by Studio Vetea
El resultado, es un divertido shooter del estilo run&gun, en un vistoso modo 0, que gustará a los fans del género.
Descarga, aquí
Fuente: https://vetea.itch.io/papi-commando-cpc-amstrad-cpc-64ko
by Studio Vetea
El resultado, es un divertido shooter del estilo run&gun, en un vistoso modo 0, que gustará a los fans del género.
Descarga, aquí
Fuente: https://vetea.itch.io/papi-commando-cpc-amstrad-cpc-64ko
A conversion of MSX Ping Pong to the ZX SPECTRUM NEXT by Matrixlyn
Source: https://matrixlyn.itch.io/ping-pong-next
The SEGA classic now ported to Neo Geo AES/MVS and Neo Geo CD by Teo Tormo
by Hermski
This game was coded with AI assistance. Garage Rush is a game for ZX Spectrum.
🚨 How Fast Can You Complete All 10 Levels?
There’s no time limit—but don’t let that fool you. If you’re quick enough, you can complete the entire game in just a couple of minutes.
Your goal is simple: beat all 10 levels as fast as possible.
Download, here
by DD Studios
BOLT – Escape from the Factory
A brand-new platform game for the Amstrad CPC, ZX Spectrum 128K and MSX.
BOLT is a little unicycle robot trapped in an old factory, and his battery is almost flat. To get out he has to find every energy cell scattered through the building, and the factory doesn't want to let him go.
Jump between platforms, climb ladders, dodge electric sparks and get past the factory's security machines across 20 interconnected rooms. Collect all 114 energy cells to charge BOLT up and escape.
Download, here
by jungsi
FUSE RUNNER is a brand-new arcade game for the Sinclair QL, written entirely in 68000 assembler. Collect all the bombs before the enemies get you! After the first bomb another one lights up – grab the lit bombs in the right order for a big bonus at the end of the round.
by Someone
Guide the prince through the castle's 100 rooms, collecting keys to open doors and avoiding hazards and enemies, to rescue the princess.
Loukoumas is a game for ZX Spectrum.
This game is a port fo CPC game Loukoumas and it is the author's debut on the Spectrum.
It is a quarter past three in the morning in Mrs Evdokia's flat in Kypseli. Everybody is asleep. Everybody except one.
**Loukoumas** — a plump, overweight European Shorthair with short legs, enormous eyes and an unappeasable love of cured meats — has been woken by a rumble in his own stomach. Mrs Evdokia has put him on a diet, and the house is no longer his: a robot vacuum patrols the floors all night, and her canary, the **Tweety-Boxer**, has the run of every room.
Loukoumas starts in the basement with one intention: to climb all the way up to the kitchen and open the big two-door Pitsos.
**And he finds it empty.** Now, it is morning...
The last one, the big one, went to school in the lunchbox of **Myrto**, Mrs Evdokia's granddaughter. Outside, the school bus is starting its engine.
From there it stops being a raid and becomes a chase, and it lasts another nineteen rooms: out through the back yard, across the neighbourhood, through the whole school, into the vet's — and home over the rooftops and down the chimney into his own fireplace, where Myrto has left him a bowl of milk.
Download, here
by Revive8bit
Galaga es un videojuego matamarcianos creado en 1981 por la empresa Namco. Fue diseñado como el sucesor del Galaxian (1979).
Descarga, aquí
Fuente: https://itch.io/queue/c/337835/itchy2s-collection?game_id=5078681&password=
by Mjnurney
YOUR MISSION
Each level ends at an EXIT in its very last screen: a hatch down from the
infirmary, then ladders up and out. Climb the final ladder in the
cemetery to escape.
On the way, walk up to each survivor to save them: Nurse Ellen Hayes,
Father Tom Reilly and Sister Agnes Morrow. They have all been
bitten. The nurse turns after 5 minutes, the priest after 10 and anyone
left after 20 - and a survivor who has turned is one of them until you put
them down.
Watch the clock on the status panel.
Buy, here
Go 9x9 is a board game implementation for a home computer, featuring a 9x9 variant of the Go board game. The artificial intelligence uses a Monte Carlo tree search combined with various optimizations, including RAVE, local tactical analysis, and pattern-based evaluation. Pattern recognition is trained on a large set of positions evaluated by KataGo. The AI performs around 150 simulated games before each move and uses the outcomes to choose the next action.
The game includes an opening library of 300 positions, features for area scoring with komi, positional superko, and supports two-player mode. It provides options for setting move duration from 10 to 60 seconds and handicaps from 2 to 5 stones. Dead stones are estimated, territory is displayed, and final score is counted at the end. All functionality is implemented in Z80 assembly within a 48K memory constraint.
This program was developed by LAWLORD and released in 2026.
Source:https://zxart.ee/prod/604970
by rickyderocher
(Amiga - OCS / ECS - at least 1.5 MEG / 68000 minimum - 2 MEG+ / 68020+ recommended)
Here is an AI assisted conversion of the original DOS Wing Commander: Secret Missions Disk to the Amiga. Select START SECRET MISSIONS from the menu to start this new campaign.
Bugs fixed:
There are hooks in the code to access both Secret Missions Disks (1+2) – which both were never officially converted to the Amiga.
Future conversion possibilities include adding the Secret Missions for the CD32 version and Secret Missions 2.
Download, here
Source:https://rickyderocher.itch.io/wing-commander-secret-missions-amiga
A Neo Geo port of the original Data East arcade classic by Teo Tormo
Detroit needs a hero
Have fun with Data East’s RoboCop, a late-’80s arcade classic. Thanks to AI, it was able to port all of its code so it runs natively on SNK Neo Geo AES and Neo Geo CD consoles, as well as on the Neo Geo MVS arcade system.
Gauntlet like action game by Nathan
Again and again, the vaults of Wizerior devour hundreds of adventurous companions who descend into them in search of fame, gold and adventure. But what happened to the others doesn't have to happen to you, does it?
Accept the challenge and face the dangers! Surely, a few starving monsters are no obstacle for you!
Wizerior is a Gauntlet-like action game for two players playing simultaneously.
The game was originally published by Markt & Technik in Germany in 1988 on floppy disk.
Download, here
by Mjnurney
Can you run the country better than Boris or Lizz ? Well, have a go!
Run the country and manage the economy but beware. falling behind in the polls, and the cabinet will vote you out!
Buy, here
by zxoblo
Cararterísticas:
Port from Amstrad PCW for Amstrad PCW16 by EnriqueGGalvez
-Port from Amstrad PCW 8256 to Amstrad PCW16
Batman is a 1986 isometric action-adventure game by Ocean Software for the Amstrad PCW.
Download, here
by sherk128
A fast-paced arcade boxing game for the ZX Spectrum Next. Step into the ring, challenge the computer or a friend, and make every punch count.
by kirby2000
You're a ghost. You have a soap bubble. Somehow you need to get it through all 35 halls of a castle full of candles, spikes, fans and other things that would love to pop it. You can't touch the bubble, so you blow it along.
It sounds simple. Then a fan sends the bubble somewhere you really didn't want it to go.
This is a fan conversion of the Game Boy version of Bubble Ghost for the ZX Spectrum 128K, +2, +2A and +3.
Download, here
Source: https://kirby2000.itch.io/bubble-ghost-zx-spectrum-128k
Action-Adventure Game
Time Gal is an action-adventure game developed and published by D.T.A. Software Studio for the SAM Coupé. The story follows the protagonist as she travels through various historical eras to prevent disruptions in the timeline. The narrative presents scenarios in different settings, with challenges tied to each era's context.
The game involves sequential progression, where the player must respond to ongoing hazards and obstacles presented in each scenario. The visual style and events are modeled after animated adventure formats, and the core activity centers on quick reactions and timing to advance the story. The overall structure aligns with interactive movie and quick-time event genres.
Each level of the game is framed within a unique time period, introducing new challenges linked to that era. The program does not feature complex inventory or exploration mechanics. Instead, its primary focus remains on progressing through the predetermined narrative, with outcomes influenced by the player's reactions to evolving situations.
Source: https://zxart.ee/prod/604890
by Teo Tormo
Port developed by Teo Tormo with the help of Codex AI.
New remixed CDDA soundtrack created by Teo Tormo using Suno.
Artwork by Teo Tormo.
The first track retains the Neo Geo fanfare.
Download, here
Source: https://teo-tormo.itch.io/super-dodge-ball-for-neo-geo-cd
by CordySmith
Doom Spectrum 128 is an AI assisted port of Kweepa's excellent Commodore 64 Doom demake to the Spectrum 128k.
Play through all 8 levels of Shareware Doom. Built for the Spectrum 128 family and compatibles, but plays nicely with accelerated Z80 CPUs.
Sourcecode
Github: https://github.com/CordySmith/DoomSpectrum128k
Download, here
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