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Tetris ZX — 48K / 128K -ZX Spectrum-

 by Kirby2000


The Game Boy classic comes to the ZX Spectrum 48K and 128K. Turn a crowded well into a clean sweep, chase a new high score or face a friend with both boards on one screen.

Version 1.0.0 includes both editions, player instructions and a print-ready cassette inlay.

Three ways to play

  • Game A: build your score as the falling speed rises.
  • Game B: choose a level and starting height, then clear 25 lines.
  • 2 Player: clear 30 lines or force your rival to the top. Clearing two, three or four rows together sends one, two or four rows to the other board. First to five rounds wins.

Features

  • Original-style monochrome graphics, menus and level selection.
  • Local head-to-head play, high scores and name entry.
  • Rocket and dancer endings, plus the faster heart-mode challenge.
  • 48K beeper music in menus and endings, with gameplay sound effects.
  • 128K AY music and effects, including danger music when either board gets too high.
  • Keyboard, Sinclair joystick ports and Kempston support.
Download, here

Break Space Issue 7

 


Issue 7 of BreakSpace,  the modern ZX Spectrum games magazine!

In this issue, we review 40 new titles, including
Shadows of Belial
Pigly Flag
The Demon Jar
Dracula

Plus : 

4 interviews, with 
Denis Grachev of Retrosouls
Chris Smith of Retro Games Limited
Rich Hollins 
Graham Relf

Plus :
We review ZX Spectrum clones

We report from Crash Live 2026

3 pages of POKEs!

And all the regular nonsense.

100% free!

As usual, there are 2 files below. Content is the same in both, but the Standard version presents 2 pages as a spread, and the Phone Friendly version shows pages one at a time. 

Source:https://breakspace.itch.io/break-space-issue-7

ROBOCOP REIMAGINED (Amstrad CPC)

by Tollis 


RoboCop Reimagined — Amstrad CPC

Detroit needs its steel guardian again.

An unofficial fan-made reworking of the original RoboCop CPC game, combining its classic action with reworked characters, richer scenery and movie-inspired CPC cutscenes.

FEATURES

• Two complete RoboCop graphic choices: Reimagined first, alternate second.

• Independent original/redrawn world graphics, including enemies and scenery.

• Day, Night, Blue and Amber palettes, with a native scene preview and editable pens.

• Walking, firing, upward and diagonal aiming, crouching, stairs and impact animations retained.

• A new title screen, eight mid-game images and a cinematic victory sequence.

• An optional three-voice AY rendition of the supplied RoboCop-theme MIDI at the ending.

• An offline graphics editor with 676 native assets and a source build/import workflow.

Download, here

Source: https://dalfas.itch.io/robocop

BASILISK (C64)

 by Psytronik


BASILISK is a single-player game.

Make your way through the castle, and avoid getting caught in the basilisk's line of sight.

Press FIRE to wield your crucifix. Its power can temporarily blind a large basilisk, and may destroy a smaller one.

If a basilisk tries to seek you out, you must be both quick and clever to move out of harm's way.

Basilisks cannot look through walls - but even if your back is turned towards them, their stare can kill.

You earn a bonus life for every 10,000 points scored.

Download, here

Source:https://psytronik.itch.io/basilisk

Viper Strike -Amstrad CPC-

An F-16 combat flight sim on the Amstrad CPC 6128 by Tollis


VIPER STRIKE

An F-16 combat flight sim for the Amstrad CPC 6128

**Scramble. Lock on. Fire.**

Viper Strike puts you in the cockpit of an F-16 over hostile territory. Fast 3D vector graphics, a full instrument panel and a real combat loop, written entirely in Z80 assembly for the CPC 6128.


Features

- Solid 3D world: runway, hangars, tanks, SAM sites, bridges, lakes

- A cockpit with radar, ADI, HUD, heading tape, ILS and a Maverick TV screen

- Guns, AIM-9 missiles, bombs, AGM-65 Maverick and flares/chaff

- MiGs that get smarter as the campaign goes on: aggression scaling, flares, SAM sites

- 7 mission types: training, intercept, ground strike, dogfight, scramble, random mission and a random campaign with a score

- A wingman you can order around

- Night missions and fog, with a night-style HUD

- Six camera views: cockpit, left, right, rear, chase and orbit

- Fuel, refuel and rearm at base

- In-game colour editor

- AY-3-8912 music for the menu and the fight (M switches it off to gain speed)

Download, here

Source:https://dalfas.itch.io/viper-strike

ILLUSTRATED CRIMES – English_Version.– (ZX Spectrum)

by ZXBasicGames 


ILLUSTRATED CRIMES – THE SHOT IN ROOM 104 –

Illustrated Crimes was the gamebook of the moment during the COVID pandemic lockdown. It gave us many enjoyable hours and sharpened our wits. Later I bought the book, and I liked it so much that I decided to try bringing its first case to the computer of my childhood, the one that still brings me so much joy today. Ported to the ZX Spectrum, this isn’t a game in the usual sense; instead, I have (humbly) tried to recreate it as if we had the gamebook right in front of us. Grab a pencil and paper, write down the clues, deduce, and solve the case.


If you press “7” in the main scene, you’ll get additional clues to help you solve the case. They might help clear up any doubts.

When you think you’ve cracked the case, you can use the second load to watch a full reconstruction of the events and check whether you solved the mystery correctly.

Side A: Main scene and clue gathering.
Side B: Case solution and reconstruction of events.

A thousand thanks to Sergio ThE pOpE and The Mojon Twins for their help and tools.

Code and Graphics: Basic Games
Original work: Modesto García
Original illustrations: Javi de Castro
Music: Jimmy Devesa

Download, here

Solar Trader Demo - ZX Spectrum 48k & C64-

 by Mjnurney

Complete and playable.

It is the age of the colonies. Nine worlds of the inner system - Mercury's Solar Terminus, the cloud cities of Venus, United Earth and Luna Base, New Olympus on Mars, the Io refineries, Saturn's Ringwatch, Coldharbour at Uranus and Triton Deep at Neptune - trade water, food, machinery and rare gems across the gulf between them. Beyond Neptune lie ten more settlements in the dark, where three nations fight a quiet war for the outer system.

You begin with a battered Trader, 500 credits, a 60-unit fuel tank, a 20-tonne hold and a reputation of +10. Everything you do changes how the system sees you.

The objective is to attain the highest or the lowest rank in the system: reach a reputation of +100 and be named Ambassador of Sol, or fall to -100 and become the Most Wanted Criminal, a mercenary pirate hunted by every patrol. Both take real dedication - a few hundred deeds either way. Along the road, 250,000 credits earns the title of Trade Baron. When you reach a maximum rank, you may continue playing or end the game and review your captain's log.

Download, here

Source:https://mjnurney.itch.io/solar-trader-zx-spectrum-48k

SUPERLEO S'EVADE -Amstrad CPC-

 by Pakal33


SUPERLEO S'EVADE es un juego para el Amstrad CPC que se caracteriza por los gráficos coloristas, y la dificultad, acrecentada en los niveles finales.


Descarga, aquí

Fuente: https://pakal33.itch.io/superleo-sevade

Bill & Ted's Excellent Game Boy Adventure — ZX Spectrum 128K

Fifty stages of time-travelling platform action from the Game Boy, on the ZX Spectrum 128K by kirby2000

Be excellent to each other — and party on, dudes! Bill & Ted's Excellent Game Boy Adventure comes to the ZX Spectrum 128K in an unofficial, non-commercial conversion.

The evil dude De Nomolos wants to totally change the future. Climb ladders, dodge his henchmen and grab everything you need across fifty single-screen stages, travelling through ten time periods from Austria in 1805 and New Mexico in 1879 to medieval England, a shopping mall, the abyss and the big school concert.

Features

  • All 50 stages and all ten time periods
  • One and two player games, passwords, the high-score table, attract demo and the ending
  • AY music and sound effects
  • Flicker-free, at full speed, in a single 128K load
  • Sinclair joystick support
Download, here

100m Sprinter -ZX Spectrum-

 by Frogotten Games


100m SPRINTER 

The Game: A career-mode sprint simulation where you guide a raw teenage runner from college tracks to the Olympic stadium. 

College Career: You start as a walk-on at a small college. 

National Career: Once you've proven yourself at college level, you're invited to national trials. Face tougher AI rivals, stricter false-start rules, and injury risk.

Olympic Career: The endgame. Qualify through Olympic trials, then survive the semifinal to get to the final. The Olympic 100m final is the hardest race in the game — perfect start timing, peak stamina, and nerve under pressure. Win gold to complete your career.

Replay to try and beat your PB and set a new WR.

Note: Sprinter100.tap (Hartwell's disgrace) is the early version.  Sprinter100_History.tap (No second attempts, High score table).

Download, here

Source: https://frogotten-games.itch.io/100m-sprinter

Like cat and dog (Como el Perro y el Gato) -ZX Spectrum-

 by CarlosITV


El autor: "Este es mi proyecto en BORIEL BASIC, con él he ido aprendiendo cosillas, y MIL COSAS MÁS que me faltan por aprender. He sido capaz, a base de ensayo, error y búsquedas en Google, de hacer CASI TODO por mí mismo, pero no soy programador, e inevitablemente la IA me ha ayudado donde mis conocimientos no llegaban; en este caso con la IA (valga la redundancia) del gato. Logré hacer casi toda la inteligencia de persecución y elección  de ruta pero tardaba una eternidad en pensar...

Quiero dar las gracias de forma muy ESPECIAL a JUNTELART por mostrarme el mundo de BORIEL BASIC y todo lo que con él se puede hacer.

Además de agradecer su infinita paciencia conmigo".


ESPAÑOL

Como el Perro y el Gato es un pequeño juego de estrategia y persecución por turnos para ZX Spectrum 48K.

Cada turno tiras un dado que determina cuántas casillas puedes mover ese turno, ¡y hay que gastar todo el movimiento!. Muévete por un tablero cuadriculado esquivando obstáculos, recoge power-ups de movimiento extra para ganar velocidad (y de paso, ¡ignora el coste de movimiento por invadir esa casilla!), o  arriésgate con los power-ups "sorpresa" (quien sabe que te pueden dar... o quitar...) y acorrala a tu rival antes de que se te acaben los turnos.

El gato (controlado por el Spectrum) no se limita a huir en línea recta: evalúa varias direcciones posibles cada turno, calcula distancias hacia el jugador y hacia los power-ups cercanos, y decide si merece la pena desviarse a por uno, si es mejor seguir huyendo, o si va a por TI.

Cuanto mas difícil te lo pongas en la configuración mas puntuación obtendrás.

Descarga, aquí

Fuente:https://charlyitv.itch.io/cats-and-dogs

Castlevania (Amstrad PCW / PCW# mini)

 by Enrique Galvez


Konami’s gothic classic comes to the Amstrad PCW!

Originally released in 1986, Castlevania combines challenging platforming, carefully timed combat and a world inspired by classic horror. This Amstrad PCW adaptation brings Simon Belmont’s battle against Dracula to Amstrad’s iconic home computer.

Count Dracula has returned! Take control of Simon Belmont, heir to a legendary family of vampire hunters, and venture into the Count’s sinister castle. Armed with your trusty whip, you must fight through his monstrous servants and reach the tower where Dracula awaits.

Make your way through dark halls, treacherous passages and deadly traps. Bats, skeletons and other creatures stand between you and your goal, while powerful bosses guard the way forward. Every jump matters, and a poorly timed attack can leave you dangerously exposed.

Upgrade your whip, discover additional weapons and learn your enemies’ movements to survive. Success demands patience, precise positioning and the courage to push deeper into the castle.

Whether you remember the original adventure or are entering Dracula’s domain for the first time, prepare for a demanding journey into the heart of an enduring gaming classic.

Take up the whip. Enter the castle. Defeat Dracula!

Download, here

Source:https://enriqueggalvez.itch.io/castlevania-amstrad-pcw-pcw-mini

Yrion's Crusade -ZX Spectrum-

Help Yrion destroy all the evil devices by krappygamez


Yrion's Crusade is a game for ZX Spectrum.

Guide Yrion through all 20 levels in this classic style game for the ZX Spectrum. Your mission is to gather all the evil n1nt3nd0s and take them to the lectern to destroy them with a hammer, while avoiding the hellish abominations.


Download, here

Source:https://krappygamez.itch.io/yrions-crusade

ZxNextMaker

Make ZX Spectrum and ZX Spectrum Next games without writing code.by Foko Games

Make ZX Spectrum and ZX Spectrum Next games without writing code.

ZxNextMaker is a game maker for the ZX Spectrum. You draw the graphics, build the rooms, put the characters and objects in place, and give them behaviours with blocks. The app writes the machine code. You get a real game: a .tap for the Spectrum 48K/128K and a .nex for the ZX Spectrum Next.

Four kinds of game

- Platformer: flip-screen rooms, variable jump, double jump, dash, melee or ranged attacks, ladders, moving platforms, conveyors, crumbling floors and a two-character mode.

- Top-down / RPG: rooms, doors, keys, NPCs, talking signs, a sword and animated tiles.

- Isometric (FOKOMATION): Knight Lore-style 3D rooms, jumping and climbing, pushable crates, Sokoban puzzles, guardians and a custom HUD.

- Text adventure: a PAW-style parser, locations, objects, illustrated rooms and a game in English or Spanish.

On the ZX Spectrum Next

Every game also exports as a .nex, and the Next version can go much further:

- 256-colour graphics (Layer 2), colour hardware sprites and the game's own palette.

- Smooth hardware scrolling, sideways and in vertical towers, with a parallax background behind it.

- Title and game-over pictures in 256 colours.

- PT3 music: load .pt3 files from Vortex Tracker II or Pro Tracker 3 for the title, the game and the game-over screen. They play on the Next's second AY chip without slowing the game.

- Nine-voice music across the Next's three AY chips.

- 28 MHz room drawing, and much more memory (up to 128 isometric rooms).

The .nex runs on its own: no ROM inside and none needed.

Everything in one app

- Pixel editors for tiles, sprites and isometric blocks, with PNG import.

- A beeper sound-effect editor, a beeper melody editor and an AY music tracker (128K).

- Title screens, loading screens, custom fonts with accents, and HUDs.

- Play your game inside the app: a built-in ZX Spectrum emulator and a full ZX Spectrum Next emulator.

- Undo/redo, a project library, and an interface in English and Spanish.

- Sample games to open, play and study, including *El Faro de Sant Bru* (in three versions: top-down, isometric and text adventure), *La Tumba*, *SokoSoko* and *Microban*.

Download, here

Source: https://foko-games.itch.io/zxnex

Raster Rally 2026 (Amstrad CPC)

 by MLH


The author: "I’ve always thought the old Toyota Celica game from Gremlin on the Amstrad deserved a makeover. The original didn't quite do it justice.

I've given it a major visual overhaul same code, same classic music, but a completely new challenge. Give it a try and let me know what you think!"

Download, here

Source: https://mlh199.itch.io/raster-rally-2026

Tiny-saur Rescue -ZX Spectrum-

 by boredofjam


TINY-SAUR RESCUE

A gentle ZX Spectrum adventure for little ones (48K and 128K)

Designed and written for my nephews and niece.

A simple five level game where you have to find a baby dinosaur and lead them back to its parents. I wanted to have chunky, friendly, eye catching characters like those in Don Priestley games.

Ideal for very young gamers to watch being played and for parents to teach their children to explore and learn how to help people.

Download and print out the tape inlay. There's a color version and a black-and-white outline version for the kids to color in.

Download, here

Source:https://boredofjam.itch.io/tiny-saur-rescue

O-Invaders Back! -ZX Spectrum-

AuthorOblo's ZX Spectrum Games

  • Conversión libre del juego arcade Return of the Invaders (Taito/UPL@1985), desarrollada en 2026
  • Este es un juego libre y gratuito, hecho por diversión y amor al arte.
  • Versiones para modelos ZX Spectrum 48k y 128k. Carga estándard  y turbo.
  • La versión 128k solo añade efectos de sonido AY.
  • IA usada: si (código y sonidos AY)
  • 1 jugador y 2 jugadores (CPU)
  • Recreado tanto el juego como todas las pantallas del modo demo del arcade.


Descarga, aquí

Defender (Amstrad CPC)

 by Cyborg Unicorn


DEFENDER - AMSTRAD CPC EDITION

The classic DEFENDER on the Amstrad CPC!

Defender, on an Amstrad CPC. It’s the same game as the ZX Spectrum Next edition: its world, landers, mutants, humans, baiter, scanner, sounds and play, rebuilt to run on a CPC in mode 0.

It runs on any 64K Amstrad CPC.

THE SAME GAME

  • The landscape, the stars scrolling slower than the ground, and the scanner with its dots and view marks
  • Landers take the humans up. At the top, a human is lost and its lander turns mutant
  • Shoot a lander carrying a human and it falls. Catch it and set it down safely
  • Mutants, the baiter, smart bombs and hyperspace
  • An extra ship and smart bomb every 10,000 points
  • The planet comes back every fifth wave
  • The sounds, played on the CPC’s AY sound chip

BUILT FOR THE CPC

  • Mode 0 screen, 160 x 200 in 16 colours
  • The Next’s own sprite art, converted for mode 0 and compiled into fast Z80 drawing code
  • Enemies, humans, lasers, shots and explosions all run in Z80, so it keeps up with the action
  • It plays at the pace of the Next original, give or take
  • It takes over the machine completely, with no return to BASIC
Download, here

Nascar CPC 512K -Amstrad CPC-

 by MLH


 The author: "I don't think I ever played a Nascar game on the Amstrad CPC. That ends now. This is my latest version. Updates are planned. So far the game runs using 512K of memory. 

There's never been a better time to own an Amstrad CPC".

Buy, here

Source:https://mlh199.itch.io/nascar-cpc

Sir Jon v2 -ZX Spectrum-

 Explore the castle by Juan Eguia


Sir Jon v 2.0 es un juego de plataformas y aventura para el ZX Spectrum 48K.

Eres un caballero medieval que tiene que atravesar un castillo lleno de trampas y criaturas: fantasmas, arañas, murciélagos, arqueros, gotas de agua, bolas de fuego, pinchos y flechas ocultas. Para avanzar a veces tendrás que encontrar las llaves, cruzar las puertas y sobrevivir a las 22 pantallas del castillo.

Controles: Q A O P Spc

Mejoras en esta versión 2 : 

Jugabilidad:

  • Salto con la tecla Q, en el sitio o hacia delante o atrás ( Q+O / Q+P ) dando la posibilidad de esquivar flechas, etc.
  • Dos pantallas nuevas de plataformas con huecos en el suelo, caída animada y dos fantasmas.
  • Espada: ahora es un golpe por pulsación (antes, manteniendo ESPACIO, atacaba sin parar).
  • Se puede matar a la araña en todas las pantallas.
  • Arreglados varios bugs menores.

Gráficos:

  • Marcador dentro de un recuadro medieval (muralla con almenas y torres).
  • Título a doble tamaño con degradado y un recuadro con los controles.
  • Decoración nueva en varias pantallas: estandartes, etc.
  • Animación de la llave volando hasta el marcador.

Además de algún sonido/melodía corta más.

Descarga, aquí

Fuente:https://juan1639.itch.io/sir-jon-v2

Slam Dunk Next -ZX Spectrum NEXT-

Basketball game for the Spectrum Next by lpotamianos


This is a one- or two-player basketball game for the Spectrum Next. Choose between a single-player game, a two-player head-to-head, or compete in a World Cup or tournament. Choose from 32 national teams and play 2-on-2, 3-on-3, or 5-on-5.

The game is fast-paced and offers a lot of tactical options. Refer to the included manual for full details.

Slam Dunk Next was coded by Claude in Z80N assembly under the direction and supervision of a human being. Tested on CSpect and N-Go hardware.

Download, here

Source:https://lpotamianos.itch.io/slam-dunk-next

Easy CPC for Windows

Amstrad CPC emulator for Windows: 464, 6128, GX4000 and CPC Plus, turbo loading, tape manager, Z80 debugger by noentiendo

Easy CPC for Windows

Easy CPC is an Amstrad CPC emulator for Windows, built for people who simply want to load a disk or a tape and play, and who also like to peek under the hood. It emulates the Z80 CPC family, loads your files automatically and keeps a full debugger inside the window.

New: Amstrad GX4000 and CPC Plus. Easy CPC plays GX4000 cartridges (.cpr) with the Plus ASIC emulated: 4096 colours, hardware sprites, raster interrupts, split screen, smooth scrolling and DMA sound.

Why "Easy"? Open a .dsk, a .cdt, a snapshot or a cartridge (or a .zip / .rar with any of them) and it just starts. The right machine is picked for you, and the RUN" or |CPM command is typed for you.

Machines

  • Amstrad CPC 464, CPC 664 and CPC 6128
  • Amstrad GX4000: plays .cpr cartridges, with 4096 colours, hardware sprites, raster interrupts, split screen, hardware scrolling and DMA sound
  • CPC 464+ and 6128+: they start from the system cartridge you provide yourself (Settings > Machine)
  • Automatic model: disks start on a 6128, tapes on a 464, snapshots on the machine they were saved from

File formats

  • Disks: .dsk (standard and extended, double-sided)
  • Tapes: .cdt, .tzx, .csw
  • Snapshots: .sna (versions 1, 2 and 3; 64 KB and 128 KB)
  • Cartridges: .cpr (GX4000 / CPC Plus)
  • Any of the above inside a .zip or .rar
Buy, here