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VIRTUA AGENT -NES-

Virtua Cop Demake For The NES  by RGB Entertainment


The Only Demake Playable with the NES Zapper on Original hardware! 

Virtua Agent is a true 8-bit demake of the classic arcade light-gun action, faithfully reimagined for the Nintendo Entertainment System.

Built from the ground up with real NES hardware limitations in mind, Virtua Agent recreates the intense, on-rails shooting gameplay of Virtua Cop using authentic 8-bit graphics, sound, and design. Experience the iconic opening mission originally seen on the Sega Saturn now transformed into a pixel-perfect NES game. 


You play as an elite special agent tasked with dismantling a dangerous drug cartel that has seized control of the city docks. Criminals hide behind crates, leap into view, and threaten innocent civilians, putting your reflexes and accuracy to the test. Every shot counts as you push deeper into enemy territory.

Virtua Agent fully supports NES light-gun gameplay for an authentic arcade experience, while also offering controller support so anyone can jump in and play. Fight your way through 5 stages, each escalating in difficulty and intensity, before facing the cartel’s ruthless leader..

This is not a demake using modern tech, it’s a genuine demake, designed as if it could have existed on the NES during its original era. From chunky sprites and limited color palettes to classic 8-bit sound effects, Virtua Agent captures the look, feel, and challenge of a lost NES light-gun classic.
The game is written in 6502 assembly and programmed specifically for the NES, ensuring authentic behavior, timing, and performance that stays true to the original hardware.

Download, here

Aetheria: The Bio-Mechanical Abyss -Amstrad CPC-

 Un metroidvania para el Amstrad CPC 6128 by Revive8bit

 Aetheria: The Bio-Mechanical Abyss es una aventura de acción y exploración creada por Revive8Bit Software, para Amstrad CPC 6128, con 128 KB de memoria y distribución en disco.


Como buen metroidvania game, lo importante son las habilidades que nos permitirían ir descubriendo el fantástico mundo recreado, en este caso bien llamados poderes fundamentales:

  • Doble salto.
  • Dash con invulnerabilidad temporal.
  • Escalada por paredes.
  • Capacidad de atravesar materia fantasma.
  • Disparo vertical.

Este título aporta en un género, que no abunda en los 8 bits, pero que puede convertirse en esencial, como lo es en PC.

Descarga, aquí

Fuentehttps://auamstrad.es/videojuegos/aetheria-the-bio-mechanical-abyss/

DINO JUMP -ZX81-

 by Animated Alex


Dino Jump is a game for ZX81!

Enjoy it!

A simple coffee break game!

Press 'm' to make the Dinosaur jump over a cactus, or to duck to miss a Pterodactyl, it doesn't get anymore exciting than that! 🦖

Download, here

Source:https://animatedal.itch.io/dino-jump

Maxwell's Odyssey -PC-

A 2D Metroidvania by Cosmic Void


Explore the dungeons of an ancient castle in search of a vanished sorceress, blasting monsters, solving puzzles, and dodging deadly traps. Deep inside the castle of the Blood‑Spitting Prophet, the sorceress of Amber Valley awaits rescue.

Scavenge dynamite, shotgun shells, and plasma cells as you push through secret chambers brimming with loot, cutting down undead and giant gloomtoads who stand between you and the sorceress.

Features

• Explore a pixel‑art castle with its many dungeons and chambers in this action‑adventure.
• Unlock abilities that help you explore the darker and more perilous areas of the castle.
• Fight its bosses and minions who stand between you and the sorceress of Amber Valley.
• Find upgrades to become a worthy opponent to the Blood-Spitting Prophet himself.
• Enjoy a beautiful, exciting soundtrack powered by vibrant synths.

DEMO is live! Try it out now!

Want to help shape Maxwell's Odyssey all the way to release? I'm looking for dedicated testers to play new builds (Windows only for now), break things, and give honest feedback from now until launch. If that's you, join the Discord to grab a beta key: https://discord.gg/8Tpkv5Cb8d

Download, here

Source:https://cosmicvoid.itch.io/maxwells-odyssey

Castle Smash for Commodore Vic-20

 by Milasoft


CASTLE SMASH

The classic four-castle showdown, rebuilt from scratch in pure 6502 machine code. Defend your fortress. Demolish everyone else's.

Four castles, one screen. A mix of human and computer players — grab a friend or go solo against three cunning drones.

Up to three fireballs in play at once. One ball at level one, two at level two, three from level three on — staggered launches keep the pressure building as the arena fills with crossfire.

Catch, hold, unleash. Snag an incoming fireball on your shield and hold it — but careful: holding erodes your own wall behind you. Release for a screaming whiz shot, and sweep your shield as you fire to put english on the ball.

Computer opponents that fight dirty. Drones track the nearest ball with velocity lead, react at full speed when threatened, and catch and return fire just like humans — catching more often the deeper you go. Three difficulty settings.

One castle will be left standing. Make sure it's yours.

Download, here

Source:https://milasoft64.itch.io/castle-smash-for-commodore-vic-20

LEGEND OF THE GODSLAYER -Steam-

 


The world has fallen into an age of darkness. Creatures of the abyss emerge across the land, sent by the Gods to bring about humanity's destruction. But amidst the chaos of the battlefield, a legend rises—the Godslayer.


Source: STEAM

DEVWILL TOO -Sega MEGA DRIVE-

by Mega Cat Studios 


Master combos. Unravel reality.

Devwill Too is a retro screen-by-screen platformer blending challenging arcade gameplay with existential storytelling and stylish comic-inspired presentation.

Jump into a mysterious world filled with dangerous obstacles, precision platforming, and an innovative combo system that rewards skillful movement and mastery. Chain together actions to multiply your score while uncovering a strange philosophical narrative through beautifully hand-drawn comic cutscenes.

Every screen presents a new challenge, and every challenge brings you closer to understanding the mystery behind Devwill Too.

Features

  • Precision retro platforming gameplay 
  • Innovative score combo system 
  • Existential and philosophical storytelling 
  • Hand-drawn comic cutscenes 
  • Screen-by-screen arcade challenges 
  • Sega Genesis / Mega Drive inspired presentation 
  • High-score focused gameplay mastery
Download, here

SNOOPY -ZX Spectrum-

 by Eduardo Barra

SNOOPY -ZX Spectrum-

Eduardo había programado hace muchos años su programa Snoopy en BASIC, pero ahora nos lo trae en Ensamblador, para el ZX Spectrum.

La ayuda de las nuevas tecnologías inteligentes, como Claude Code, han venido para quedarse, y aportar su ayuda a la comunidad de desarrolladores. Además, uno de sus beneficios es poder hacer remakes de juegos clásicos, en pos de mejoras jugables como la velocidad y bugs, siendo este el caso de Snoopy.

Si queréis jugar a una nueva versión, muy mejorada, no dudéis en probarlo.

Descarga, aquí

Fuente: https://trastero.speccy.org/2025/Ebarrab2/Ebarrab.htm

Creepers -Amstrad CPC-

Vive intensas batallas de artillería y escenarios completamente destructibles by Revive8Bit


Creepers es un videojuego para el Amstrad CPC.

Los aficionados a los juegos de estrategia y acción por turnos, tienen una nueva propuesta a la vista. Revive8Bit ha publicado Creepers, un título inspirado en los grandes clásicos del género que enfrenta a dos peculiares clanes en una guerra donde la precisión, la táctica y el terreno juegan un papel fundamental. 

Historia:

Se dice que  Dirt es un pequeño planeta perdido en la galaxia y habitado por los Creepers, unas criaturas redondas y extremadamente territoriales. Tras siglos de disputas entre el Clan Rosa y el Clan Púrpura, la diplomacia ha fracasado definitivamente y solo queda resolver las diferencias a base de cohetes, granadas, dinamita, escopetas e incluso ataques aéreos.

El juego ha sido desarrollado en ensamblador Z80.

Como es marca habitual del autor, os invitamos a leeros el manual de usuario para un mayor disfrute de la obra.

Descarga, aquí


The Uncanny Xmen -PC-

 by ALD Comics Media


This is a fan game and the way of showing the love for the X-Men franchise!  Play as 1 of 10 XMen. Play alone or with a friend in two player coop. This is the first iteration of this game! There will possibly be more updates coming later on!


Download, here

Source: https://al-deya.itch.io/the-uncanny-xmen


ZXGolf for Spectrum 128Kb

ZXGolf. The golf game your Spectrum deserved by Menyques


El bueno de Menyques, tras pasar por el espacio con su último trabajo, se atreve con un juego deportivo de golf, para el ZX Spectrum, con un resultado, muy divertido y fiel al noble arte de golpear la pelota con un palo.


Golf simulator for the ZX Spectrum 128K

ZXGolf is a next-generation sports simulation for the ZX Spectrum 128K that takes full advantage of the machine’s architecture: paging of the eight memory banks, ZX0 compression, and an overlay system that executes over 26 KB of effective logic within the 23 KB of available code space. The result is a single-load game with no in-game loadings and uninterrupted AY music from start to finish.

The Courses

2 full 18-hole courses (Japan and USA), each with its own fairway, rough, bunkers, water hazards, trees, and out-of-bounds areas defined cell by cell. Each hole is displayed with its marker, distance, par, and real-time score for both players. The green is a separate map with its own view: the transition from the approach shot to the putt occurs automatically when you hover over the flag.

The Shot

Classic two-button system—power and precision—with fourteen clubs featuring different lofts and initial speeds, automatic suggested club selection, and a specific putt bar on the green. The wind, with an eight-direction wind rose and variable intensity, affects every shot trajectory. Experienced players can aim for the SUPER SHOT: setting power to the top of the bar and precision on the line grants an additional ten percent power—only with the drive.

The Opponent

The CPU doesn’t execute pre-programmed shots: it analyzes the terrain by sampling seven trajectories on the actual map of the hole, weighing the fairway, green, bunkers, and trees, and decides on the club, direction, and power for each shot. On the green, it calculates the putt’s power based on the distance to the hole. An opponent that plays the course, not a scoreboard. You can also play against a friend.

The Rules

Stroke play with an official 18-hole scorecard, customizable player names, the rule of honor (the winner of the previous hole tees off first), automatic concession when exceeding double par, and gimme on short putts. The scorecard, with scores in the double digits, can be viewed at any time along with the green view via the view mode.

The Finishing Touches

Loading screen with silent loading, menu with animated attract mode—the menu and credits slide in and out line by line, without taking a single frame away from the music—illustrated hole presentation, mini-map showing hole position and trees, camera with return flight to the ball, fully redefined keys, and switchable color modes and sound effects.

El videojuego ha sido compilado con ZX Boriel y usando la IA, Claude.

Descarga, aquí

Fuente:https://menyiques.itch.io/zxgolf

Detective adventure game "J.B. Harold Series #2 - Manhattan Requiem - Angels Flying in the Dark" (2026) for ZX Evolution

 


J.B. Harold Series #2 - Manhattan Requiem - Angels Flying in the Dark is a detective adventure game featuring J.B. Harold, a police detective from Liberty Town. The story begins with the death of 24-year-old pianist Sarah Shields, who fell from her apartment window in New York. The official cause of death was ruled as suicide, but Harold receives a letter from Sarah prior to the event and believes there are unresolved questions.


The game takes place in Manhattan as J.B. Harold investigates the circumstances of Sarah's death, exploring leads related to her search for her mother and her recent move to New York. The official police narrative labels her as a troubled individual connected to dubious associates, but Harold is not satisfied with this version. As the investigation unfolds, players interact with multiple characters, seek information, and analyze collected evidence to uncover the truth.

The game originally released for the PC-8801 has been ported, retaining Japanese language support. An additional Russian translation, although incomplete, is included. The game is categorized within the adventure genre, emphasizing story progression and deductive investigation.

Download, here

Source:https://zxart.ee/prod/601161

Task Force (48/128k) (bugfix) (mod) -ZX Spectrum-

 


Made by Players Premier'89
Release by Reobne'25

Game type: English
General sound: Absent
Size in sectors: 229


Details:

                                                            v1.1

                                                        + Bugs fix
                                                + Multilingual instructions

Mars Terraforming -Amstrad CPC-

Un ambicioso simulador de colonización y terraformación para Amstrad CPC by Revive8bit


 El desarrollador Revive8Bit ha presentado Mars Terraforming, un simulador estratégico en tiempo real para el Amstrad CPC, que pone al jugador al mando de una colonia humana en Marte, con el objetivo de transformar un planeta hostil en un mundo habitable.

El juego destaca por una profundidad jugarle, pocas veces vista en juegos de este estilo, y que necesitará de la lectura del manual como antaño se hacía en los videojuegos.

Mars Terraforming es una combinación de gestión de recursos, estrategia, simulación y supervivencia, en una experiencia tan compleja como adictiva para los amantes del género.

Descarga, aquí

Fuente:https://amstradpower.es/mars-terraforming-un-ambicioso-simulador-de-colonizacion-y-terraformacion-llega-a-amstrad-cpc/

Escape from Corpocity -ZX Spectrum-

Escape off this dystopian world where the masses are subjugated by the elites by juanma2k


A junama2k le van las historias profundas en las que un protagonista debe tomar el mando para sobrevivir, además de darle un componente de aventura que las hace más atractivas al consumidor. 

Escape from Corpocity es su segunda creación para el ZX Spectrum, un videojuego que sigue los planteamientos reseñados del autor en un mundo en el que nada es lo que parece.

El protagonista esta atrapado  en una distopía, de la que debe escapar,  donde las masas están subyugadas por las élites, siendo un juego RPG para Sinclair ZX Spectrum 48K.

Escape from Corpocity ha sido desarrollado con Boriel Basic para ZX Spectrum.

Nuevamente, esta mezcla de conceptos y estilos, nos ha gustado muchísimo. 

Esperamos más lanzamientos de Juanma.

Descarga, aquí

Fuente:https://juanma2k.itch.io/escape-from-corpocity

"Attribute Wars" (2026) for ZX Spectrum 128K

Multidirectional shoot 'em up game by Claude Code



Attribute Wars is a multidirectional shooter released in 2026 and published by dotz. Set in space, the game places the player in control of a spaceship, engaging in combat against enemies in a checkered arena. The title is part of the 'shoot 'em up' genre, specifically focusing on multidirectional shooting mechanics.

The game features space-themed visuals, with UFOs and spacecraft. According to the category, gameplay involves action and shooting in multiple directions. The setting and style suggest battles with various opponents in a stylized, brightly colored environment.

Download, here

Source:https://zxart.ee/eng/software/games/arcade/shooters/shoot-em-up/multidirectional-shmups/attribute-wars/

Destroyer Ball GX -Amstrad CPC & GX4000-

 by ShaCPC

DESTROYER BALL es una versión del mítico juego "machacaladrillos" Arkanoid, desarrollado originalmente por los hermanos Rubén y Jorge Rodríguez Rengel, y publicado en el n.º 4 de la revista Amstrad Personal.

📜 Sinopsis

No hay duda de que uno de los arcades que más furor causó en los 80 fue el clásico de Taito. Con una calidad gráfica destacable, Destroyer Ball ofrece toda la emoción de este súper arcade dividida en 8 pantallas por las que tendrás que abrirte paso destruyendo todos los bloques, con tu módulo transformable.

Las primeras ocho pantallas irán en orden ascendente (1 a 8). Al superar la octava, el juego continuará seleccionando pantallas de forma aleatoria hasta que pierdas tus 5 vidas.

Durante la partida caerán barriles de colores con diversos efectos que deberás recoger cuidadosamente:

  • 🔴 Vida extra
  • 🔵 Magnetismo (retener la bola en la paleta)
  • 🟢 Doble longitud de la paleta
  • 🟡 Poder de disparo
  • 🟣 Salto directo a la siguiente pantalla

Si tu puntuación es lo suficientemente alta al perder las vidas, podrás inmortalizar tu nombre en la tabla de récords.

✨ Novedades de la Adaptación GX

  • 🎮 Control 100% por Joystick / Gamepad: Modificaciones completas para jugar y navegar los menús sin necesidad de recurrir al teclado en ningún momento.
  • 🪄 Menú de Truco / Vidas Infinitas: Opción integrada para jugar con vidas infinitas y completar el título sin frustraciones.
  • 💾 Compatibilidad total en formato .CPR:
    • Consola Amstrad GX4000 (mediante PicoGX o C4CPC).
    • Gama Amstrad CPC y CPC+ (equipados con tarjeta M4).
    • Emulación: Compatible con Retro Virtual Machine y CPCEC.

Una apuesta ganadora (os lo recomendamos) este Destroyer Ball, para los amantes del CPC.

Descarga, aquí

NECROMASTER -Browser-

 by Barata Software


Barata está testeando la idea de crear juegos para ZX Spectrum, cosa que nos encantaría ya que su primera "aproximación" nos parece muy prometedora.


Necromaster es el resultado, un juego conceptual inspirado en clásicos del Spectrum, que muestra el potencial que puede acreditar este autor.

Estaremos atentos a su primer juego completo.

Descarga, aquí

Fuente:https://baratasoftware.itch.io/necromaster

My 8-Bit Syndrome Zine Issue #04

 


Has it felt like a long wait since the last issue? Have you been looking forward to the next one?

Well, the wait is finally over!

A brand new issue of MY 8-BIT SYNDROME has arrived, packed from cover to cover with features, interviews, reviews, and everything you love about the world of 8-bit home computers.

Issue #04 Contents:

- News from the Global Retro Scene

- Operation Wolf: Special Feature

- Interview with Jason Railton, creator of GO-GO BUNNYGUN

- Interview with Haplo, creator of TENEBRA

- Article: Computing Behind the Iron Curtain: Czechoslovakia, Tuzex, and the Rise of 8-Bit Clones

- ZX81 Keyboard Membrane Replacement: Modern Retrofit Guide

- Article: Dad, Suzy and the Commodore 128


Game Reviews:

- Go-Go Bunnygun (ZX Spectrum)

- Unison (Atari XL/XE)

- Blindwalker (ZX Spectrum)

- Traps & Gemstones (C64)

- Barbarian: The Ultimate Warrior (ATARI XL/XE)

- Sherwood (C64) 

You can order a physical copy here:  https://my8bitsyndrome.bigcartel.com/

Buy, here

Source:https://my8bitsyndrome.itch.io/my-8-bit-syndrome-zine-issue-04

Copter ti the Rescue -PC-

PC freeware game, heavily inspired by and based on 'Fort Apocalypse' by popnapp


You loved the game "Fort Apocalypse" on the old C64 or Atari? 

And you always wished, there were more levels?

This is where "Copter to the Rescue" comes ... er... to the rescue.

Added are : 2 Forts with 6 new levels.

You still got your "Hawk Class 4" pilot skills? Then let's go!

Download, here

Source:https://popnapp.itch.io/copter-to-the-rescue

Rock Hopper GX -Amstrad CPC & GX4000-

 by ShaCPC


ROCK HOPPER GX

Un clásico de 1985 traído de vuelta y adaptado para Amstrad GX4000 y gama CPC/CPC+.

📜 Historia y Descripción

Rock Hopper fue publicado originalmente por Nick Stevens en el Número 8 de la revista Amstrad User (1985).

En esta aventura, tu misión consiste en guiar a Freddy por el campo y recoger todos los tesoros desperdigados. Debes tener mucho cuidado con las rocas, ya que te aplastarán si te caen encima, haciéndote perder una preciada vida. Dispones de tres y un tiempo limitado para concluir con éxito las nueve fases de las que consta el juego.


🕹️ Novedades de la Edición GX

  • 🎮 Control 100% por Joystick / Gamepad: Movimiento y navegación por menús adaptados por completo al mando para jugar cómodamente sin necesidad de teclado.
  • 🏆 Gestión de Récords Mejorada: Menús e interfaz de puntuaciones completamente renovados.
  • 🪄 Menú de Trucos Incorporado: Posibilidad de activar varios trucos para explorar todas las fases sin frustraciones.
  • 💾 Formato .CPR listo para jugar:
  • Consola Amstrad GX4000 (usando PicoGX o C4CPC).
  • Gama Amstrad CPC y CPC+ (con tarjeta M4 u otros dispositivos compatibles).
Descarga, aquí

GBA Video - Abbott & Costello - Who's On First?

 by The Great Foohachi


Who's on first, What's on second, and I Don't Know is on third.

Player's may have strange names these days, but at least you can learn them all with this GBA Video of Abbott and Costello's Who's on First? routine from The Naughty Nineties.

It's pretty bare bones, no menus, just a horrendously compressed and low resolution video with poor sound.  And please be careful, pressing any button will restart the video.  Total length is 6:35.  Once the video is over it will restart and play in an endless loop.

Download, here

Source:https://greatfoohachi.itch.io/gba-video-abbott-costello-whos-on-first