by Animated Alex
THE CORES is a Basic game for ZX Spectrum.
A nuclear reactor problem!
Shoot 10 radioactive gases to complete cooling requirement.
Time is running out release the gas...
Download, here
by Animated Alex
A nuclear reactor problem!
Shoot 10 radioactive gases to complete cooling requirement.
Time is running out release the gas...
Download, here
by cristiancubillos
ALPHA JONG is a fully authentic Alphanumeric Mahjong simulator developed natively in 100% Assembly for the legendary Commodore 64. Enjoy the classic Riichi mechanics without the language barrier as you compete against the AI in a desperate race to complete your 14-tile hand.
by ready64
An important case file has disappeared, and only a skilled detective can solve the mystery. Explore nine rooms around the police office using the full commands NORTH, SOUTH, EAST, and WEST.
Find the eight hidden letters needed to complete the word EVIDENCE. Each discovered letter is worth 100 points. You have three lives, but one room contains a dangerous handcuff trap. When it catches you, you lose a life and return to the detective office.
Download, here
Ábrete paso a las profundidades de una mazmorra maldita en Dungeon Lurker, un roguelike de acción retro con un tono oscuro. Descubre un secreto siniestro relacionado con tu pasado mientras te sumerges en un mundo de horror tenebroso y combates brutales.
Este RPG tiene un pixel art excelente que retrotrerá a los jugadores a épocas gloriosas.
Fuente: STEAM
by Z-Team
The game was originally developed by Core Design (Simon Phipps) and published by Firebird in 1989 .
Plateform : ATARI ST / AMIGA OCS
Programmers, Game design: Simon Phipps
Graphic Artist : Simon Phipps, Terry Lloyd
Release : 1989 Graphic Artist Wii Version : Dalk
Tthis version which is a backport of the Nintendo Wii edition (remake by Magic Team in 2008), Amiga remake by Z-TEAM (Domkid - Troudki in 2023, Megadrive remake by Domkid in 2025
Rick Dangerous DX (2026)
The game was entirely developed with Scorpion Engine by Domkid (Z-Team)
Plateform : NEOGEO AES / MVS . NEOGEO CD
Download, here
Source: https://z-team.itch.io/rick-dangerous-dx-neogeoneogeo-cd
by ready64
Control the waiter with the Z and M keys and move the platter underneath the falling turkey. Every successful catch earns points, but after the third missed catch, the game is over. Press Q at any time to quit.
This a casual game or G&W!
Download, here
A lone vehicle. A hostile planet. And an endless horde of alien creatures by Frank Abbing
ALIEN PLANET - for Commodore 64
Dive into a world full of danger! A lone vehicle. A hostile planet. And an endless wave of alien creatures attacking in deadly formations.

The C64 game Alien Planet brings a classic challenge back to your CRT TV. Often pixel-perfect dodging, strategic shooting, and an alien world that knows no mercy.
You control your reconnaissance vehicle across the unpredictable surface of Alien Planet. But the calm is deceptive: the horizon never seems to get any closer, while an army of alien creatures descends upon you! Quick reflexes are essential if you want to fight your way through the waves of alien attackers.
Download, here
Source:https://itch.io/queue/c/337835/itchy2s-collection?game_id=4426024&password=
by kapsoft
A faithful fan remake of Conan: Hall of Volta, Datasoft's 1984 action-platformer originally created for the Apple II and later ported to the Commodore 64 and Atari. Rebuilt from the ground up in Godot with its authentic 320×200 look and feel.
Volta the wizard has turned the land to stone. Fight your way through his hall of traps and creatures, brave every screen of his keep, and bring an end to his reign.
Features
This is a CSSCGC2026 game by Equinox
Spoilers from the start. Play it yourself first if you want the surprises.
Alex Green has lost six jobs. Alex has decided to become a mechanic. It seems easy. First he must collect all his spanners, avoiding Nasty Nail and Wicked Washer.
EQUINOX (Paul Collins) describes it as a resurrected childhood game, which explains both its charm and its rough edges. It is written in Sinclair BASIC for the 128K Spectrum.
Alex the Mechanic reveals itself as a surprisingly entertaining platform and puzzle game across seven levels. Alex is a two-character-tall sprite that moves across the screen without stopping blinking. The game has the same annoying jump controls as Alex in Town (CGC 2001). The player cannot move and jump at the same time, which is what makes it fun in my opinion.
The spanners are not mere collectible objects. They are platforms. Touch them from one side to collect them; land on top of them and they will support your weight. The core idea of using collectibles as platforms gives the later levels a satisfying twist.
Equinox constantly and cheerfully punishes the players for collecting spanners in the wrong order throughout the entire game.
The game ends without a congratulations screen with a single STOP. The most anticlimactic command in Sinclair BASIC. Alex collects his last spanner and the universe shrugs its shoulders.
Paul mentions that there are two other unpublished Alex games. After this one, we would quite like to see them.
Download, here
by J5
The aim line is not an approximation of the shot.
It is the shot.
by FOKO Games
Este juego está hecho con el motor FOKO Games.
Sokoban isométrico para el ZX Spectrum. Lleva cada caja a su marca — sala a sala, 55 puzzles.
Microban trae el clásico conjunto de puzzles Microban de David W. Skinner al Spectrum con una vista isométrica al estilo Knight Lore.
Salas pequeñas, ingeniosas y hechas a mano: sin reloj, sin enemigos, sin azar — solo tú, las cajas y la forma del problema. Resuelve una sala y pasas a la siguiente; supera la última y ganas.
La gente de FOKO Games quiere mostrar todas las excelencias de su motor a través de sus creaciones para el Speccy.
Podéis descargarlo, aquí
by Amaweks
Devwill SMS is an action platformer for the Sega Master System. You will need an emulator, an FPGA device, or original Sega Master System hardware to play the game.
For now, you can download the demo version, which includes two complete stages, for free.
You can purchase the full version cartridge from one of the authorized distributors:
Brazil: LMS_Retro - https://www.instagram.com/lms_retro/
Europe: Teknamic - (coming soon)
Download, here
by zxmoe
El amigo zxmoe se ha convertido, por méritos propios, en todo un experto del BASIC, para ZX Spectrum, y de los juegos type-in para revistas.
Su siguiente propuesta es este fantástico machacaladrillos que gustará, y mucho, a los fans de tan contrastado género.
STORY:
Disaster!
The evil aliens have kidnapped the entire “Break Space” team and imprisoned them deep inside their heavily defended space fortress. Their escape route is blocked by layer upon layer of energy barriers, leaving them trapped with no hope of rescue.
Only you can save them. Armed with an indestructible energy ball and lightning-fast reflexes, you must smash through the alien defences, breach the fortress, and free the team before it's too late.
The future of Break Space depends on you!
Descarga, aquí
A Commodore 64 game about redemption, touching grass, and liberating the blue-light zombies from the iron grip of the feed. You'll meet innocents trapped in the algorithm and rage-baited loyalists sent to derail your mission.
Win them all with kindness (and a flip phone).
by namalgo
The Galaxian arcade game was released by Namco in 1979. It was a fixed shoot 'em up that iterated on the Space Invaders idea by adding enemies that charged at you with vivid animation. The charging enemies are worth considerably more points, making for a fun risk-reward mechanic.
This port was made using static translation, meaning the original arcade game logic is running unchanged under the hood, translated from the original Z80 processor to run on the MC68000 of the Mega Drive/Genesis.
Graphics is imported directly from the arcade ROM, and carefully cropped from the vertical aspect ratio to fully preserve the gameplay. The audio is replicated as faithfully as possible given the difference in audio hardware.
Download, here
Enhaced ZX Menu is a system utility designed for organizing and launching software on compatible devices. It structures various software categories into hierarchical menus for quick access. Menu entries can cover a range of application types, including utilities, programming environments, and text processing tools.
This software classifies executable tools into organized sections, enabling users to efficiently locate and initialize different applications or utilities as specified in pre-defined menu files.
Download, here
Source:https://zxart.ee/prod/601249
Corre, salta y ayuda a sortear los obstáculos a los que se enfrentará el atleta by ShaCPC
ATLETA – Adaptación GX / CPR
¡Demuestra tus habilidades atléticas en esta desafiante joya de plataformas para la gama Amstrad CPC y GX4000!
Publicado originalmente por Software Editores en la cinta de la revista VideoAmstrad nº 15 (adaptación del clásico Jumping-Runner de Claude LE MOULLEC para CPC Revue, 1986), Atleta llega ahora en esta edición especial en formato de cartucho (.CPR), listo para ponerte a prueba a lo largo de 9 pantallas repletas de trampas, saltos ajustados y dificultad progresiva.
A new classic shooter by Animated Alex
Time Vader is a game for ZX Spectrum
Fast pace game programmed in BASIC
Shoot as many invaders as you can in the set time
by Pete's Hobby
A game for the ZX Spectrum Next computer based on the ZX Spectrum game Arcadia.
See peteshobby.com for details.
Download, here
Source:https://itch.io/queue/c/337835/itchy2s-collection?game_id=4752334&password=
The 1988 arcade hit ROBOCOP is coming soon to the SEGA Mega Drive / Genesis.
Please note that this is a WORK IN PROGRESS and that what is in this demo is not necessarily the final versions of art, color, sound, or music. There may be bugs as well. They will be fixed. There is tuning to be done and it will be done.
It is focused on capturing the authentic feel of a late-80s/early-90s arcade home port, leveraging the Mega Drive / Genesis hardware abilities to its fullest.
A ZX-Spectrum Graphic Novel by Trixelab
In 1965, twelve human volunteers left Earth on a secret mission to an alien world.
Thirteen years later, only eight returned.
Project Serpo is a linear visual novel inspired by one of the most controversial stories in UFO folklore: the alleged exchange programme between the United States government and an extraterrestrial civilisation known as the Ebens.
You are Commander Hale, one of the surviving members of the expedition. After returning to Earth in 1978, you are taken to a secret facility in Nevada and ordered to explain what really happened during those thirteen years.
Through a sequence of illustrated scenes, Hale recalls the journey to Serpo, humanity’s first contact with the Ebens,.
Was it history, disinformation… or fiction?
The answer is yours.
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