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BOUNCY BIRDS (C64)

 by Milasoft


Bouncy Birds is a game for C64

Collect the eggs, the higher bird wins the clash. Watch out for the molten lava and being grabbed into it (level 4). This is based on a Joust-premised game that transitioned into this.

This is a classic game!

Download, here

Source:https://milasoft64.itch.io/bouncy-birds-c64

Bill and Lanced Legend -PC-

A retro-style 2D side-scrolling shooter inspired by classic games Jeffchan1982


Bill & Legend is an amazing run&gun game for PC


Jeffchan: "This is the first game I’ve created using Unity. Completed in 2024, it began as a practice project for Android mobile before being ported to PC. You can choose between English and Chinese in the game.Growing up, I was endlessly captivated by the blistering pace and pixelated grit of classic 80s run-and-gun arcade masterpieces. That burning childhood nostalgia is what ultimately inspired me to build this heartfelt tribute".

Download, here

Source: https://jeffchan1982.itch.io/soulhero

Black Jewel Reborn (SEGA Mega Drive / Genesis) Alpha

 by PSCDGames

Black Jewel Reborn (SEGA Mega Drive / Genesis) Alpha

The unreleased game Black Jewel Reborn. 

You have a unique opportunity to check it out and see how it could have looked good on Sega.

The graphic quality is fantastic!

The game may contain graphical bugs. Other non-critical bugs may also be present. The game is completely playable, but not complete!


The backgrounds are amazing!

Decapitate an enemy

If a skull icon appears over an enemy, press the Y button to decapitate them

Site development: http://pscd.ru/

Download, here

Source:https://pscdgames.itch.io/black-jewel-reborn-sega-mega-drive-genesis-alpha

Hoi 1992 Amiga platform game re-release

 by Martin Seven


Hoi is a platform game originally developed for the Commodore Amiga by Metin Seven (game design and graphics), Reinier van Vliet (game design and code) and Ramon Braumuller (music). The game was released in 1992 on two diskettes.

The game code was converted from the original Amiga 68000 Assembly code to portable C, enabling the game to run on Windows or MacOS without an Amiga emulator.

The source code and assets are available here if you'd like to build a Linux version. If you've made a properly working Linux executable, I would appreciate it if you would share it with me, so I can make it available to the gaming community. Many thanks in advance.

More info and downloads can be found in the Hoi Archive.

Have fun, and if you like Hoi, be sure to also check out its 1997 sequel Moon Child!

Download, here

Source:https://metinseven.itch.io/hoi-1992-amiga-platform-game

WarehouseStan -ZX Spectrum-

 by se1924


A frustratingly fun platform puzzle BASIC game for the ZX Spectrum 48k. 

Stan needs your help to navigate his way through the MegaCORP Warehouse for the last time, so he can take his well earned retirement. 


Help Stan through the warehouses' 20 Levels using the boxes, ladders and other objects lying around in order for him to get his way to the exit.

Yet another sign that BASIC is still very much alive!

Download, here

Source:https://itch.io/queue/c/35230/ratitos-collection?game_id=4886200&password=

C.E.T.A.S. (Atari XL) W.I.P.

New underwater shooter. Cybernetically Enhanced Tactical Aquatic Systems by Moncochrome Productions


🏆 1st Place – Summer Edition of Silly Venture ATARI XL/XE – GAME COMPO

C.E.T.A.S. – Cybernetically Enhanced Tactical Aquatic Systems

⚠️ W.I.P. TEST VERSION
This is an early W.I.P. version and is not yet the official DEMO.

C.E.T.A.S. –  is a high-resolution monochrome underwater shooter developed for Atari XL/XE, Atari 400 Mini, and Atari 8-bit XL/XE emulators.

The game features stereo music using the Double POKEY expansion, delivering a richer audio experience, as well as support for Turbo hardware expansions. Turbo support allows the game to display more enemies and objects on screen while providing smoother movement and animation.

Download, here

Source:https://monochrome-productions.itch.io/cetas-atari-xl

Touch of Madness -STEAM-

 


En este Survival-Horror 2D, alternas entre dos protagonistas mientras avanzas en la historia: Neo, un hombre perdido en su propia mente, intentando sobrevivir a una pesadilla interminable, y Lavina, una amiga leal que hará todo lo posible por intentar salvarlo.

Un survival horror de estilo minimalista que te exigirá en cada acción.

Fuente: STEAM


PINAUT GX -Amstad CPC & GX4000-

 by ShaCPC


🚀 PINAUT GX

Versión y adaptación por ShaCPC Mod

Te encuentras encerrado en los laberintos de la gran pirámide de Tutankamon. Deberás intentar salir procurando evitar el ataque de las agresivas momias.

 

📜 Sinopsis

¡Regresa todo un clásico de la era de los listados en papel para Amstrad CPC!

 Programado originalmente por Minsoft y publicado en el número 7 de la edición española de la revista Your ComputerPINAUT te traslada a un entramado de pantallas repleto de laberintos y trampas donde tus reflejos se pondrán a prueba. Recorre cada rincón del escenario, esquiva al persigue-pasos que intentará acorralarte sin descanso y recoge todos los ítems para lograr la máxima puntuación y avanzar de nivel.

Un arcade clásico para el CPC.

Descarga, aquí

Fuente:https://shacpc1.itch.io/pinaut-gx

Bio Menace - Thrillogy - Amiga PORT

 by Astair86


Bio Menace is a platform game developed and published by Apogee Software for DOS in 1991.

Bio Menace - Amiga

The complete trilogy

====================

Apogee Software's Bio Menace (1993, MS-DOS) ported to the Commodore

Amiga. All three episodes, complete and playable.

    Biomenace_1/     Episode One   "Dr. Mangle's Lab"

    Biomenace_2/     Episode Two   "The Hidden Lab"

    Biomenace_3/     Episode Three "Master Cain"

Download, here

Source:https://astair86.itch.io/bio-menace-thrillogy

Mugsy (Melbourne House) -GBC-

 by László Rajcsányi


MUGSY is a game for Game Boy Color.

You are Mugsy, the God-Father to a gang of hoodlums and your aim is to be the toughest and most powerful Gang Leader in the City. You are the decision maker and one wrong move could mean the end! The main part of the game is presented in the form of a video comic. When it is your turn to speak type in your response and press ‘A’. Should you be unfortunate enough to have a contract put out on you, you will be placed in an arcade game situation, fighting for your life.

Original: https://spectrumcomputing.co.uk/entry/6715/ZX-Spectrum/Mugsy

Download, here

Source:https://wls-hu.itch.io/mugsy

NextDash -ZX Spectrum NEXT-

 by sherk128


NextDash is a fast-paced auto-runner for the ZX Spectrum Next. Guide a constantly moving cube through gaps, spikes, platforms, and increasingly demanding levels. Time every jump, collect useful power-ups, and keep your run alive for as long as possible.


Features

  • Fast arcade gameplay inspired by rhythm-based auto-runners
  • 30 level slots plus a built-in level
  • Gradually increasing speed
  • Persistent high scores
  • Keyboard and Kempston joystick support
  • An attract mode that starts automatically from the menu
  • Original ZX Spectrum Next presentation with smooth scrolling, sprites, particles, and AY music
Download, here

2085 -Commodore PET/CBM and Vic-20-

Twenty first century mankind has a problem by Milasoft


THE LAST HUMAN FAMILY

The year is 2085. The machines have taken over. Your family is still alive. For now.

2085 is a fast, relentless arcade arena shooter created for the Commodore PET/CBM and Vic-20.

You are the last line of defence for a scattered human family trapped inside an arena crawling with hostile machines. Move through the chaos, fire in any direction, rescue the humans you can reach, and survive wave after wave of increasingly dangerous enemies.

Buy, here

Source: https://milasoft64.itch.io/commodore-2085

THE CORE -ZX Spectrum-

 by Animated Alex


THE CORES is a Basic game for ZX Spectrum.

A nuclear reactor problem!

Shoot 10 radioactive gases to complete cooling requirement. 

Time is running out release the gas...

Download, here

Source:https://animatedal.itch.io/the-core

ALPHA JONG -C64-

 by cristiancubillos


SYNOPSIS: ALPHA JONG C64

ALPHA JONG is a fully authentic Alphanumeric Mahjong simulator developed natively in 100% Assembly for the legendary Commodore 64. Enjoy the classic Riichi mechanics without the language barrier as you compete against the AI in a desperate race to complete your 14-tile hand.


Download, here

CLUE PATROL Spectrum!

 by ready64


Clue Patrol is a game for ZX Spectrum.

An important case file has disappeared, and only a skilled detective can solve the mystery. Explore nine rooms around the police office using the full commands NORTH, SOUTH, EAST, and WEST.

Find the eight hidden letters needed to complete the word EVIDENCE. Each discovered letter is worth 100 points. You have three lives, but one room contains a dangerous handcuff trap. When it catches you, you lose a life and return to the detective office.

Download, here

Source: https://ready64.itch.io/clue-patrol-for-spectrum

"Heroquest Remix" for ZX Spectrum

Isometric dungeon crawler RPG game "Heroquest Remix" for ZX Spectrum with General Sound support by PLM


Heroquest Remix es una versión modificad del original para ejecutarse en un ZX Spectrum.


Sus características incluyen:

- 24 niveles.
- Sonido AY.
- Soporte bilingüe ruso e inglés.
- Compatibilidad con ratón.
- Música y efectos de sonido exclusivos para General Sound.
- Gráficos mejorados.


El clásico de tablero, ahora en tu Spectrum.

Descarga, aquí

Dungeon Lurker -Steam-

 


Ábrete paso a las profundidades de una mazmorra maldita en Dungeon Lurker, un roguelike de acción retro con un tono oscuro. Descubre un secreto siniestro relacionado con tu pasado mientras te sumerges en un mundo de horror tenebroso y combates brutales.

Este RPG tiene un pixel art excelente que retrotrerá a los jugadores a épocas gloriosas.

Fuente: STEAM

Rick Dangerous DX - NeoGeo / NeoGeo Cd

 by Z-Team


Rick Dangerous is a very challenging platformer that made you feel like an Indiana Jones character traversing dangerous locations such as caves and temples while avoiding the bad guys and deadly boulders and spiked traps...
He's heavily armed, rigorously trained and highly motivated...
he's got a six shooter, some dynamite and a big stick.
he's a desperate hero for desperate people.
he's name is Rick Dangerous. There's a little of him in allof us.

The game was originally developed by Core Design (Simon Phipps) and published by Firebird in 1989 .

Plateform : ATARI ST / AMIGA OCS

Programmers, Game design: Simon Phipps

Graphic Artist : Simon Phipps, Terry Lloyd

Release : 1989  Graphic Artist Wii Version : Dalk


Tthis version which is a backport of the Nintendo Wii edition (remake  by Magic Team in 2008),  Amiga remake by Z-TEAM (Domkid - Troudki  in 2023, Megadrive remake by Domkid in 2025

  • All graphics remastered by Domkid (from Wii Version) 
  • Brand new title screen ( 2018 Original illustration by Simon Phipps) 

Rick Dangerous DX (2026)

The game was entirely developed with Scorpion Engine by Domkid (Z-Team)

Plateform : NEOGEO AES / MVS . NEOGEO CD

Download, here

Source: https://z-team.itch.io/rick-dangerous-dx-neogeoneogeo-cd

TURKEY PANIC Spectrum!

 by ready64


TURKEY PANIC! is a fast and funny ZX Spectrum action game. 

Control the waiter with the Z and M keys and move the platter underneath the falling turkey. Every successful catch earns points, but after the third missed catch, the game is over. Press Q at any time to quit.


This a casual game or G&W!

Download, here

Source:https://ready64.itch.io/turkey-panic-spectrum

Alien Planet (C64)

A lone vehicle. A hostile planet. And an endless horde of alien creatures by Frank Abbing

Alien Planet (C64)


ALIEN PLANET - for Commodore 64

Dive into a world full of danger! A lone vehicle. A hostile planet. And an endless wave of alien creatures attacking in deadly formations.


The C64 game Alien Planet brings a classic challenge back to your CRT TV. Often pixel-perfect dodging, strategic shooting, and an alien world that knows no mercy.

You control your reconnaissance vehicle across the unpredictable surface of Alien Planet. But the calm is deceptive: the horizon never seems to get any closer, while an army of alien creatures descends upon you! Quick reflexes are essential if you want to fight your way through the waves of alien attackers.

Download, here

Source:https://itch.io/queue/c/337835/itchy2s-collection?game_id=4426024&password=

Conan: Hall of Volta (Fan Remake) -PC-

 by kapsoft


A faithful fan remake of Conan: Hall of Volta, Datasoft's 1984 action-platformer originally created for the Apple II and later ported to the Commodore 64 and Atari. Rebuilt from the ground up in Godot with its authentic 320×200 look and feel.

Volta the wizard has turned the land to stone. Fight your way through his hall of traps and creatures, brave every screen of his keep, and bring an end to his reign.

Features

  • Boomerang-sword combat — hurl your blade and catch it on the return; miss the catch and it falls, so time your throws.
  • Precision platforming — climb, leap, and time your way past collapsing floors, air jets, conveyor belts, and energy platforms.
  • A hall full of hazards — outwit sparks, dragonflies, and the other denizens of Volta's keep.
  • Hidden secrets — find the concealed trap door and claim the extra life few players ever see.
  • Authentic retro presentation — pixel-perfect 320×200 rendering with optional CRT scanline and color-palette modes that emulate a real Commodore monitor.
  • Play your way — keyboard or gamepad, a full rebinding screen, and PAL/NTSC (50/60 Hz) audio-region options.
Download, here

Alex The Mechanic -ZX Spectrum-

 This is a CSSCGC2026 game by Equinox


Spoilers from the start. Play it yourself first if you want the surprises.

Alex Green has lost six jobs. Alex has decided to become a mechanic. It seems easy. First he must collect all his spanners, avoiding Nasty Nail and Wicked Washer.

EQUINOX (Paul Collins) describes it as a resurrected childhood game, which explains both its charm and its rough edges. It is written in Sinclair BASIC for the 128K Spectrum.

Alex the Mechanic reveals itself as a surprisingly entertaining platform and puzzle game across seven levels. Alex is a two-character-tall sprite that moves across the screen without stopping blinking. The game has the same annoying jump controls as Alex in Town (CGC 2001). The player cannot move and jump at the same time, which is what makes it fun in my opinion.

The spanners are not mere collectible objects. They are platforms. Touch them from one side to collect them; land on top of them and they will support your weight. The core idea of using collectibles as platforms gives the later levels a satisfying twist.

Equinox constantly and cheerfully punishes the players for collecting spanners in the wrong order throughout the entire game.

The game ends without a congratulations screen with a single STOP. The most anticlimactic command in Sinclair BASIC. Alex collects his last spanner and the universe shrugs its shoulders.

Paul mentions that there are two other unpublished Alex games. After this one, we would quite like to see them.

Download, here

Source: https://csscgc2026.itch.io/alex-the-mechanic