX, C64, CPC...-

 by Dareint


Wet Wings is an interactive fiction game written in Inform 6 using the PunyInform library. Inspired by the classic text adventures of the 8-bit era, it is a psychological thriller about trauma and human resilience.


Features

  • Classic interactive fiction, developed in Inform 6 using the PunyInform library.
  • A large interconnected world, with numerous locations and characters.
  • Dynamic progression, with the passage of time and events shaping the world around you.
  • Puzzles and investigation, requiring observation, exploration, and deduction.
  • A rich narrative experience, blending psychological thriller, science fiction, mystery, and existential themes.
  • Z5 format, compatible with Z-machine interpreters on modern computers and devices.
  • Playable directly in your web browser, with an HTML version requiring no installation or additional software.
  • Digital floppy disk images for MSX, Commodore 64, Amstrad CPC, Atari ST, ZX Spectrum +3, Amiga, MS-DOS, and Macintosh. Brief instructions for running the adventure on each system are provided with the download, making it easy to get started even if you are not familiar with these platforms.
  • English / Español, the adventure is fully available in both languages.
  • AI-assisted development. Artificial intelligence tools were used during the development of this game.
Buy, here

The Big Sleaze 2½ -ZX Spectrum-

 An adventure text game by mjhardisty


WATCH OUT NEW YORK, SAM SPILLADE IS BACK!

After the triumphant return of the Maltese Bullfinch business was just swell for Spillade Investigations. So swell in fact that Velma hired another gumshoe to take the cases and keep her dumb boss off the streets.

But, when a set of hoodlums planned the lift a set of priceless jewels, the cops had no option but to turn to someone lower than the lowlife, someone who was already scraping the bottom of the barrel - Sam Spillade

A TEXT ADVENTURE FOR THE ZX SPECTRUM

BADLY DESIGNED AND WRITTEN BY MARK HARDISTY

THE GAME

The Big Sleaze 2.5 is an unofficial sequel to The Big Sleaze, developed by Fergus McNeill for Delta 4 Adventures and published by Piranha and Macmillan Software.

The original game was Fergus and Delta 4's finest hour. Brilliantly written, flawlessly programmed and a prose that contains a wonderful sense of humour. Utter genius.

BACKGROUND

At the start of 2018 the interest in retro text adventures was flourishing and I wrote blog post in January stating my new year intentions. One of those was to write a text adventure, by getting to grips with Gilsoft's The Quill or Professional Adventure Writer – something I failed to do when I was a teenager. I had a few ideas for themes, but really wanted to explore the world of Fergus’ Big Sleaze, one of my all time favourite games.

I set my sights on a sequel of sorts - more a homage and tribute to the original. 

Over the course of the year, this game was the result of that development.

Download, here

Source:https://mjhardisty.itch.io/the-big-sleaze-2-and-a-half

El Caso del Socio y Forajido en el Tiempo -ZX Spectrum-

 2 aventuras de texto by Carlos Games


Estas dos aventuras están desarrolladas para el ZX Spectrum y participan en el Concurso Bytemaniacos.

Un misterioso forajido ha robado un extraño artefacto capaz de alterar el tiempo. En esta aventura de texto con ambientación western, deberás explorar un pueblo polvoriento, seguir pistas, tomar decisiones y descubrir el secreto detrás del enigmático reloj del tiempo.

Cada elección puede cambiar el rumbo de la historia. ¿Seguirás las huellas del forajido, investigarás los rumores del salón o te atreverás a cruzar un portal temporal?

En esta aventura de texto retro para ZX Spectrum, el jugador se convierte en un investigador que debe resolver un caso de corrupción y asesinato dentro de una empresa. 

A lo largo de la historia, se presentarán pruebas, testimonios y documentos que pondrán en duda la inocencia de distintos personajes.

Carlos Games, enfrascado en la compo de se motor ZX NARRAT, demuestra que aún le queda tiempo para el desarrollo de sus propias creaciones y a pares.

Podéis descargarlos, aquí

Fuente: https://bytemaniacos.com/web/?page_id=4293

The Secret of Barron Wood -ZX Spectrum and more-

Supernatural short story for ZX Spectrum Next, ZX Spectrum, Amstrad PCW, MSDOS, C64, Amiga and Atari ST by Alan Pemberton


THE SECRET OF BARRON WOOD is a supernatural short story in the form of a text adventure.  Venture into the deep wood and explore its darkest recesses, where a century-old secret awaits your discovery.

The game was designed to have a retro feel, harking back to the heyday of adventuring in the 1980s. It can be run on a variety of the old 8-bit favourites, as well as more modern computers.

It was intended from the outset to be short and the puzzles straightforward to solve, so that it can be completed in a single session, just like a short story. 

Type simple commands to interact with the game, such as:

> NORTH  (or just N) to go north

> NE  (to go northeast)

> EXAMINE FLOWERS  (or X FLOWERS to examine flowers)

> LOOK  (or just L, redescribes your location)

> GET ITEM  (allows you to pick up an item  listed in the description)

> OPEN BOX  (some objects are containers)

> GET ITEM FROM BOX

> PUT ITEM INTO BOX

> SAVE  (to save your progress - note down the file name you use)

> LOAD  (or RESTORE, to load it back in)

>RAMSAVE  (saves to RAM, use RAMLOAD to load again) 

> SCORE  (displays your current score. This can go up and down, and it's possible to get to the end with a score of less than 100%) 

> QUIT  (when you've had enough!)

Game notes:

The game was written using the DAAD adventure writing system and compiled to the various formats using DAAD Ready (version A1). Images were initially created by AI (chiefly Google Image FX and then imagetocartoon.com).  If you prefer not to play games made with the assistance of AI, then try the 128K Spectrum, Commodore 64 or Amstrad PCW versions, as they are text only. I was originally only going to make versions for ZX Next and QL, but since DAAD Ready offers all these options for other retro micros, it would have been rude not to use them. Hope you find your favourite amongst them.

The locations are inspired by the woods next to the house where I grew up. However, the story and characters are all completely invented.   

Download, here

Source:https://itch.io/queue/c/853523/the-complete-zx-spectrum-next-playlist?game_id=4197354&password=

Asalto y Castigo -ZX Spectrum-

 by Baltarsar el Arquero


Asalto y Castigo  fue publicada en 2009, como una precuela de El Trono de Inglaterra. Ahora, se encuentra disponible, para su descarga, en la página de itch de este autor.


La trama discurre antes los acontecimientos narrados en el relato anterior, concretamente, la vuelta a Westmorland desde una expedición de castigo a una aldea sajona (Ulfius, Uther y Arturo Pendragón eran britanos). En una época en la que inglaterra se llamaba Locres, y de la que la mayor información que perdura en la mente de todos es la leyenda artúrica, magia, caballeros y druídas se reúnen para contar una historia protagonizada, en realidad, por seres humanos.

Una aventura de texto, para el ZX Spectrum de fantasía medieval, muy valorada.

Descarga, aquí

Fuente: https://itch.io/queue/c/3749963/zx-spectrum?game_id=4753664&password=

Space Station Elysium C64

 by EmperoR Studios


Space Station Elysium is an adventure text game for C64!

The research station Elysium drifts dark and silent - nineteen days after something went very wrong. Its forty-seven crew are dead. You wake from cryo-sleep with no memory, a failing reactor below you, and perhaps an hour before it takes the whole station with it.

Find out what happened here. Decide who - if anyone - deserves to survive it. Your skills shape what you can see; your choices cannot all be taken back; and the clock is always running.

Download, here

Source:https://emperorstudios.itch.io/elysium

Apolo 11 -ZX Spectrum 128Kb, Next, CPC6128 & PC-

Aventura conversacional para ZX Spectrum 128Kb, Next, CPC6128 y Windows by Menyiques



Aventura conversacional creada con Scriba

1969. Tienes unos meses para llevar a un hombre a la Luna. Hay mil maneras de morir en el intento. Solo una de pisarla.
 

La misión

Eres Neil Armstrong. No empiezas en una nave: empiezas en una sala de entrenamiento de Houston, con el sudor frío de saber que medio mundo te está mirando y que el plazo de Kennedy se acaba.

Desde ahí hasta el polvo gris del Mar de la Tranquilidad hay un camino largo y estrecho. Tendrás que domar la "cama voladora" LLTV antes de que se estrelle contigo dentro, sobrevivir a la cámara de vacío, vestir el traje A7L, encender los cinco motores del Saturno V, acoplar el Columbia al Eagle a oscuras, navegar tres días con un sextante, y bajar a la Luna mientras el ordenador de a bordo grita ALARMA 1202 y a ti te quedan segundos de combustible.

¿Tienes el temple de Armstrong, o serás solo otro nombre en la lista de los que no llegaron?

El reto

  • ~20 localizaciones desde la Tierra hasta la superficie lunar, cada una con su decisión y su trampa.
  • Puzles históricos de verdad: la alarma 1202 y los programas P63/P64/P66, el cronometraje a mano del encendido, la maniobra de transposición y acoplamiento, la toma de control manual sobre el campo de rocas, la secuencia de EVA paso a paso.
  • Muchísimas formas de morir. Una sola de dar el paso. Cada error te enseña algo; cada acierto te acerca al salto.
  • Puntuación perfecta: 116/116. ¿La conseguirás a la primera... o a la trigésima?
  • Efectos de sonido para cada momento clave: el rugido del Saturno V, el pitido del DSKY, la cuenta atrás del combustible, el silencio del vacío.
  • Tres idiomas en un mismo viaje: Español · English · Português.

Basado en hechos reales. Dramatizado para que cada segundo cuente.

Descarga, aquí

Fuente: https://menyiques.itch.io/apolo11