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Bomber-Basic-Amstrad -Amstrad CPC-

 by Altanerus Dog


Altanerus: "Programar en BASIC es agradable porque te permite interactuar de cerca con la máquina. Con Bomber-Basic-Amstrad he querido seguir la pauta de aquellos primerizos juegos programados íntegramente en BASIC, como ya lo hice con Tetris-Basic-Amstrad, pero esta vez con otro título emblemático como lo fue Bomberman de 1983 (Hudson Soft). Se podía portar el juego al BASIC del Amstrad con sus numerosas limitaciones; vean ustedes mismos.

Bomber-Basic-Amstrad se puede denominar como el clon más sencillo que existe, con 6.3 Kb, y queda claro que no ostenta nada, solo es una demostración. Dispone de 9 niveles diferentes con final, ya que odio los juegos que no lo tienen. Es lento, ya que volvemos a confiar en la matriz bidimensional con numerosos bucles y, lo más importante, es 100% Basic, pero es totalmente jugable y muy adictivo. Solo debes cogerle la práctica".

Descarga, aquí

Fuente: https://altanerus-dog.itch.io/bomber-basic-amstrad

Warmux (ZX Spectrum Next)

 by sherk128


Turn-based worm artillery for the ZX Spectrum Next. Two teams of three, eleven maps, terrain that really breaks, wind, and sixty seconds to land the shot before the turn runs out. Written from scratch in Z80N assembler, on a full-colour Layer 2 screen, with hardware sprites and three sound chips.

What it is

A port of Warmux (formerly Wormux) to the ZX Spectrum Next. You take turns, aim, charge the shot and try to put the other side in the water before they do it to you. Every explosion takes a real bite out of the landscape — the terrain is both the picture and the collision mask, so a crater genuinely changes where you can walk, where you can jump, and what is still covering your back.

Play against the computer at one of three difficulties, or two players at the same keyboard.

What is in it

  • 11 maps converted from the original Warmux: Island, Desert, Bankiz, Country, Pillars, Oktopus, Frog, Moon-4M, Birds, Farm, Icebergs — each with its own 256-colour palette.
  • Destructible terrain — a 512×256 world, two screens wide, scrolled by the hardware.
  • 7 weapons: bazooka, grenade, dynamite, mine, cluster bomb, gun, and a sniper rifle with a laser sight. The bazooka and grenade charge while you hold the key; the gun and the rifle fire the moment you press it.
  • Crates and medkits dropping onto the map as the match goes on.
  • Wind, falling damage and drowning — the numbers come straight from the original game's own settings.
  • A computer opponent at three levels (Rookie, Veteran, Master) that aims with the same physics and works the same keys a player does.
  • Music and sound effects at the same time — TurboSound: the music plays on the first two AY chips and the effects have the third to themselves, so neither has to give way.
Download, here

Encirclers Xiuh Edition -ZX Spectrum-

 


This is a game for ZX Spectrum by Coopdevil

The author: "Exactly the same game as Encirclers just with a different background in lovely #00FFFF cyan this time (rather the somewhat stark black on acres of pure white of the original) and a different font.

Nobody asked for this but I did it anyway.

The mask is that of Xiuhtecuhtli and Xiuh- is also a Nahuatl prefix meaning turquoise.

I have absolutely no idea how that is pronounced".

Download, here

Source:https://coopdevil.itch.io/encirclers-xiuh-edition

Dracula — ZX Spectrum Illustrated Edition

A gothic interactive adventure for the ZX Spectrum 128K, inspired by Bram Stoker's classic novel  by DJSoft


DRACULA — ILLUSTRATED EDITION

A gothic interactive adventure for the ZX Spectrum 128K, inspired by Bram Stoker's classic novel.

Enter a world of dark villages, ancient castles, mysterious characters and hidden dangers. Explore, talk, examine, and solve puzzles using a text parser designed to understand natural commands and guide you through the adventure.

A SPECTRUM 128K EXPERIENCE

This Illustrated Edition was created specifically for the ZX Spectrum 128K, allowing the game to feature considerably more illustrations and atmosphere than the original 48K edition.

The game is designed to be viewed in black and white. The Spectrum's colour palette is transformed into different levels of brightness, creating detailed greyscale illustrations.

For the intended visual experience, play the game on a monochrome display or use a black-and-white display setting in your emulator.

THE ADVENTURE

Explore the world, interact with its inhabitants, discover clues and work out what to do next.

There is no list of predefined actions you must follow. You communicate with the game by typing commands, experimenting with different ways of interacting with the world.

The adventure also unfolds through time, with events and characters changing as the story progresses.

Buy, here

Source:https://giadacu.itch.io/dracula-illustrated-edition

STACKER -ZX Spectrum-

 by Animated Alex


STACKER is a game for ZX Spectrum!

Avoid the scrolling platforms and place two boxes in the gaps at the top of the screen by the timer, two boxes successfully delivered will be stacked in the holding area. Stack the holding area to the top to complete the game. Beat the timer!  Collect  the dots to gain a time bonus.


Download, here

Source:https://animatedal.itch.io/stacker

Iowa Jack and the Crystals of Chaos (Commodore Plus 4)

 by rickyderocher

Iowa Jack and the Crystals of Chaos (Commodore Plus 4)

Iowa Jack and the Crystals of Chaos is a game for Commodore Plus 4

Take on the role of Iowa Jack - adventurer, tomb raider and pilot for hire - and head off in search of a legendary treasure in this old school text adventure game.

Use simple two word commands like “GET SHOVEL” or “USE WHIP”. Type HELP at any time for a list of verbs.  

This is a nice adventure in that there are no deaths or dead ends (soft locks). This is an easy game overall, so it’s perfect for newcomers to the genre, or advanced players who want a quick adventure break. 

Download, here

Source:https://rickyderocher.itch.io/iowa-jack-and-the-crystals-of-chaos-commodore-plus-4

LADDER MADNESS -ZX Spectrum-

 by PATH0 Gaming


Ladder Madness is a fast-paced arcade platform game for the ZX Spectrum 128K, inspired by the immediacy and challenge of classic 8-bit arcade games.


Que PATH0 Gaming es un desarrollador de juegos para ZX Spectrum, que va a más, era sabido por todos. Y así lo confirma el hecho de que, ahora, podamos disfrutar de su mejor lanzamiento hasta la fecha: LADDER MADNESS.

El título es toda una oda a los clásicos arcades de la época primigenia cuando lo que primaba era la jugabilidad, el ingenio y el buen hacer sobre gráficos y efectos visuales potentes.

Os podemos asegurar que este videojuego, en sus 16 niveles, es enfermizo y pondrá a prueba vuestras habilidades y reflejos.

Podéis descargarlo, aquí

Fuente: https://path0games.itch.io/ladder-madness

MAZINGER Z (SEGA Mega Drive/Genesis)

 by NK/Soft


Mazinger Z

What if Mazinger Z had been released for the Cassette Vision in 1981?

About

The Cassette Vision was an early cartridge-based home video game console released by Epoch in Japan in 1981.

It became one of Japan's popular home video game systems in the years before the arrival of Nintendo's Family Computer (NES).

On a sudden whim, I decided to create Mazinger Z based on a simple idea:

"What if a Mazinger Z game had been released for the Cassette Vision back then?"

The game is designed to capture the simple gameplay and limited visual style of early home video games.

I hope you enjoy this little tribute to the classic era of Japanese gaming.

Download, here

Source:https://warasibe1192.itch.io/mazinger-z

Barbarian Saga: The Beastmaster -STEAM-

 


Un clásico Metroidvania de acción en 2D dibujado a mano ¡Es hora de vengarse! Usa tus habilidades de Beastmaster para dar rienda suelta a la bestia que llevas dentro, lucha con tu espada devoradora de corazones y acaba con la amenaza que se cierne sobre Arborea, tú decides el final.


Source: STEAM

Alien Assault II for Sega 32X

 by Haroldo-ok


Alien Assault II — Sega 32X port


A Sega 32X port of Alien Assault II, the 1997 MS-DOS top-down shooter by Johan Peitz / Crowfoot Software (freeware, released with source). All four levels, the aliens, the weapons, the store, the level computers and the briefings are here, running on real 32X hardware expectations and verified end-to-end in the PicoDrive emulator. 

Github repo: https://github.com/haroldo-ok/alien-assault-2-32x/

Download, here

Source: https://haroldo-ok.itch.io/alien-assault-ii-32x


PiglyFlag (ZX Spectrum)

 by Retrosouls


Retrosouls is a fantastic team developed games for ZX Spectrum!

Now comes the brilliant PiglyFlag in monochrome without the color that characterizes them.

Enjoy it!

What do you think happens to your favorite game characters when you turn off your computer? They surely miss you terribly, all alone in the dark.

Your task is to push the frightened piglet to the level exit while avoiding encounters with the treacherous Brymlis!

Download, here

Source: https://retrosouls.itch.io/piglyflag

Project Galaxy for Sega Master System

 by Haroldo-ok


Project Galaxy — Sega Master System port


A port of Project Galaxy (a Kaboom.js vertical shoot-em-up by @mths_dev, pixel art by @mths_dev and @breelbo) to the Sega Master System, written in C with devkitSMS

Github repo: https://github.com/haroldo-ok/project-galaxy-sms

Download, here

Source:https://haroldo-ok.itch.io/project-galaxy-sms

SYNTAX ERROR: The 8-Bit Alliance -ZX Spectrum-

 


Autor: Carlos Games

“Año 1977. Un algoritmo moderno llamado SofIA despierta con una directiva: erradicar el código antiguo y optimizar el multiverso digital bajo un único estándar estéril. Para SofIA, los 128 bytes de RAM y los gráficos planos del Atari 2600 no eran más que código basura.”

Este juego participa en el Concurso Bytemaniacos.

Fuente:https://bytemaniacos.com/web/?page_id=4293

KRYPTO GAME -ZX Spectrum-

by Micky Adler


KRYPTO GAME is a game for ZX Spectrum.

A version of the classic KRYPTO mathematical card game for the ZX Spectrum 48K, written in Pascal using the PASTA80 compiler.


Download, here

Source: https://micky-adler.itch.io/krypto-game

Empire 64 -C64-

 by rickyderocher


Empire 64 

Original 128 Program

by Cleve M. Blakemore

Enhanced by Richard J. Derocher

Text by Cleve M. Blakemore

 

[Richard's Preface:] This game was originally a C128 type-in program from the October 1987 issue of Ahoy magazine. It has now been converted to the 64 and slightly enhanced with new font and music plus a special winning screen. The option to select how much money that you begin with has been added as well. Choose from the default $500 all the way up to $10,000. Here's the original instructions for the game as they appeared in the magazine.

The setting for the game is a map of the world of Empire, a fantasy never-never land. This map contains the kingdoms of eight different warring factions. You will be in the middle of this war and attempt to profit from it, because you are a traveling merchant.

The goal of the game is acquire 100% of the Empire within one year. Each kingdom owns a separate portion of the Empire, and you will attempt to buy out their land shares with profits you'll make wheeling and dealing in the various population centers.

Download, here

Source:https://rickyderocher.itch.io/empire-64

Paintball (ZX Spectrum Next)

 by Sherk128


Paintball is a game for ZX Spectrum NEXT!

This is a fast-paced top-down arcade game. Choose one of five arenas, grab the flag in the middle of the field and carry it back to your cyan base. Two computer-controlled opponents are trying to take the same flag to their magenta base.

Game rules

  • A team scores by carrying the flag to its own base.
  • The first team to score three points wins the match.
  • Tagging an opponent does not score a point. A tagged character returns to play after a short delay.
  • A tagged flag carrier drops the flag where they were hit.
  • The edge indicator points towards the flag, and its colour identifies the current carrier.
  • Your magazine holds six paintballs and reloads automatically when empty.
  • You have three paint grenades per match. Each grenade tags players in a larger area.
  • The tactical sprint uses energy, which gradually recharges.
  • The golden shield refills sprint energy and protects you from hits for five seconds. It respawns later.
Download, here

Castlevania: Symphony Of Horrors -PC-

A reimagining of Simon's Quest using 8 bit NES style sprites with many quality of life improvements!


A love letter to the early series, Castlevania - Symphony Of Horrors is a fan made, non-profit, free to play PC game made by First Serve Gaming where you take control of Simon Belmont. The game is a recreation of Castlevania 2: Simon's Quest made by Konami in 1987. Symphony Of Horrors features an expanded world from the original, with new locations, larger areas, more enemies, more bosses, more items to collect and a larger journey then ever before!

Castlevania: Symphony Of Horrors -PC-

Symphony Of Horrors features a real time day/night cycle with modern 3D lighting over 2D 8 bit pixel art for a beautiful contrast that keep the gothic style of the original game while enhancing the atmosphere and mood of the game. Night time means more dread than ever as you'll need to rely on light sources that guide your way in the darkness. 

The original open world design of Simon's Quest has been heavily expanded on with new larger map zones of unique and interesting places throughout Transylvania. You'll need to gather information and speak to the locals in order to find your way.

Search for the remains of Count Dracula in order to rid the land of his curse. Each collected part has unique abilities that you can use to help your quest. More items and weapons were added as well to assist fighting the creatures of the night.

This game is a fan project and is not intended for profit. All rights and ownership belong to Konami. 

As a learning experience for programming with Unreal Engine, this game will always be absolutely non profit, zero monetization, and free of charge. Any unauthorized distribution or posts that attempt to charge for this are breaking the law.

The game is completed, but new versions with bug fixes, polish and new features will be available as time goes on. Thank you so much for stopping by and checking it out!

Download, here

Source:https://relic1882.itch.io/castlevania-symphony-of-horrors

Another World Intro for ZX Spectrum

 Unas intros, para ZX Spectrum... Alucinantes!

Another World Intro for ZX Spectrum

Hemos descubierto, en un canal de YouTube, una serie de intros relacionadas con el clásico videojuego Another World de Delphine Software, que no os van a dejar indiferente.

De momento, no hay mucha información sobre las descargas ni si el autor desarrollará un juego al respecto...

De verdad, no queremos ser cansinos, pero son unas mini "películas" alucinantes y que exprimen al máximo las capacidades del Spectrum.

¡Miradlo!

Fuente:https://www.youtube.com/watch?v=yZXxIuvDDsc

RAZING CORE -SEGA Master System-

 by BAD COMPUTER


Razing Core is a vertically scrolling shoot 'em up for the SEGA Master System and Mark III console.

On a routine deep-space mission the Horizon encounters an unknown object, the Core. Without warning it pulls the Horizon into its slipstream at light speed and heads for Earth.

You are about to drop out of hyperspace into a war zone.

With the Horizon's firepower and the Core's unexpected aid at your disposal, you must destroy the invading alien armada to save humanity.

Features:

  • 7 stages across the solar system
  • Upgradable primary, secondary and Core weapons
  • Burst Charge weapon with 5 charge levels
  • Screen-filling bosses and multiple mid bosses
  • Boss checkpoints and infinite continues
  • Printable manual with illustrated cover
  • Stage 1 demo available

RAZING CORE -SEGA Master System-

A physical release is planned for 2027.

Video:


Buy, here

Source: https://badcomputer0.itch.io/razing-core



JACKPOT 100 - ZX Spectrum & ZX81

 by Animated Alex


Animated Alex: "As seen on the recent YouTube live stream here are the downloads for the fruit machine style game, it's had a name change it's now called JACKPOT 100, plus i've added a bonus spin on the centre wheel, and a little bit of UDGs introduced to the ZX Spectrum version, it is what it is nothing spectacular it was more of a BASIC programming exercise as explained on the live stream".

ZX Spectrum version and ZX81 version available for download.

Download, here

Source:https://animatedal.itch.io/jackpot-100

Leptir -C64-

 by Moonknight313


Leptir is a game for C64!

This is inspired by a failed Kickstarter game featuring a beautiful game, where you played as a bird, helping other birds to avoid being hit by planes.

In Leptir, you are a butterfly trying to avoid being eaten by predators, and helping other smaller butterflies to evade the same "evil" predators. Along the ride you can collect hearts and leafes. Rainbows will give you extra rolls, that helps you evade attacks.  

Download, here

Source: https://moonknight313.itch.io/leptir

GentleOS, el sistema operativo actual capaz de traer de vuelta ordenadores y portátiles incluso de los años 80 y hacerlos 100% operativos en 2026

 


GentleOS, el sistema de código open source para rescatar ordenadores de los 80 y 90 que revive PC de 16 y 32 bits: requisitos y aplicaciones retro disponibles.

La mayoría de sistemas operativos actuales exigen procesadores avanzados y varios GB de memoria RAM, pero GentleOS sigue una dirección completamente diferente y se une a las mejores distros ligeras

Seguro que dispones de algún PC, por casa, que podrías intentar revivir...

Este proyecto de código abierto ha sido creado para funcionar en equipos de 32 bits que hoy forman parte de la historia de la informática, permitiendo que vuelvan a ser útiles sin necesidad de realizar modificaciones complejas.

Según los desarrolladores, puede ejecutarse con una CPU Intel i386, apenas 4 MB de memoria RAM y una pantalla VGA con resolución de 640 × 480 píxeles.

Fuente:https://computerhoy.20minutos.es/software/gentleos-sistema-operativo-actual-capaz-traer-vuelta-ordenadores-portatiles-incluso-los-anos-80-hacerlos-100-operativos-2026_7031426_0.html