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SpeccyWeb (ZX Spectrum Next)

 by sherk128

SpeccyWeb is a text-based web browser for the ZX Spectrum Next. It connects via the built-in WiFi module (ESP8266 over UART) to a PHP proxy server that fetches web pages and converts them into readable text. The result is displayed in an 80-column tilemap text mode.

⚠ Early prototype – work in progress. SpeccyWeb is currently in an early stage of development. The UI, layout and controls are temporary and will change. Features are being added gradually and the overall design will be refined over time. 

Download, here

PATACAISSE -GX4000-

 by Rioray


Patacaisse es un juego desarrollado para la mítica GX4000, por Rioray, y claramente inspirado en el juego de tablero Rush Hour.

Este título se compone de 40 niveles que os van a obligar a dar lo mejor de vosotros, para encontrar la salida en cada nivel, a base de apartar coches que os la bloquean. Pensad que Rush Hour es uno de los juegos de puzzles más queridos por la gente e intemporal.

Como veis, todo el aroma del original, llega ahora para la consola de Amstrad. 

Descarga, aquí

Fuente:https://www.mediafire.com/file/nkoxr9fjes82v74/patac.cpr/file

🎮 SHINOBI: Bydlo Slayer -PC-

 by Fallen Studio


Immerse yourself in an atmospheric adventure set in the enchanting lands of the Lowlands. As Vladimir Dobry, the last shinobi of Blessburg, you will venture into the streets of a once peaceful city now overrun by "Bydlo" – possessed, twisted souls embodying the dark side of human nature.

⚡️The game combines elements of a platformer, RPG progression, and a visual novel. You'll experience:

• skill leveling and equipment collection,

• finding rare items and unique mechanics,

• dynamic katana battles,

• non-linear dialogue and important story choices,

• well-developed characters with their own destinies,

• family and romantic storylines.

📝The plot of SHINOBI revolves around self-discovery, responsibility, love, and the struggle with inner chaos. Unexpected plot twists, philosophical themes, and Vladimir Dobry's unique universe create an atmosphere that captivates and keeps you on the edge of your seat until the very end.

( In the game, you'll interact with characters and build relationships with them. Progress through the story, level up your character, Vladimir Dobry. Deal with the rabble. Understand your family relationships. And try to find a girlfriend, among various options. Or be left alone. The game features collectibles, achievements, and other interesting secrets and meanings. This game is a philosophical parable that raises important themes about the modern world and humanity. It tells compelling stories. This game is about finding yourself in this world. Finding friends. Your actions will impact the world. The game has multiple endings, and you can play through it in different ways.

Fallen Studio loves games. We're inspired by cool things in human culture and various works, and we love the details, so we always put our heart and soul into our games! )

Download, here

Source:https://fallen-studio.itch.io/shinobi-slayer

Chrome-Horizon (final version) -C64-

 by retroteamgames


Classic Shoot'em up Action Meets Modern Engineering 

Chrome Horizon is a fast-paced horizontal scrolling shoot 'em up for the Commodore 64. Built to push the limits of 8-bit hardware, it delivers a smooth arcade experience with a focus on technical precision and classic gameplay loop.

Gameplay Features:

  • 4 Intense Levels: Navigate through distinct environments, each designed to test your reflexes and strategic movement.
  • Advanced Weaponry: Collect power-ups to upgrade your ship’s firepower and dominate the screen.
  • The Satellite System: Deploy and manage a tactical satellite for extra offensive capabilities and defensive cover.
  • Epic Boss Fights: Face massive end-of-level guardians with unique attack patterns that require skill and timing to overcome.

Technical Features:

This project is built using a custom high-performance engine written in C (Oscar64), achieving technical milestones usually reserved for pure assembly projects:

  • Parallax Scrolling: Ultra-smooth multi-plane background movement at a constant 50/60fps.
  • Sprite Multiplexing: Support for a high number of simultaneous hardware sprites without slowdowns.
  • Custom SID Soundtrack: High-quality SID music and sound effects integrated for an immersive 80s arcade atmosphere.
Download, here

NIGHT CITY -NES-

 by Foko Games


Nights City es un juego de acción y plataformas para NES, programado en ensamblador 6502. Avanza por 80 niveles repartidos en 8 zonas temáticas, derrota enemigos variados, enfréntate a un jefe cada 10 fases y llega hasta la batalla final contra el Mirror Boss.

  • Juego para NES real y emuladores.
  • Programado en ensamblador 6502.
  • 80 niveles en 8 zonas temáticas.
  • Boss cada 10 niveles y jefe final Mirror Boss.
  • Acción lateral con salto, disparo y combate.
  • Música y efectos de sonido estilo NES.
Descarga, aquí

Everest Part 1: Basecamp -ZX Spectrum-

 


De vez en cuando, surgen juegos como de la nada para el ZX Spectrum, con una temática muy atractiva y basados en un género atemporal: Aventuras de Texto.

Así ocurre en Everest Part 1, una aventura conversacional basada en la mítica montaña y todo lo que acarrea tan añorado lugar para los montañeros.

El juego está desarrollado con el DAAD y no está exento de dificultad.

Descarga, aquí

Fuente:https://www.youtube.com/watch?v=McwtpCEpjtY

MAX STONE DOS - MAX STONE TWO -ZX Spectrum-

 by flopping

Nuevo juego, Max Stone, En el castillo del Conde, otra nueva aventura de nuestro héroe, en un castillo lleno de misterios, trampas y peligros.

Ahora el videojuego cuenta con 2 niveles de dificultad, fácil y mucho mas duro.


¿Serás capaz de descubrir los secretos que oculta el castillo? ¿Acabarás con la maldición del Conde?

El autor promete otra aventura de Max, en esta saga que se está ganando un lugar en la escena del Spectrum como juego de acción y plataformas.

Descarga, aquí

ZOUST -ZX81-

 


After D&D spent years on Robotack (a game they themselves admit disappeared quietly into the ZX81 ether), they took on a more ambitious challenge: bringing Williams’ 1982 arcade masterpiece Joust to the humble ZX81. One of them said it was impossible. The other smiled and did it anyway. Months later, Zoust was born — and it’s a delightful little miracle. 

The original arcade Joust is famous for its wonderful, stubborn physics. Your ostrich has real momentum: it builds speed, resists turning, and feels like you’re piloting an armoured, grumpy bird. Master the inertia and it’s pure joy. Zoust takes a different, very ZX81 approach: your bird turns instantly with almost zero horizontal inertia. No more pinballing off walls — just direct, responsive control. It feels almost modern compared to the original’s weighty flight.

The trade-off? You’re noticeably slower horizontally than the enemies and you fall faster. So while they glide around gracefully, you’re flapping like mad on what feels like the heaviest ostrich in the kingdom. Because you can’t escape quickly horizontally or stop flapping without falling fast, you have to think more carefully about positioning and using the platforms to manoeuvre. This turns every fight into a frantic vertical scramble for height.

There’s only one enemy type, up to four on screen at once, eggs that hatch if you ignore them, and the Pterodactyl still shows up to ruin your day (the author proudly claims to have defeated it exactly once). The dreaded lava troll hand is absent, simply because the authors ran out of space. 

Zoust doesn’t try to copy the arcade’s majestic physics. Instead, it gives you a lighter, more direct version perfectly suited to the machine. It’s less about taming momentum and more about constant flapping, quick height battles, and learning to live with the slowest bird in the sky. And you know what? It’s genuinely fun.

Both games are hard in their own way. Both feel fantastic when you nail that perfect lance strike from above. The arcade gives you a noble, physics-driven ostrich. Zoust gives you the underdog bird… and still lets you win.

So if you fancy some medieval aerial combat on 16K of pure British silicon, give Zoust a go. You might just fall in love with this plucky, slightly overweight ostrich.

Download, here

Source: https://csscgc2026.itch.io/zoust

Block'n'Bubble II -C64-

The Magician’s Revenge: 
Block’n Bubble II by Nathrafn


Block'n'Bubble II seamlessly continues the action-packed gameplay of Block'n'Bubble. This entertaining game has been enhanced with a level editor, allowing you to create countless new and challenging levels.


Wizards from all over the land had gathered for the great annual assembly to present their best tricks. You also took part in this meeting. This time your performance was even a particularly great success. However, one small flaw had crept in: everywhere in the assembly building, dangerous Bubble-Jumpers had nested as a result of your demonstration.

Although, with the help of some magician friends, you succeeded in clearing the assembly building of the Bubble-Jumpers again, you were expelled from the wizards’ guild.

Since then, 1307 years have passed, and you have lived secluded from humans and wizards. At last you have managed to gain access to the heavily guarded meeting place. Now you want to take revenge on all the other wizards and reveal this secret place to mankind.

The supreme magician, who knows of your plans, has now used the same fateful spell from back then and brought back the spheres — the Bubble-Jumpers — in order to prevent you from carrying out your plan. Your task now is to free all the rooms of the assembly building once again from the treacherous Bubbles and thus make them accessible to humans.

Features:

- Level Editor
- Single-player or two-player simultaneous play
- 20 new in-game levels plus 6 new level packs of 20 levels each on the included disk
- High Score Table

The game was programmed Nathrafn and published 1989 in Germany by Markt & Technik Special #30 for Commodore 64

Download, here

Source:https://natthrafn.itch.io/blocknbubble-ii

Matthew Cranston Remixed -ZX Spectrum-

 


Made by Zosya Entertainment'22
Release by Slider, goodboy'26


Game type: exUSSR
General sound: Absent
Size in sectors: 101





Details:

This game is a part of 'Metal Man Remixed' tape release.

RASTAN (Commodore Amiga)

 by basementApe


Released in arcades in 1987, Taito’s Rastan was one of the best fantasy action-platformers of its time. Now Rastan is being converted to the Amiga, with reworked sprites and brand new, re-imagined backgrounds, and all of it runs on a stock Amiga 500 with 512kb extra ram!


Minimum Requirements

Floppy version: 512kb Chip RAM + 512kb other RAM (Amiga 500)

HD version: 1.0 MB Chip RAM + 512kb other RAM (Amiga 500+ and above)

Credits

  • Graphics & Code: basementApe
  • Music:
    • Field: JMD, Tsak & basementApe
    • Castle: basementApe
    • Boss: JMD
  • Audio:  Tsak & basementApe
Download, here

IMPOSSIBLE MISSION 3 (C64)

The sequel to one of the most famous C64 games of all time is here! by Psytronkik Software


Psytronik Software in association with Epyx Games, LLC., Code 10 Digital, Retro Games Ltd & ICON 64 are very proud to present IMPOSSIBLE MISSION 3! The third game in one of the most famous C64 games series of all time is finally here!


EATURES:

. A massive 512K of game packed into one cartridge file!

. New gameplay mechanics!

. Shoot robots with your EMP gun or zzap them all with an EMP blast!

. Drop explosives to destroy damaged scenery!

. 3D lift effect!

. Over 30 speech samples!

. Animated intro and end sequences!

. PAL and NTSC compatible!

. Download includes the game soundtrack in mp3 format!

. C64 Mini/Maxi/Ultimate compatible!

Buy, here

Source:https://psytronik.itch.io/im3-c64

Pharaoh's Legacy (C64)

 by WindigoProductions


You have become the ruler of Egypt, and from the very beginning, all your actions are directed towards your most important goal: to become immortal and ascend to the gods. For this, you need a proper pyramid and your name inscribed on as many relics as possible.

About

Pharaoh's Legacy is the sequel to Rise of Babylon. Once again, the goal is to utilize limited space to build the most efficient city possible. However, this time there are even more building options available and additional aspects included, such as constructing a pyramid and building a legacy. Furthermore, the game now features a multiplayer mode for up to four players.

Requirements

This game was created for the Commodore 64. It can be played on real hardware or in a C64 emulator like Vice. The complete game is controlled with a joystick. 

The game is compatible with both PAL and NTSC.

The game includes German, English, and Polish language versions.

Where to get it? 

You can download a digital version of the game, either as single .prg file or as disk image (.d64),  as well as an English or German manual here for free (see downloads below).

A physical version of the game will soon be published by the Komoda & Amiga plus magazine.

For details visit: https://ka-plus.pl/e/store

Source:https://windigoproductions.itch.io/pharaohs-legacy

TWIN DRAGONS -NES-

Twin Dragons is a brand new game for the NES by Broke Studio

Twin Dragons is a classic platformer game initially coded for the Nintendo Entertainment System (NES). The physical cartridge version is available at Homebrew Factory.

Check the Twin Dragons’ Kickstarter page for more information on the project.

Story

On a far away island, Dinky and Minky, the Twin Dragons, live on top of a mountain with their parents, waiting for their new sibling to hatch out. One day, while their parents went hunting, the sorcerer of the neighboring remote tribe’s village decided to steal the egg in order to increase his power.

Help Dinky and Minky on their fantastic journey to rescue the Precious !

Features

  • old-school platform style
  • dragons fireballs
  • peppers!
  • fearless enemies and bosses

All of this in a colorful and fascinating adventure for the Nintendo Entertainment System!

Buy, here

Source:https://broke-studio.itch.io/twin-dragons

Fizz Extended (C64, Commodore 64)

 by fleichgemuese


The physical cartridge or disk version is available from K&A FiZZ: Extended [Box Only - pick storage options]

Get ready for a true test of logic and skill with FiZZ: Extended—an expanded version of the puzzle-platformer designed for the Commodore 64. This game challenges both your planning abilities and coordination, offering 60 single-player levels and 30 cooperative stages.

At the core of the gameplay lies gravity manipulation. Using special gravity pods, you can shift gravity in all four directions, turning the world upside down and discovering entirely new paths. This unique mechanic opens up a wide range of puzzle-solving possibilities and helps you avoid deadly obstacles such as laser traps.

The game also features a portal system powered by laser beams. By carefully placing portals, using mirrors, and planning your moves, you will navigate increasingly complex mazes. Each level presents a new challenge that requires clever thinking and precise execution.

The cooperative mode allows you to team up with another player. By combining gravity control and portal mechanics, you must work together to overcome specially designed challenges. All co-op levels can also be attempted solo, offering an additional layer of difficulty


Extended version contains more levels, graphical improvements and in-game music.

Buy, here

Torment: Act 1 -ZX Spectrum-

A ZX Spectrum text adventure inspired by classic fantasy RPGs by haabb001


The Mortuary

You wake on a cold stone slab.

Pain flickers through your body - distant, familiar. Your skin is stitched. Scarred. Wrong.

Something is watching you.

Torment: Act 1 – The Mortuary is a short, atmospheric text adventure inspired by classic philosophical fantasy RPGs, exploring themes of death, memory, identity, and regret.

Torment: Act 1 -ZX Spectrum-

Explore the silent halls of the Mortuary, where the dead walk, and the living pretend not to be. Uncover fragments of memory, gather strange tools, and learn how to survive among those who should not move at all.

Features

  • Classic  text adventure
  • Minimalist black & white visuals
  • Reactive world with suspicion system
  • Puzzle centered around identity, disguise, and observation
  • Multiple ways to fail (and learn)
Download, here

Sir Jon -ZX Spectrum-

 by Juan Eguía

Sir Jon -ZX Spectrum-

Sir Jon es un nuevo videojuego, para ZX Spectrum y desarrollado por Juan Eguía.

De entrada, este título podría ser un crossover entre dos clásicos, por un lado Sir Fred y, por otro, Las Tres Luces de Glaurung, ya que controlamos a un intrépido caballero que se adentra en un castillo, plagado de peligros.

En cada pantalla (o estancia del castillo) el caballero debe realizar una serie de acciones, para desbloquear un puerta, que permite el acceso a la siguiente pantalla.

Muy básicamente, este sería el objetivo del juego para ir sorteando las distintas zonas de la fortaleza.

El resultado es un videojuego de acción con la dificultad de la época, el "olor" a Spectrum por todas partes y muy adictivo... ¿Qué secretos nos aguardan?

Descarga, aquí

Fuente:https://juan1639.itch.io/sir-jon

TAXI BOY for GameBoy-GameBoyColor by PCNONOGames

by PCNONOGames


Taxi Boy has finally arrived! A demake of one of the best arcade games of all time, Crazy Taxi, adapted for the handheld console in your collection. It retains all the essence and fun of the original arcade game.

STORY

Choose a taxi driver and take your customers to their destinations before time runs out. But it won't be easy. You'll have to find customers, dodge traffic, follow the GPS, take the fastest route, refuel, and more.

FEATURES

- Choose from 3 different players

- 11 different characters

- 5 different vehicles

- 2 clocks (Customer and Game)

- Fuel management (Not included in the arcade version)

- High Score saved even in physical format

- Exclusive music by Narcisound

Buy, here

Source:https://pcnonogames.itch.io/taxi-boy-for-gameboy-by-pcnonogames

NXPaint -ZX Spectrum NEXT-

 by sherk128


NXPaint

In development

A pixel art editor for the ZX Spectrum Next, built as a practical drawing tool for game graphics, screens, icons, sprites, and UI elements.

You can also try the current development version. Please keep in mind that it is still a work in progress, so some features may be incomplete, change over time, or behave unexpectedly.

Source:https://shrek128.itch.io/nxpaint

Atic Atac 3d -PC-

 by Stephen Smith


The classic ZX Spectrum game in 3D version!

Collect the 3 parts of the ACG key and use them to go through the ACG door and escape the castle.


Do you like it?

Download, here

Source:https://stephensmith.itch.io/atic-atac-3d

Dice8Next -ZX Spectrum NEXT-

 by shrek128


ZX Spectrum Next dice strategy game

A fast, colorful ZX Spectrum Next take on the classic Yacht/Yahtzee formula. Roll smart, hold the right dice, and outscore everyone across 13 rounds.

About The Game

DICE8 NEXT is a modern ZX Spectrum Next adaptation of the classic dice score-attack game known as Yacht/Yahtzee. It combines luck, risk management, and tactical category planning.

You can play solo, with friends, or against CPU opponents. A full match supports up to 8 player slots.

Download, here

Source:https://itch.io/queue/c/853523/the-complete-zx-spectrum-next-playlist?game_id=4555353&password=

ALTARIS -ZX80-

 A Tetris style game for the 16k ZX80 by Loudscotsbloke


Welcome to my brand new game for the Sinclair ZX80

ZX80 ALTAIRIS is a game for ZX80. 


This is a Tetris style game with the same game play and principles as the original, only tastefully adapted for the hardware. The rules are almost the same as the original. You must try and complete a solid line in order to clear it and gain lots of points. Like the original you can rotate your piece, you can move your piece and you can quick drop your piece.

Download, here

Source:https://loudscotsbloke.itch.io/altairis-sinclair-zx80