by Isaías
En este caso, el amigo Isaías ha realizado el port, a ZX Spectrum, de su título El último cargador de cinta.
History: Isaías Díaz Toledano
Tester: Andablus
Make with Zx Story flow from Juntelart
Descarga, aqui
by Isaías
En este caso, el amigo Isaías ha realizado el port, a ZX Spectrum, de su título El último cargador de cinta.
History: Isaías Díaz Toledano
Tester: Andablus
Make with Zx Story flow from Juntelart
Descarga, aqui
by Chungo de los Billares
Esta vez, Don Cosme anda perdido en un laberinto en el cual debe encontrar unos trofeos.
Descarga, aquí
Fuente:https://chungo-de-los-billares.itch.io/don-cosme-y-el-laberinto
by LC-Games
The full version of the game will be released soon. In the meantime, you can try a demo directly online at https://lc-games.vercel.app
Plus, if you love a challenge, you can also play other C64 games on the site (both LC-Games and others) and try to beat the high scores set by other players. With a quick registration, you can leave your mark in global history!
Download, here
A remake of the classic C64 shoot 'em up by Thalamus
Two hundred years ago war broke out between the H'Siffian Khanate and the Terran Empire, after it was proven the H'siffians were responsible for acts of piracy. Earth finally won after 50 years of conflict. Things were in a mess, but out of the ashes ARMALYTE INDUSTRIES emerged and seized power.
Five years ago, a space patrol stumbled into appeared to be an abandoned H'siffian research outpost. Armalyte Industries established a research base on the ruins of the old H'siffian outpost where scientists were accompanied by only a token force of light armour because H'siffian resistance was low.
Four months ago Armalyte industries received a message that the scientists were on the verge of a massive breakthrough, but shortly afterwards all contact was lost with the outpost. Communications haven't been re-established since, and no patrol can get near the place. This suggests the outpost has been overrun by invading forces.
According to transmissions received just before the loss of contact, the H'siffians had made a similar breakthrough to that of AI's scientists. They had discovered a power source of near-infinite potential, but they weren't ready to tap the source. AI have decided to hire independent fighting forces to disguise their military involvement - for such risky manoeuvres would surely alert their clients around the galaxy and seriously damage their business reputation.
Your mission is enter H'siffian controlled space and reclaim the outpost. According to intelligence, much of the surrounding area of space is under H'siffian control; be careful out there!
The H'siffians, utilising the resources at the base have an almost limitless supply of ships and firepower far more advanced than our own. To counter this we can equip you with state-of-the-art weaponry and the very latest in military transport. We will be on hand to ferry replacement craft although your ships are expensive and supply is short.
To get the ship into H'siffian controlled space, it has to be stripped of all heavy weaponry. But throughout the deep space battlefield there are munition pods (crystal-like formations in space) to collect. These provide the ship with a massive energy surge activating the inner-built shield rendering you invulnerable for a while.
Download, here
Source: https://thalamusdigital.itch.io/armalyte-remake
A remake of the original ZX Spectrum game by László Rajcsányi
Trail game for 4- to 6-year-olds.
Here is a delightfully simple yet fascinating game, based on the ever-popular BBC-TV character, that will help to encourage the development of your child’s problem-solving skills, sence of direction and manual coordination, while keeping him or her thoroughly absorbed and entertained.
The wizardry of modern computer technology transports your child to the colourful world of Greendale where he/she will help Postman Pat track down friends and animals from the village who need his assistance. Follow the trail left by Mrs Hubbard’s bicycle, Peter Fogg’s tractor or Sam Waldron’s van, or the footprints of Postman Pat’s cat Jess or George Lancaster’s bull. But watch out carefully, because bumping into things loses points!
Download, here
by Electric Dreams
KENNEDY APPROACH is a ColecoVision homebrew adaptation of the classic 1985 MicroProse title originally designed by Andy HOLLIS for the C64 and Atari 800 computers.
This version is still under development !
Kennedy Approach
You are an air traffic controller. Your job: guide incoming and departing aircraft to a safe landing or a proper sector exit — without crashing them, losing them, or racking up too much delay.
This build is a first test zone. It covers the core mechanics of the game; more will come later (aircraft types, holding patterns, other airports...).
Download, here
Source: https://itch.io/queue/c/337835/itchy2s-collection?game_id=4902762&password=
by NoncorporateRat
This is an old-school wave shooter inspired by the Sega Mega Drive era. You don’t run or hide-you stand your ground and mow down enemies. The game uses the crank perfectly to control an 1862 Gatling-style gun, and honestly, it feels amazing on the Playdate.
Your main job is simple: survive intense waves of regular grunts to reach the level's boss.
A solid, skill-based action game offering 3–6 hours of gameplay to earn every single TrophyCase achievement, plus Endless Mode for infinite high-score competition!
Buy, here
An adventure text game by mjhardisty
WATCH OUT NEW YORK, SAM SPILLADE IS BACK!
After the triumphant return of the Maltese Bullfinch business was just swell for Spillade Investigations. So swell in fact that Velma hired another gumshoe to take the cases and keep her dumb boss off the streets.
But, when a set of hoodlums planned the lift a set of priceless jewels, the cops had no option but to turn to someone lower than the lowlife, someone who was already scraping the bottom of the barrel - Sam Spillade
A TEXT ADVENTURE FOR THE ZX SPECTRUM
BADLY DESIGNED AND WRITTEN BY MARK HARDISTY
THE GAME
The Big Sleaze 2.5 is an unofficial sequel to The Big Sleaze, developed by Fergus McNeill for Delta 4 Adventures and published by Piranha and Macmillan Software.
The original game was Fergus and Delta 4's finest hour. Brilliantly written, flawlessly programmed and a prose that contains a wonderful sense of humour. Utter genius.
BACKGROUND
At the start of 2018 the interest in retro text adventures was flourishing and I wrote blog post in January stating my new year intentions. One of those was to write a text adventure, by getting to grips with Gilsoft's The Quill or Professional Adventure Writer – something I failed to do when I was a teenager. I had a few ideas for themes, but really wanted to explore the world of Fergus’ Big Sleaze, one of my all time favourite games.
I set my sights on a sequel of sorts - more a homage and tribute to the original.
Over the course of the year, this game was the result of that development.
Download, here
Source:https://mjhardisty.itch.io/the-big-sleaze-2-and-a-half
The Rebelstar games are a series of turn-based tactics video games designed by Julian Gollop. Rebelstar Raiders was published in 1984 by Red Shift for the ZX Spectrum. This version: i_am_Czar
The author:"I’ve remade my favourite CPC game, Rebelstar, at least three times over the years. Every time I got to a certain point, lost interest and gave up. I’ve tried a faithful remake, my own interpretation, and even a 3D version.
It was certainly a lot of fun to experiment with. I’ve kept the gameplay fairly close to the original, but added a different (and still unfinished) UI and a few modern conveniences such as mouse controls and screen zooming.
I’ve now played it through from start to finish and successfully completed the mission, which feels like a bit of a milestone given my previous attempts!"
Play, here
Text Editor for ZX Spectrum by sherk128
A fast, compact text editor for the ZX Spectrum 48K and 128K, running on top of DivMMC/esxDOS. It installs as a single esxDOS dot command - about 6.5 KB - and edits a file straight from BASIC, with room for a document of nearly 40 KB. Written from scratch in Z80 assembler.
PAPER is a plain text editor for real work on a real Spectrum: 64 columns by 22 rows of text, a pull-down menu bar, find and replace, and a status line telling you which line you are on, how much room you have left, and whether there is anything unsaved. No mouse, no mode switching, no waiting.
Under the hood it keeps the whole document in a gap buffer - the same technique behind most classic text editors. The file's bytes are held as [text before the cursor][an unused gap][text after the cursor], with the gap kept exactly at the cursor, so typing a character or deleting one is a constant-time operation no matter how big the file is. The naive alternative - shifting the entire rest of the file by one byte on every keystroke - is exactly what makes editing a large file crawl on an 8-bit machine.
Redrawing is just as careful: an ordinary keystroke repaints only the row that actually changed, and moving the cursor repaints only the cursor mark itself, so you never get a full-screen flash for typing a letter.
The document lives in BASIC's own spare RAM - the memory between the end of its workspace and its stack, which is sitting idle for as long as a dot command is running. PAPER measures that gap at startup and takes all of it, which is why a freshly switched-on machine gives you nearly 40 KB to write in, and why the same build runs on a 48K and a 128K alike without touching the machine's memory paging at any point.
The editor core comes from the author's own file manager, Bow Commander, rebuilt as a standalone dot command so it can be used without loading the whole file manager first.
Download, here
Source: https://shrek128.itch.io/paper
by Animated Alex
You are in control of a rescue craft your mission is to retrieve 10 stranded survivors from an alien invasion. The 'X' located at the top of the screen is the rendezvous point, dock you craft in front of this 'X', when you hear the sound chime you have collected a passenger, now return to the docking station located at your starting point. Repeat the process 10 times to complete the mission. You are armed with limited laser power, and your laser will disarm when you cross the dashed boundary line near the collection 'X' point, be-aware of the guarding aliens as they have better laser power than your craft so stay focussed!
KEYS
O = LEFT P = RIGHT Q = UP A = DOWN M = FIRE
Download, here
New version by LunaticLab
by Milasoft
A fast-paced VIC-20 tribute to Namco’s arcade classic, rebuilt for a 32K expanded VIC-20 with full enemy formations, diving attacks, Boss Galagas, tractor-beam captures, dual-fighter rescues, Challenging Stages and arcade-style scoring.
Features smooth animated enemies, authentic attack patterns, escalating difficulty, bonus fighters, sound effects, scrolling stars and end-of-game accuracy statistics.
Download, here
by Retro Pixel Play Ground
Yellow Dead Redemption is a Wild West shootout for the ZX Spectrum Next,
inspired by classic single-screen arcade duels.
Choose one-player mode and face an AI-controlled outlaw, challenge another
player locally, or wait for the AI-versus-AI demonstration.
A port of the classic FPS to the C64 by Kweepa
Wolf64 is a port of the 1992 FPS classic to the stock Commodore 64 with disk drive.
You are B.J. Blazkowicz, the Allies’ top agent, locked in the depths of a heavily fortified Nazi dungeon after uncovering the horrific truth behind Operation Eisenfaust. Armed with only a combat knife, a stolen pistol, and raw grit, you must fight your way through labyrinthine corridors, eliminate elite guards, discover secret rooms, and bring down Hans Grosse to secure your escape.
Engineered entirely in pure 6502 assembly, this project brings id Software’s iconic 1992 raycasting classic to 8-bit hardware with no shortcuts. Experience authentic first-person navigation, lavish full-colour texture mapping, fluid directional enemy sprites, and responsive combat, all driven by a highly optimized raycasting engine that squeezes every last drop of performance out of the best selling home computer of all time. Guaranteed to make Scott Miller cry!
Unofficial Commodore 64 fan port. Not affiliated with or endorsed by id Software or Zenimax. For non-commercial/fan use only.
Download, here
by Animated Alex
MACK HEAD - 10 Liner BASIC game for the ZX Spectrum
This a classic G&W, casual game!
When the man pokes his head up through a hole in the wall, hit him with the axe!
Miss 10 times = GAME OVER
O=Left P=Right A=Drop axe
Download, here
Nectar Collector is a platform game for ZX Spectrum.
This game take parts in Kwyll Jam
Do you like nectar?
Are you ready?
Download, here
Jet Set Willy 2 is a port for Game Boy Color of the classic saga: Jet Set Willy.
Whilst recovering in hospital from a severe fall down some stairs, Willy called in the builders. He thought it odd that they had green skin, but needing the work done in a hurry he asked them to remove the offending edges from his stairs. Trouble was, they did far more work than asked, adding several room to his mansion and then refusing to change him!! Maria is demanding that Willy clears up the mess and he hasn’t even found all the rooms yet. Who were these strange people?
Made with ZXS Maker by Fangstor
Gobbles's Adventure is an adventure game made for the ZX Spectrum.
Platform game!
With lots of levels (not really) and a lot of difficulty.
Plot:
The kingdom is being held by Sharp King and its henchmen. It is up to Gobbles to rescue the kingdom and defeat Sharp King.
Things you should know:
1) You cannot control your direction mid-jump
2) You cannot move if you fall
3) The hitboxes are a little bit big
4) It's a bit laggy when there's too many enemies on screen
Download, here
by Fitosoft
Travel back to the early ’80s with this game that evokes the sensations of the first arcade machines.
This shoot ’em up will transport you to a time when everything was yet to be invented and discovered.
Feel the power at your fingertips with Fitorian and experience a true galactic battle in defense of our planet.
Buy, here
by mOnde
A platform game by Steve Tyson
Dark Running
This is an entry to the first Kwyll Game Jam for ZX Spectrum.
All life on Earth has become extinct but in an attempt to preserve Earths flora, Several giant spaceships had been launched with huge domes containing plants and trees from our planet. These last pieces of Earth's life are maintained by worker robots as they silently drift deeper into space.
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