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Phoenix (24/32K Vic-20)

 by Milasoft


The Phoenix armada is closing in on Earth, and you are its last line of defense. Take control of your ship and battle through five increasingly dangerous attack waves before the invaders reach the planet. The first two waves consist of fast-moving scouts, followed by two waves of powerful alien soldiers. Survive them all and you’ll earn the chance to face the massive Phoenix mothership and save humanity.

Phoenix features three distinct battle scenarios spread across five stages. The opening stages pit you against small, agile space birds that attack in diving formations. The next two stages introduce larger, more dangerous falcon-like enemies with tougher attack patterns. The fifth and final stage is an all-out assault on the mothership itself. Your ship can fire upward at approaching enemies and activate a temporary defensive shield capable of destroying birds that come into contact with it.

100% machine language - We don't do BASIC.
Sound effects / Joystick or Keyboard / 5 Levels
C64 Studio source code included.

Download, here

Bug-Eyes (Icon) -Game Boy Color-

A remake of the original ZX Spectrum game by László Rajcsányi


Beware of the Bug-eyes…As the enemy spacecraft closes in on earth set to wipe out all civilisation and rule the galaxy…the call goes out for Agent Starman. Only you can secretly enter the alien ship. Only you can bravely encounter and outwit the ten well guarded levels that lead to the centre of the ship and only you can destroy the power generator that is homed in on Earth. Good Luck Agent Starman.


Download, here

Source: https://wls-hu.itch.io/bug-eyes


Westnorth's Warriors -PC-

 New RPG by Westnorth Computing ™


This game is a new project for PC that you can visit here:https://westnorth.itch.io/westnorts-warriors


Source:https://westnorth.itch.io/westnorts-warriors

SPOLOUS 2-PC-

 by suppon


This is a side-scrolling 2.5D shooting game.

By collecting capsules (items) that appear throughout the stages, the gauge displayed at the bottom of the screen will fill up.Once the gauge is filled, you can power up your ship by pressing the power-up button.


Evolved from the previous title "SPOLOUS," most characters and environments are now rendered using 3D polygons.The BGM is provided by professional sound creator Naoya Kamisaka, delivering an immersive and dynamic audio experience.Two new ships have been added, bringing the total number of playable ships to 14.

Video:


Download, here

Source:https://suppon.itch.io/spolous-ii

Space Rocks -Dragon 32/Tandy Coco-

 by Angua3


A small project for the Dragon 32 / Tandy Coco - Space Rocks is a totally original concept about shooting progressively smaller asteroids.

System Requirements:

16 Kilobytes of RAM

Download, here

Source: https://angua3.itch.io/space-rocks

Dracula – A ZX Spectrum Text Adventure (English/Italian) -ZX Spectrum-

 by giadacu


Dracula is a brand-new text adventure for the ZX Spectrum 48K, created to celebrate the 40th anniversary of the first DJ Soft releases.

Inspired by the best text adventures of the 1980s, the game features a sophisticated parser that supports natural commands and encourages exploration, experimentation, and puzzle solving in the classic tradition of the genre.

Step into a dark Gothic world filled with mysteries, hidden dangers, and challenging puzzles. Every location has been carefully designed to recreate the atmosphere of the golden age of interactive fiction while taking advantage of a modern parser.

Download, here

Source:https://giadacu.itch.io/dracula

Kastlevania Cicle of Hugh -PC-

 by R.A. Dragan


Kastlevania Cicle of Hugh es un Castlevania fan-game multijugador cooperativo para windows (desarrollado con Game Maker Studio 1.4 en un equipo de dos (2) personas y) basado en Castlevania Circle of the Moon.

Kastlevania Cicle of Hugh -PC-

El juego no ofrece la posibilidad de jugar con Morris Baldwin, pero sigue siendo una excelente opción  para los seguidores de la saga Castlevania, muy valorada por la comunidad.

Descarga, aquí

Fuente:https://r-a-dagran.itch.io/kastlevania-cicle-of-hugh

PackRat -Atari 2600-

 by neogames


Aliens have invaded the Atari Universe and taken some of your favorite  Atari videogame characters. You are PACK RAT and your mission is to recover the game characters and save the Atari Universe.

You must collect Nine Character Icons to uncover the Key from the Boss Alien. Once you recover the key you have saved that Character and returned them to the Atari Universe. No time to rest, there are more Characters to save.

Can you save all the Atari Characters?? Can you name what games they are from??

Buy, here

Source:https://neogames.itch.io/pack-rat-atari-2600

Tyrian for Sega 32X

 by Haroldo-ok


Tyrian 32X — Complete Episode I


A native Sega 32X adaptation of Tyrian 2.1 Episode I, built from the OpenTyrian source/format reference and locally converted Tyrian 2.1 data. 

Github repo: https://github.com/haroldo-ok/noudar-32x

The output is a real .32x cartridge image for the Master SH-2, not an SDL cross-compile. It uses the 32X 8-bit packed-pixel framebuffer, ROM-resident converted data, fixed entity pools, a resident 68000 controller service, and interrupt-fed PWM sound.

Download, here

Source:https://haroldo-ok.itch.io/tyrian-32x

Rally-X -Commodore Amiga-

 by jotd666


Port of Namco's Rally-X for amiga

There are 2 versions: AGA and ECS. AGA respects the original colors, whereas ECS version

has to reduce colors but it's barely noticeable.

Credits:

- jotd: Z80 reverse-engineering, 68000 transcode, graphics conversion

  sound conversion for the Amiga.

- no9: music

- PascalDe73: icons

- Namco: original game

Download, here

Source: https://jotd666.itch.io/rally-x

El Golpe GX -Amstrad CPC y GX4000-

¡Da 'el palo' al Banco de España y vive 'a cuerpo de rey' el resto de tu vida! by ShaCPC


EL GOLPE GX (Amstrad CPC / GX4000)

El Golpe GX es una adaptación optimizada, para Amstrad CPC y GX4000, del juego clásico en lenguaje basic publicado originalmente como listado en el número 22 de la revista MEGAOCIO en 1991 (Altea Soft), obra de Juan M. Ronda Camus.

En este dinámico arcade de laberintos en MODE 0, te sitúa en la piel de un astuto caco en el golpe de su vida. Tu misión: saquear 5 cámaras acorazadas del Banco Nacional cargadas de bolsas de botín antes de que te atrape el implacable vigilante de seguridad o te quedes completamente sin aire.

Descarga, aquí

Fuente:https://itch.io/queue/c/337835/itchy2s-collection?game_id=4817430&password=

Load "" Runner -PC-

Lode Runner, but with an infinite number of levels by Stephen Smith


A clone of Lode Runner but with randomly generated levels.  There's an infinite number of them!

OBJECTIVE

Collect all the keys to progress onto the next level.  Avoid the enemies.  You can dig holes for them to fall into.

FEATURES

  • The game will tell you if a map is no longer completable, if for example you've fallen down the map and can't get back up to collect a key.  Press R to restart a level.
  • If you're stuck on a level, press H to be shown a route, and then cover your face in shame.
  • If a level is impossible to complete (usually only because an enemy is blocking the way and won't move) press X to create a new map.
  • If you're a nerd and know what A* is, press P to see the A* map.
Download, here

Alien Smash -NES-

Classic Arcade Shooter For The NES by RGB Entertainment


Russell has been sent on a suicide mission.

An alien invasion is raining destruction from the sky, and Russell is the last pilot willing to take the fight directly to them. Climb into your jet, blast as many aliens out of the sky as you can, grab powerful upgrades, and hold the line for as long as possible.

But don't expect to win.

The invasion never ends. The aliens only get faster.

Survive. Shoot. Score.

Buy, here

Source:https://retrobrogaming.itch.io/alien-smash

A Day at the Races -C64-

A horse racing simulator by stacbats


A Day at the Races is a straightforward horse‑racing simulation designed with a classic retro feel. Your objective is simple: study the runners, place your bets, and progress through the racing calendar until you earn enough to qualify for the Main Event.

Each horse has its own form, preferred turf conditions, and racing tendencies. Choosing the right contender requires attention and judgement, though an element of unpredictability ensures no two races feel the same.

Please note:  this is an early beta release.

Download, here

Source:https://stacbats.itch.io/a-day-at-the-races

Basilisco de Roko -ZX Spectrum-

 Puzzle game by RetroSótano


Otro juego más, de RetroSótano, perteneciente a su saga Basilisco para el ZX Spectrum.


Basilisco de Roko es un juego, mezcla de puzzle y algo de plataformas, de 24 pantallas en el cual, para avanzar, vas a necesitar ingenio y memoria. El objetivo principal es averiguar cómo abrir las puertas y acceder a ellas para poder conseguir los diferentes objetos.

Necesitarás conseguir 9 objetos clave repartidos por las 24 pantallas para poder abrir la última puerta y derrotar al boss final.

Música: Sergey Kosov y Pedro Pimenta

FX: shiru8bit

Diseño Gráfico y de Puzzles: RetroSótano (Javier de Austria)

Desarrollado con el ZX Game Maker.

Descarga, aquí

Fuente: https://retrosotano.itch.io/basilisco-de-roko

El último cargador de cinta ZX -ZX Spectrum-

 by Isaías


El último cargador ZX es una aventura de texto, por opciones, para el ZX Spectrum.

En este caso, el amigo Isaías ha realizado el port, a ZX Spectrum, de su título El último cargador de cinta.


La trama va muy con la softografía del autor, tiene mucha "guasa": Eres C64milo y tienes que salvar el mundo de la mafia del C64 que domina el mundo mundial.

History: Isaías Díaz Toledano

Tester: Andablus

Make with Zx Story flow from Juntelart  

Descarga, aqui

Fuente:https://isaiasdiaz.itch.io/cm64zx

DON COSME Y EL LABERINTO -ZX Spectrum-

 by Chungo de los Billares


Otro juego, más, de la Saga Cosme para ZX Spectrum y desarrollado con el motor Foko.


Esta vez, Don Cosme anda perdido en un laberinto en el cual debe encontrar unos trofeos.

Descarga, aquí

Fuente:https://chungo-de-los-billares.itch.io/don-cosme-y-el-laberinto

EyedBall (C64)

 by LC-Games


EyedBall is a game for Commodore 64.

The full version of the game will be released soon. In the meantime, you can try a demo directly online at https://lc-games.vercel.app

Plus, if you love a challenge, you can also play other C64 games on the site (both LC-Games and others) and try to beat the high scores set by other players. With a quick registration, you can leave your mark in global history!

Download, here

Source:https://lowcarb.itch.io/eyedball-c64

Armalyte: The Remake (PC)

A remake of the classic C64 shoot 'em up by Thalamus


THE FAST LANE TO HELL...

Two hundred years ago war broke out between the H'Siffian Khanate and the Terran Empire, after it was proven the H'siffians were responsible for acts of piracy.  Earth finally won after 50 years of conflict.  Things were in a mess, but out of the ashes  ARMALYTE INDUSTRIES emerged and seized power.

Five years ago, a space patrol stumbled into appeared to be an abandoned H'siffian research outpost.  Armalyte Industries established a research base on the ruins of the old H'siffian outpost where scientists were accompanied by only a token force of light armour because H'siffian resistance was low.


Four months ago Armalyte industries received a message that the scientists were on the verge of a massive breakthrough, but shortly afterwards all contact was lost with the outpost. Communications haven't been re-established since, and no patrol can get near the place.  This suggests the outpost has been overrun by invading forces.

According to transmissions received just before the loss of contact, the H'siffians had made a similar breakthrough to that of AI's scientists.  They had discovered a power source of near-infinite potential, but they weren't ready to tap the source. AI have decided to hire independent fighting forces to disguise their military involvement - for such risky manoeuvres would surely alert their clients around the galaxy and seriously damage their business reputation.

Your mission is enter H'siffian controlled space and reclaim the outpost.  According to intelligence, much of the surrounding  area of space is under H'siffian control;  be careful out there!

The H'siffians, utilising the resources at the base have an almost limitless supply of ships and   firepower far more advanced than our own.  To counter this we can equip you with state-of-the-art weaponry and the very latest in military transport. We will be on hand to ferry replacement craft although your ships are expensive and supply is short.

To get the ship into H'siffian controlled space, it has to be stripped of all heavy weaponry.  But throughout the deep space battlefield there are munition pods (crystal-like formations in space) to collect. These provide the ship with a massive energy surge activating the inner-built shield rendering you invulnerable for a while.  

Download, here

Source: https://thalamusdigital.itch.io/armalyte-remake


Postman Pat's Trail Game (Longman) -Game Boy Color-

A remake of the original ZX Spectrum game by László Rajcsányi


Trail game for 4- to 6-year-olds.

Here is a delightfully simple yet fascinating game, based on the ever-popular BBC-TV character, that will help to encourage the development of your child’s problem-solving skills, sence of direction and manual coordination, while keeping him or her thoroughly absorbed and entertained.

The wizardry of modern computer technology transports your child to the colourful world of Greendale where he/she will help Postman Pat track down friends and animals from the village who need his assistance. Follow the trail left by Mrs Hubbard’s bicycle, Peter Fogg’s tractor or Sam Waldron’s van, or the footprints of Postman Pat’s cat Jess or George Lancaster’s bull. But watch out carefully, because bumping into things loses points!

Download, here

Source:https://wls-hu.itch.io/postman-pats-trail-game

KENNEDY APPROACH -ColecoVision-

 by Electric Dreams


KENNEDY APPROACH is a ColecoVision homebrew adaptation of the classic 1985 MicroProse title originally designed by Andy HOLLIS for the C64 and Atari 800 computers.

This version is still under development !

Kennedy Approach 

You are an air traffic controller. Your job: guide incoming and departing aircraft to a safe landing or a proper sector exit — without crashing them, losing them, or racking up too much delay.

This build is a first test zone. It covers the core mechanics of the game; more will come later (aircraft types, holding patterns, other airports...).

Download, here

Source: https://itch.io/queue/c/337835/itchy2s-collection?game_id=4902762&password=

Gun Crank (for Playdate)

 by NoncorporateRat


Made by NoncorporateRat

Purchase on Playdate Catalog

This is an old-school wave shooter inspired by the Sega Mega Drive era. You don’t run or hide-you stand your ground and mow down enemies. The game uses the crank perfectly to control an 1862 Gatling-style gun, and honestly, it feels amazing on the Playdate.

Your main job is simple: survive intense waves of regular grunts to reach the level's boss.

Game Features:

  • Action-packed levels with challenging and unique boss fights.
  • Upgrade system for your character and weapons to change your tactics as you progress.
  • Endless Mode available immediately to compete for top scores!

A solid, skill-based action game offering 3–6 hours of gameplay to earn every single TrophyCase achievement, plus Endless Mode for infinite high-score competition!

Buy, here

Source:https://noncorporaterat.itch.io/guncrankplaydate