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Congo Bongo: The Isometric Edition (MSX)

The original isometric Congo Bongo, at last for the MSX system


The arcade classic finally comes home to the MSX as it was meant to be played.

For years, MSX fans had to settle for a lackluster cassette version of Congo Bongo that lacked the visual depth and perspective of the original Sega masterpiece. This new port—built upon the excellent Colecovision version— restores the iconic isometric perspectiveand challenging gameplay that made the arcade original a legend.

Avoid the coconuts, dodge the rhinos, and show that mischievous ape who’s boss in a port that prioritizes quality, compatibility, and arcade authenticity.

🕹️ Features

  • True Isometric View: Unlike previous MSX versions, this port features the genuine "Zaxxon-style" perspective.
  • Arcade Aesthetics: All in-game text now uses the original arcade font for that 1983 feel.
  • Enhanced Presentation: A brand-new, animated main title screen and polished selection menus have been added.
  • Multiplayer: Support for 1 or 2 players (alternating).
  • Flexible Controls: Full support for cursor keys and Joysticks (Port 1 & 2).
Download, here

GRAVZRONOX (VIC-20 +32k)

 by Misfit


Thrust-like gravity game for the VIC-20 + 32KB extra memory.

You are a space cadet flying inside planets and collecting all blinking space pills.

Watch out for the evil aliens and complete all the levels.

Download, here

Source:https://misfit.itch.io/gravzronox

The Last Ferry -Pc & MAC-

 by Akyuz


The Last Ferry is a mystery visual novel set in Istanbul.

Near midnight, the last ferry waits at the quiet Beşiktaş terminal. 
The Bosphorus reflects the city lights while something strange unfolds.

In this story-driven visual novel you will:

• Explore a mysterious night in Istanbul
• Make choices that affect the story
• Discover secrets hidden in the last ferry ride

Languages:

English
Türkçe

Download, here

The Amigoonies -Commodore Amiga-

 by Marlox


Marlox:
"This homebrew project is a heartfelt tribute to the iconic MSX game The Goonies (1986), and created in celebration of its upcoming 40th anniversary. This Amiga version reimagines its spirit — fast‑paced action, adventurous platforming, joyful gameplay and a sense of childlike wonder — while taking advantage of the Amiga’s fantastic hardware capabilities for its time.

Built specifically for the Commodore Amiga using Scorpion Engine, the game intends to feature smooth hardware‑driven scrolling, large and colorful sprites/bobs and maps, and a lively soundtrack that captures the excitement of classic 80s platformers. 

This is also a very personal project, as I grew up heavily influenced by both MSX and Amiga platforms. In many ways, it creates a passionate bridge between them — a connection shaped by nostalgia, creativity, and youthful joy.

This is an Alpha version. Many elements — including graphics, levels, music and gameplay systems — are still evolving, and several features are experimental or incomplete. 

Most graphics are being created by two talented artists and devs: 2-Bit Comboand Amaweks, bringing a new level of polish and visual identity to the project.

Copyright Notice: This is a non-commercial homebrew fan project. The original The Goonies (1986) MSX game and all related intellectual property belong to Konami. This Amiga reinterpretation will not be sold, monetized, or distributed for profit in any form".

Download, here

Source:https://marlox.itch.io/the-amigoonies

Fuoco -C64-

 by Marco Cerutti's Games


Simple, simple engaging game!

 You have to move with your water-filled tank truck and put out the fire spreading in the low forest. Stop it before the forest completely catches fire and the residents have to flee!

A game for Commodore 64!

Download, here

Source: https://mantonio1284c1212.itch.io/fuoco

ASCII Ascent (Sinclair ZX Spectrum)

by Matthew Begg



--= ASCII ASCENT =--

System Requirements: Sinclair ZX Spectrum 16k/48k/+/128k/+2/+3/Next/The Spectrum

Written by Matthew Begg for the 2026 BASIC 10-Liner Competition (PUR-120 category)

--= INTRODUCTION =--

The year is 1978. You are a graduate student at the University’s Department of Computer Science. The legendary R.O.G.U.E. Mainframe — the Research-Oriented Graduate Unix Engine — has locked the building’s lifts and synchronised the security systems to a faulty ASCII table.

The Mission: You must ascend 120 procedurally-generated levels of the Computer Science Block to reach the rooftop satellite uplink. Only by manually resetting the system at the summit can you stop the mainframe from wiping the University’s research database. Armed only with your wits and health, you must build up your experience to navigate a monolith filled with hardware malfunctions and corrupted data strings.

Download, here

Source: https://bunsen.itch.io/ascii-ascent-sinclair-zx-spectrum-by-matthew-begg

Black Castle 2 -Game Boy-

An action platformer for Gameboy by User07xf


Black Castle 2 is an action platformer for the Gameboy. You can play the game using an emulator or a Gameboy compatible device.


Fight your way through five stages, find new weapons, hidden passages and items. Defeat the boss at the end of each stage and face the evil warlock Malakar in your final battle.

Download, here

Source:https://user0x7f.itch.io/black-castle-2

Sweet Fightin' +2 -ZX Spectrum-

 by zxpresh (Andy Precious)

This is one of the best fighting games for the ZX Spectrum!!

Recommended by fans!

Choose from 12 legendary fighters and battle your way across the world in a series of one-on-one, best-of-three fights to achieve the glory and title of Sweet Fightin' Champion... or go head to head with your friends in 2-player mode!

Unofficial homage for the ZX Spectrum 128K, celebrating 35 years of the two-player fighting game which shaped the genre!

Video:

Download, here

Source: https://zxpresh.itch.io/sweet-fightin-plus-2

Astro-Cavern (Amstrad CPC)

by VirtualJames


Title: Astro-Cavern

Author: VIRTUALJAMES

Category: PUR-120

System: Amstrad CPC 464 / 6128

Language: Locomotive BASIC (Built-in ROM)

Pilot your high-speed Astro-Ship deep into the treacherous caverns of a distant world. Dodge the jagged rock walls and avoid the deadly space mines scattered in your path. The deeper you go, the cavern dynamically expands and breathes, randomly forcing you through brutal 1-block squeezes while the gameplay progressively speeds up. 

When the Hyper-Space Border flashes and your UI turns Red, you are in the Danger Zone! Surviving in the Danger Zone multiplies your score by 5x per frame. Can you beat your High Score?

Download, here

Source:https://bunsen.itch.io/astro-cavern-amstrad-cpc-by-virtualjames

C64 AmiRun and the Alien Beersuckers

 by JustEpix


Devlab/TSA is proud to present our Commodore 64 game 
Amirun and the alien beerscuckers. Our take on a "Pooyan" clone, more specifically inspired by "Pigs from Space" (1984), which was itself a clone of Pooyan.

- Loading bitmap with loading music
- Front-end presentation with menu, intro and highscorelist.
- Plenty of awesome music from fieser wolf
- Compatible with theC64 mini, theC64 and theVIC20 (C64 mode).

Download, here

PETVaders -Commodore PET-

Commodore PET Space Invaders De-make by Chris Garrett


Chris: "This Space Invaders "tribute" is under development as part of my XC-BASIC tutorial over on RetroGameCoders. It's at a stage where it is mostly playable so I thought I would share here as well as in the tutorial". 

Play the current version in your web browser. 

Source:https://makerhacks.itch.io/petvaders

The Gang of Four Ride Again for 48K ZX Spectrum

 by Marc Lambert


Una nueva aventura de texto, para el ZX Spectrum, desarrollada por Marc Lambert, y que curiosamente, está disponible en eBay.


El videojuego es del tipo Elige Tu Propia Aventura y hará las delicias de los amantes de la lengua de Shakespeare.

Comprar, aquí

Fuente:https://www.ebay.co.uk/itm/127706673174

Word Rush Arena -ZX Spectrum-

 by ZXKerl


 Playing a vocabulary Space Invaders game on the ZX Spectrum.

 Words fall down three lanes. Move sideways with O/P and shoot with SPACE at the correct translation before it reaches the bottom. When you miss, you see the correct answer with immediate feedback to reinforce learning. Smart spaced repetition system: words you fail automatically enter a circular buffer and reappear with higher probability.

Word Rush Arena is available in Spanish and German.

Check back soon. More languages coming!

Download, here

Source:https://zxkerl.itch.io/word-rush-arena

IFFView -PC-

 by zooperdan

IFFView -Commodore Amiga-

A small image viewer for Amiga ILBM/IFF files.

It can open and display *.iff, *.ilbm, and *.lbm images, with no external IFF parsing libraries.

Features:

  • Open IFF images from the command line or File > Open IFF... (I recommend associating .IFF with iffview.exe)
  • Integer zoom with aspect ratio preserved
  • Mouse wheel zoom
  • Mouse drag pan
  • Keyboard pan with arrow keys or W, A, S, D
  • Browse images in the same folder (PageDn and PageUp to navigate between images)
  • View the palette
  • Configurable background (checkerboard or solid color)
  • Remembers settings in iffview.cfg next to the executable
Download, here

Where is it ? - C64

 by Ricco59


👉 The project
WhereIsIt is a small prototype born from my recent dive into discovering the Commodore 64. I wanted to explore the machine of our childhood, understand how it works, and learn its tools step by step. This project is the result of that adventure. It’s a rewritten port based on the earlier versions I released on other platforms. 

👉  A challenge
Built as a personal challenge, WhereIsIt is a simple puzzle game exploring the C64’s architecture, limitations, and possibilities. 

👉 The Prototype

The prototype still uses placeholder graphics created during my learning process, but it already includes two game modes, a bonus stage, and a set of levels to explore. 

👉 What next ?

- Include a story mode
- Find one or more different Bonus stage
- Bugs hunting
- ...

Download, here

SKULL AND DEMON -ATARI 2600-

 by Marc Vittorini

Skull and Demon is a game for Atari 2600


In the dead of night, the old cemetery awakens. Unnatural lights filter through the cracked tombs: evil is seeking a way to invade the world. Skeletons and demons grope their way from the underground. Every head that emerges is a warning... and a target. Only your swiftness can seal the darkness before it spreads.

Buy, here

Source: https://marc-vittorini.itch.io/skull-and-demon



Beyker´s Jukebox -PC-

 by Restos Soft


Recopilación para ZX Spectrum, desarrollado por Restos Soft, que reúne más de 70 temas musicales, que a lo largo de los años ha compuesto Beyker para diversos juegos de ordenadores 8 bits. 

La mayoría son temas que han aparecido en juegos de ZX Spectrum, pero ademas aglutina, también, de Amstrad CPC y MSX.  Como colofón incluye varios temas inéditos que nunca vieron la luz.

Un imprescindible si eres fan de los 8 bits, las músicas retro y del propio autor.

Descarga, aquí

Fuente: https://beykersoft.itch.io/beykers-jukebox

Castlevania Order of Shadows Golden Belmont -Game Boy Color-

 by Elvies


Castlevania Order of Shadows Golden Belmont aims to re-imagine the infamous java game of the same name [minus the Golden Belmont part].

Reworked from the ground up with re-imagined story that aligns the timeline with Legends, Resurrection and the original Order script to account. 


Video:

Download, here

Source: 

Pyramidfull -PC-

 by LordxBlade


Trapped deep within an ancient Egyptian pyramid, an archaeologist must fight for survival. Navigate through intricate chambers filled with ancient puzzles and hidden mechanisms, while battling the Pharaoh’s undead soldiers who guard the sacred tomb.

Every puzzle solved and enemy defeated brings you closer to freedom. Uncover the pyramid’s secrets, master ancient magic, and escape before the curse consumes you. Can you survive the wrath of the eternal guardians?

Download, here

Source:https://lordxblade.itch.io/pyramidfull

GRABBY GRID! -ZX Spectrum-

 by Back To Speccy '83


GRABBY GRID ZX Spectrum 48K

The clock is ticking… and so is he.

In GRABBY GRID, you enter a frantic eight–minute battle of reflexes and nerve against the machine itself. The arena is scattered with precious white dots — each one worth valuable points. Your mission is simple:

Collect them. All of them.

But there’s a problem.

SPECCY is on the grid too — and he’s after the very same dots.

Every white dot you grab adds to your score. Every dot he collects strengthens his position. And if you collide with him? He’ll steal your hard-earned stash in an instant.

You can fight back. Bold players can snatch Speccy’s magenta dots to claw back the advantage — but doing so costs time, and time is your most ruthless enemy. You have just EIGHT minutes to clear the grid.

When the clock hits zero:

  • Any remaining white dots are deducted from your final score.
  • Clear the entire grid before time runs out? You’ll earn bonus points.

So the strategy is yours to decide:

Do you focus on sweeping the board clean? Or risk it all stealing Speccy’s spoils?

Fast. Competitive. Merciless.

GRABBY GRID — It’s you versus the machine.

Download, here

Source:https://backtospeccy83.itch.io/grabby-grid

Tic-Tac-Toe - El Gato -ZX Spectrum-

 by Carlos Games


Un clásico Tres en Raya programado íntegramente en Sinclair BASIC y para el ZX Spectrum. Es un título ideal como plantilla de aprendizaje o para una partida rápida en tu emulador favorito.

Sobre el juego:
Este proyecto nació como un experimento para entender las limitaciones y la magia del ZX Spectrum 48K. El código ha sido optimizado para ofrecer una interfaz visual clara, utilizando una cuadrícula dibujada con coordenadas de píxeles que se sincroniza perfectamente con los caracteres de texto.

Características:

  • Modo: 2 Jugadores (Local).
  • Lenguaje: Sinclair BASIC puro.
  • Compatibilidad: Funciona en hardware real, archivos .TAP o emuladores (Fuse, Spectaculator)
Descarga, aquí

FORZA 4 -Amstrad CPC-

 by Andrea Pastore


Andrea Pastore ha portado el juego de tablero, Power 4, al Amstrad CPC en Basic y con la ayuda de ChatGPT.

El juegos consiste en conectar 4 fichas del mismo color. 

Todo un clásico en CPC.

Descarga, aquí

Fuente:https://amstradpower.es/forza-4-el-clasico-power-4-llega-al-amstrad-cpc-en-un-nuevo-desarrollo-en-basic/