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Pool of Radiance for the Atari ST

 by cb-fgc

Here it is at last, the legendary RPG game that SSI announced was coming to the ST back in the days, then vanished... Since its followup Curse of the Azure Bonds was released on the ST, and all those Goldbox games are modular and use the same engine with a few variations, it was quite logical to modify it in order to be able to play other Goldbox games... 

Download, here

Source:  https://cb-fgc.itch.io/pool-of-radiance-for-the-atari-st

MIAMI 84 -C64-

An open-city action adventure for the Commodore 64 — drive, deal, raid, and choose how it ends by orlof


Miami, 1984.

Jack has a broken Camaro, empty pockets and a talent for trouble.

Jennifer has money and a plan: rob the Vasquez cartel, one stash house at a time, and leave Miami before anyone comes looking.

All she needs is a driver. 

MIAMI 84 is an open-city action game for the Commodore 64. Drive through Miami, make money, raid cartel hideouts and follow Jack through a fourteen-chapter crime story where your choices lead to five possible endings.

Or ignore the story entirely and play the city in SANDBOX mode.

Download, here

Source:  https://orlof.itch.io/miami84

 

Build Dangerous CPC

 by revive8bit


 Build Dangerous is a game for Amstrad CPC

This is a classic arcade game 

Thanos is a building inspector. He is also immortal, which is the only reason he still has the job.

Every building in town is about to open, and every owner has the same plan: cut the ribbon, let the crowd in, and hope nobody finds the live wires, the hungry guard ferret and the "NOT A COMPACTOR" room before the insurance runs out. Thanos's job is to find every trap first. Since nothing can kill him, the quickest way to make a trap safe is to walk up to it and set it off. Then he signs the room off and moves on, while the crowd outside gets more impatient by the second.

He is immortal. Unimpressed. On duty.

Download, here

Source: https://revive8bit.itch.io/build-dangerous 

Doodlebug (ZX Spectrum Next 2MB)

 by Software Amusements


Doodlebug (ZX Spectrum Next 2MB)

Doodlebug offers twenty levels of varied platform action spread across five themed worlds. Interactive characters within the the game allow Doodlebug to buy submarines, buggies, dragons, helicopters and space ships to help him on his quest to rescue the lovely Princess Lady Bug.

With the aid of his magic coloured pencils and eraser, Doodlebug can vanquish his foes and traverse the the levels ahead, by way of quickly drawing umbrellas, balloons, magic potions and time freeze clocks. Pencil eraser smart bombs also have the ability to wipe out many enemies in one go.

Are you ready for the adventure to begin and rescue Princess Lady Bug from the clutches of the Evil Slug Boss?... Play on!

 

Features

- Unique pencil power-up concept.

- Interactive characters.

- Vehicles that aid gameplay.

- Breakable floors and walls to push open.

- Many inventive and taxing levels.

- Hidden treasures and bonus items.

- Colourful graphics and catchy themed music.

Buy, here

Source:https://fuzzydweeb.itch.io/doodlebug-zx-spectrum-next-2mb  

Retro Gaming Library -PC, MAC & Linux-

 A visual catalogue for the games you own: boxed, loose or digital by virtualjames

A visual catalogue for the games you own: boxed, loose or digital

I’ve been keeping track of my retro collection in a spreadsheet for years. It worked, but it was just rows of text. I wanted something more visual, with box art and descriptions, that also backed itself up to the cloud. So I made Retro Game Library.

Add a game, pick the system, and the box art, description, year and publisher fill themselves in. Your shelf ends up looking like a proper library instead of a spreadsheet.

What it does

  • Box art and descriptions are filled in automatically from the free LaunchBox Games Database. You don’t need LaunchBox installed.
  • It covers everything from the Atari 2600 and ZX Spectrum up to PS5 and Switch 2.  Everything will become retro at some point so I've included everything I could think of.
  • Physical and digital: record carts, tapes and discs as loose, boxed, complete in box or sealed. Record digital copies with the store you bought them from: GOG, Steam, Epic, PlayStation Store, eShop, Xbox, itch.io and more. You can filter to physical or digital only.
  • If you own a game on several machines, you add it once, tick the extra systems, and each one gets the right box art.
  • You can record multiple copies, and a filter shows duplicates, games on several systems, or games missing box art.
  • You can record condition, date acquired and your own notes.
  • Covers are saved to your computer as small pictures, so the app works offline.
  • Cloud backup: keep your library folder in Google Drive, OneDrive, iCloud or Dropbox and every change is backed up automatically. It also keeps a dated backup copy for each day you make changes.
  • Export: a PDF catalogue with box art (handy on your phone when you’re out hunting at car boot sales), an Excel workbook, or a CSV.
  • It’s tiny (about 1–2 MB) and portable, with nothing to install. It runs from a USB stick.
  • There are no accounts, no tracking and no ads.

Important: Retro Game Library is only for cataloguing your collection. It isn’t a game launcher and is in no way a replacement for the brilliant LaunchBox. If you play games on PC, go and check it out at launchbox-app.com. Game information and box art come from the LaunchBox Games Database, built by the LaunchBox community. This app isn’t made by, or affiliated with, LaunchBox.

Download, here

Source: https://virtualjames.itch.io/retro-gaming-library 

Super Mario Land ZX -ZX Spectrum-

 The 1989 Game Boy classic on the ZX Spectrum 128K - the whole game in one load (beta) by kirby2000


Super Mario Land (Nintendo, Game Boy, 1989) converted to the ZX Spectrum 128K. This is a public beta: the whole game is in, and I'd love to hear how it runs, especially on real hardware.

Features

  • All 12 levels across the 4 worlds, including the submarine and plane shoot-'em-up stages
  • All 18 tunes arranged for the AY chip
  • The whole game in a single 128K load. 
  • Keyboard or Sinclair joystick

Download, here

Source:  https://kirby2000.itch.io/super-mario-land-zx

 

Defender - ZX Spectrum Next Edition

  by Cyborg Unicorn Pty Ltd


A classic arcade-style Defender experience rebuilt for the ZX Spectrum Next in NTC BASIC.

Fly across a scrolling alien landscape, destroy the invading forces, rescue humans from the landers and survive wave after wave of increasingly dangerous attacks.

This edition keeps the original game's world, enemies, humans, scanner and controls, while adding enhanced graphics, sound and gameplay.

THE DEFENDER

You're flying low over a vast alien landscape.

Above you, the scanner tracks the action. Below, hills and mountains stretch across the planet as enemies sweep in from every direction.

You'll face:

  • Landers
  • Mutants
  • Baiters
  • Enemy fire
  • And the ever-present danger of losing the humans you're trying to protect

Shoot the landers before they carry humans away. Catch falling humans and return them safely to the ground for bonus points.

Let them fall from too high, though, and they're gone.

ENHANCED GRAPHICS

The ZX Spectrum Next version expands the original presentation with:

  • Animated ship engine flame
  • Animated landers and mutants
  • Walking humans
  • Enemy shots
  • Multi-frame explosions
  • Animated baiter
  • A proper 1024-pixel landscape
  • Scrolling stars behind the terrain
  • Multi-speed scrolling for scanner, sky and ground
  • A scanner that shows your position
  • Smooth ship movement when turning
  • Explosions for enemies and your ship
  • Wave announcements and completion screens

The result is a much more alive battlefield while keeping the feel of the original game.

 Download, here

Source:  https://cyborgunicornau.itch.io/defender-zx-spectrum-next-edition

EVEREST 2: THE CLIMB. ZX Spectrum 128K

 by Pep


Everest 2 es la secuela de Everest Part1: Basecamp, que impacto a los amantes de las aventuras de texto, por una ambientación hiperrealista y muy cuidada.


Everest 2 está desarrollado con el DAAD y para el ZX Spectrum.

La premisa es muy sencilla, un alpinista que debe apañárselas en la mítica montaña, El Everest, nada más y nada menos, controlando todos los detalles que debería tener en cuenta, alguien preparado para hacer cima.

Podéis descargarlo, aquí

Fuente:https://www.youtube.com/watch?v=jUrPtxtu0HU

Rampage (48/128k) (mod) -ZX Spectrum-

 


Made by Catalyst Coders, Activision Inc'87
Release by goodboy, Slider, tiboh'26

Game type: English
General sound: Absent
Size in sectors: 198



Details:

+ A special intro by Tiboh, featuring two AY melodies from the Atari ST version and graphics from the NES version
+ Alternative loading screen by Neil Parsons '2017, incorporating graphics from the Commodore 64 version
+ AY music (converted by GoodBoy) and AY sound effects from the Amstrad CPC version, integrated into the game by Tiboh
+ Keys remapped: QAOP + Space, 'H' for pause, 'E' to exit
+ Minor cosmetic tweaks
+ A fully functional cheat
+ Russian instructions
 
Source:  https://vtrd.in/release.php?r=e409d6241a5688c797643c3f347ffcd2

Bruce Lee AGA for Amiga 1200/4000

 by TjLazer

 

BRUCE LEE AGA - Amiga AGA remaster of Kagesan's Sega Master System version (v1.00, 2015)
Amiga AGA remaster by TjLaZer 2026.

 

 

 WHAT THE REMASTER CHANGES

 
* 256 colors on screen from the full 24-bit AGA palette (8 bitplanes).
* Every room repainted: smooth 24-bit skies with clouds, painted and lit mountains with mist, soft vertical light on the backgrounds, soft drop shadows, glowing lamps, and the dithered/banded tiles (beams, stairs, roofs, bricks, pillars, speckled stone) re-shaded smoothly. The key/meander borders stay crisp.
* Bruce Lee has natural skin tones and golden trousers.
* Fades between rooms still work: the painted colors fade with the game's palette.
* Anything the game changes in a room (lanterns taken, doors opened) is drawn in the original colors on top of the painting.

Download, here

Source:  https://tjlazer.itch.io/bruce-lee-aga

Tutankham (Amiga)

 by LC-Games

Technical Specifications

  • Compatibility: 100% compatible with all PAL OCS, ECS, and AGA Amiga systems, as well as NTSC ECS and AGA systems.
  • RAM: Requires only 512 KB Chip RAM.
  • OS: Fully "Workbench-friendly".
  • Format: Digital download (.ADF and executable file included).

Overview

In this game, the player controls an explorer who is robbing Tutankhamun's tomb. The player will search for precious treasures (maps, lamps, chests of gold & jewels, and, above all, the golden mask of King Tut) and fight off the various creatures that guard the tomb to ultimately find the way through the catacombs.

Gameplay

The player must guide the explorer through a series of progressively more difficult mazes across different stages. The explorer may move in four directions, but can only fire in two directions, left and right, making the player helpless in vertical shafts. There are also "warp zones" located in random parts of each maze that allow the explorer to be teleported from one area of the catacomb to another.

There are several different creatures that constantly materialize from "spawning zones" within the maze and attack, including crows, snakes, bats, dragons, and other magical beings. Those creatures can be destroyed to score between 20 and 60 points with either bullets or a "flash bomb". The explorer has a single "flash bomb" per life that destroys all the enemies on the screen.

On each stage, the explorer must pick up keys in order to unlock the door to the room where each of the treasures are kept, allowing the passage to the next stage. Along the way, the explorer may grab optional treasures (rings and coffers) for bonus points.

If the timer reaches zero, the player's ability to fire is removed.

Bonus points are awarded based on the amount of extra time left over when a stage is completed.

After the player has recovered the King Tut's treasures in all the stages, the game starts over again with increased difficulty and more keys to pick up.

At 30000 points, the player earns an extra life.

Download, here

Source:  https://lowcarb.itch.io/tutankham-amiga



 

Filemon en busca de Mortadelo MSX2

 by MJB Software


El juego desarrollado por Alfonso Fernández -AF- para el ordenador ZX Spectrum en 1987, que le dio a conocer como artista gráfico y ahora portado al standard japonés con una versión para ordenadores MSX2 o superiores por FX Software.

Ayuda a "Filemón" en un intrépido viaje a través de multitud de peligros y rescata a su compañero de aventuras "Mortadelo", pero para conseguirlo antes debes encontrar a el "Profesor Bacterio" que es el único que puede deshacer el hechizo con su poción mágica y que le liberara del maleficio que le convirtió en estatua de piedra cuando se adentraba en la guarida de unos malvados enemigos.

Muévete rápido, dispara a los enemigos, salta las trampas, empuja objetos para conseguir atravesar el laberinto de habitaciones y llegar a el final.

CARACTERÍSTICAS

Motor de juego isométrico.

Laberinto de más de 190 pantallas y pantalla final.

Gran variedad de melodías durante el juego. Trepidantes músicas cuando te acercas a el objetivo final.

Dos modos de control de juego seleccionables, direccional o rotacional.

Descarga, aquí

Fuente:  https://marcosjouron.itch.io/filemon-en-busca-de-mortadelo-msx2

Motocross Maniacs — ZX Spectrum 128K

Eight courses, three difficulty levels and split-screen racing for the ZX Spectrum 128K by kirby2000


Loop the loop, launch off ramps and hit the nitro. Motocross Maniacs brings the Game Boy motocross game to the ZX Spectrum 128K in an unofficial, non-commercial conversion.

Take on eight courses and three difficulty levels, balancing your bike through jumps, rocks, soft ground and overhead loops. Collect nitro, extra time and upgrades — and discover hidden jet power and mini bikers.

 

Choose your race

Solo — Beat the qualifying time to reach the next course and improve your course records.

VS Computer — Race alongside a computer-controlled rival. The qualifying time still decides whether you progress.

VS 2-Player — Challenge a friend in split-screen racing. Player 1 is above, player 2 below; first across the finish wins.

With AY music and sound effects, redefinable keys, Sinclair joystick support and automatic Kempston detection.

 

Download, here 

Source:  https://kirby2000.itch.io/motocross-maniacs-zx-spectrum-128k

KWIRK ZX -ZX Spectrum-

 by kirby2000


Kwirk on the ZX Spectrum

Kwirk the cool tomato is lost in a maze of sliding blocks, spinning turnstiles and deep holes. Push blocks into holes to make bridges, swing the turnstiles out of your way and lead every character to the exit stairs. Plan ahead: blocks can be pushed, but never pulled.

This is a native ZX Spectrum conversion of the 1989 Game Boy puzzle game. The rules, floors, graphics, menus and music are taken from the original cartridge and checked against it, then adapted to the Spectrum.

Download, here

 Source:  https://kirby2000.itch.io/kwirk-zx

 

 

The Greatest American Hero (Commodore 64)

 by Commodore Spain


Título: The Greatest American Hero (TGAH)  

Desarrollador: Commodore Spain
Lanzamiento: Septiembre 2026
Plataforma: Commodore 64 
(  Español /  English )


 Español

HISTORIA DEL JUEGO:

¿Recuerdas la serie de los 80  "The Greatest American Hero?  Su protagonista, un profesor de secundaria, Ralph Hinkley es recibido por extraterrestres, quienes le presentan un extraordinario traje que le otorga poderes extraños para solucionar los problemas del mundo . Pero la historia se complica cuando pierde el libro de instrucciones de uso y la única forma de aprender es a base de prueba y error. 

Este súperheroe tan especial nunca tuvo reflejo en la pantallas de los videojuegos, hasta hoy. Desde Commodore Spain hemos querido hacerle un pequeño homenaje a una serie que cumple 45 años de su estreno , por un lado recordarla y por otro crear el videojuego para Commodore 64.  El primer videojuego de la mítica serie de los 80, conocida en España como "El gran héroe Americano", para el resto del mundo "The Greatest American Hero"



ARGUMENTO:

Ralph ha perdido el manual de su super traje. Decidido a recuperar las instrucciones, se ha desplazado a las afueras de la ciudad para localizar y capturar a los ovnis que se lo entregaron en busca de una copia. Sin embargo, su misión no será fácil: hay enemigos que intentarán impedir que consiga el libro, sabiendo que sin él, Ralph es mucho más vulnerable y no podrá sacarle todo su poder.


Pero hay unas REGLAS para volar: 
(Todavía no controlas los superpoderes)


- Cada 25 segundos los controles se invierten, por suerte solo será durante un breve tiempo (5s), luego todo volverá a la normalidad. (Recuerda, sin las instrucciones todavía no dominas el traje)


- Cada 10 ovnis capturados el nivel subirá. Se moverán más rápidos.


-  Los misiles no son destruibles. Tienes poderes, pero no tantos.

 

Descarga, aquí

Fuente:  https://commodorespain.itch.io/the-greatest-american-hero


 

POLE POSITION - Amiga AGA & ECS

 by TjLazer


POLE POSITION - Amiga AGA & ECS version
Amiga version by TjLaZer 2026

FEATURES

- Graphics and sound from the arcade game.  Same graphics and palette and sound samples. Same road, scenery, Mt. Fuji, billboards, start gantry, blimp, rival cars and explosions

- Arcade music  from arcade version, plus engine, tire squeal, crash and "Prepare to qualify" / "Prepare to race" speech
- Passing car sound: the rival car's engine pans across the speakers as it goes by, with pitch following its speed
- Arcade driving: grip model, tire squeal on hard turns, speed loss when sliding, crashes and explosions

 Arcade high-score system: 300-game record, prize winners table,
initials entry, fastest lap and average speed
- Attract mode with title screen, demo race and high scores

Download, here

Source:  https://tjlazer.itch.io/pole-position-for-amiga

Next Target Renegade -ZX Spectrum NEXT-

 by Jordi


Modernized, enhanced reimagining of the iconic 1988 classic side-scrolling beat 'em up.

The original 1982/1988 ZX Spectrum was famous for its great gameplay, color clash was almost inexistent, although players where black and white.

  • Kept two player mode, 
  • detailed colored backgrounds by Dean Swain.
  • Same music, same effects
  • Same love

Jordi "Yes, I used AI to understand how the original game AI worked, and mimic it. I do already coded (non AI at all) a brawler imitating this game before for ms-dos: https://jbinary.itch.io/rio-inmaculado"

Download, here

Source: https://jbinary.itch.io/next-target-renegade 

 

A Ceia Inesperada - ZX 48k

 by LaFey

A CEIA INESPERADA es una aventura de texto para ZX Spectrum 48K. 

Una noche aparentemente tranquila se convierte en una sucesión de acontecimientos inesperados, puzles y situaciones llenas de humor.

 


Juego desarrollado con STAG, creado por juanma2k y ampliado mediante parches y funcionalidades adicionales.

Descarga, aquí

Fuente:  https://lafey.itch.io/a-ceia-inesperada-zx-48k

KINKEY GX -Amstrad CPC & GX4000-

El clásico entre los clásicos, ahora la versión original de Indescomp y la Revisited en tu GX4000 by ShaCPC

🐒 KINKEY GX — Deluxe Amstrad Edition

¡El gran clásico arcade en BASIC vuelve a la vida en tu Amstrad GX4000 y CPC!
Una adaptación revisada, traducida y rediseñada para jugar al 100% con gamepad.

📜 Sinopsis

Se incluyen dos versiones completas dentro del paquete:

  • 🕹️ KINKEY (ORIGINAL - INDESCOMP) — 1984
  • 🚀 KINKEY KONG (REVISITED) — 2019

Este es el tercer juego de estilo arcade del emblemático libro Juegos Sensacionales Para El Amstrad, inspirado de forma libre en aquellos míticos plataformas de salón recreativo donde debías ascender saltando obstáculos y escalando estructuras. 

Descarga, aquí

Fuente:  https://shacpc1.itch.io/kinkey-gx



 

FUTBOLITO MANAGER -ZX Spectrum-

 by Oblo's Zx Spectrum Games

 
Futbolito Manager es un videojuego para ZX Spectrum 

  • Juego de simulación de Futbol 7, inspirado en PC Futbol 2.0 y desarrollado entre 2020-2026.
  • Modos entrenador, gestor y completo, con simulador de Fútbol 7 incorporado.
  • Este es un juego libre y gratuito, hecho por diversión y amor al arte.
  • Versiones para modelos ZX Spectrum  128k (cinta y disco)
  • IA usada: si (código y sonido)
  •  


     Descarga, aquí

    Fuente:  https://zxoblo.itch.io/futbolito-manager

    Zanac ZX 48k / 128K AY 2026 -ZX Spectrum-

     

    ZANAC es un port de Zanac A.I. para ZX Spectrum (con versiones para 48K y 128KB) a partir de la ROM de MSX. El videojuego ha sido desarrollado con asistencia de IA y respetando el juego original.

    Durante el juego puede alterarse las texturas activadas o desactivadas usando la tecla T y alterar los cores de sprites de fondo con la tecla B.

    Descarga, aquí

    Fuente:  https://sites.google.com/view/tkzxtools/zanac-zx-2026?authuser=0

    CyberPunks 2 - Next Generation (ZX Spectrum Next 2MB)

     by Amusements

     

    CyberPunks 2 - Next Generation (ZX Spectrum Next 2MB)

    30+ years on... Lead the next generation of CyberPunks on even more dangerous missions into space and beyond. Engage in battle against relentless swarms of alien creatures with your team of cyber marines and return order to a chaotic planetary system.

    CyberPunks 2 - Next Generation brings Mutation Softwares' Amiga AGA run-and-gun to the ZX Spectrum Next. Drop in by dropship and fight your way through five worlds of alien-infested tower decks. Ride the lift shafts in bonus rounds, hack the deck terminals to buy weapons, droids and intel, and face a giant boss at the end of every zone.

    Play solo or team up with a friend in two-player mode.

    Features

    - 5 worlds of eight-way scrolling sci-fi combat, each with its own giant boss.

    - 1 or 2 players: team up with a friend.

    - Bonus lift-shaft rounds between decks.

    - Hackable deck terminals: buy weapons, droids, extra lives and deck maps with crypto credits.

    - Keyboard and joystick support; player 2 on joystick 2.

    - Smart bombs and weapon power-ups.

    Buy, here

    Source: https://fuzzydweeb.itch.io/cyberpunks-2-next-generation-zx-spectrum-next-2mb