by bleote
Download, here
by bleote
Download, here
by Hanyic.Robert
ROB-MAN: The Ultimate C64 Arcade Challenge
Double the Players, Double the Panic!
Think you've mastered the maze? Think again. ROB-MAN is a ground-up Commodore 64 reconstruction of the arcade classic, written entirely in 100% Assembly, pushing the VIC-II chip to its absolute limits.
What makes ROB-MAN different?
🚀 Simultaneous 2-Player Co-op: No more waiting for your turn! Two players can clear the maze together in real-time. Work as a team to survive, or compete for the high score!
Buy, here
Source: https://hanyicrobert.itch.io/rob-man-the-ultimate-c64-arcade-challenge
by Marc Vittorini
Text adventures inspired by TV series:
| SPACE: 1999 | LOST | THE PRISONER | A-TEAM | THE X-FILES | 24 |
Each game will transport you into iconic television worlds, testing you with challenges that require wit and attention to detail. Whether you find yourself lost on a mysterious island, aboard a drifting moonbase, or in a race against time to thwart a global threat, your only weapon will be your mind (and a few well-placed commands).
Buy, here
Source:https://marc-vittorini.itch.io/six-tv-series-text-adventures
by ZXAMAZE
Moritz at the Tea Party ....
Here comes a little easter egg:
it happened. The addictive browsergame made by Lobo was converted to the ZX Spectrum.
In the speccy version you can not only push the ingredient to the cup of the Mad Hatter, you also can throw the ingredient away (with the left key). Still no easy task!
Get your rank :-)
by Animated Alex
A game of aiming precision, achieve status as an honoured warrior by destroying as many Aircraft carriers as possible, aim at their gun turrets, a heroic death completes the mission!
Download, here
This is a Godot remake of the 16bits game area
Sprites come from the Amiga version of the game
Gameplay improved. Background modern or original.
Music and SFX at the same time
Video:
Play, here
[ 15th Edition of the BASIC 10 Liner Contest ]
---- Description of this disk
This is a compilation disk featuring the MSX entries for the contest.
The full set of files, including detailed descriptions for each entry, can be downloaded from the contest website: "http://www.basic10liner.com/".
There are many wonderful works included. Please take a look at the contest as a whole.
Download, here
Source:https://bunsen.itch.io/compilation-disk-2026-msx-by-kaido-kotoni
by Carlos Games
Un beso… y después, el silencio.
El Último Beso es un comic, una ilustración retro diseñada para ZX Spectrum (utilizando solo imágenes en formato .SCR), donde cada píxel cuenta una historia. Con una estética 8-bit auténtica y una paleta cuidadosamente optimizada, esta pieza transforma una escena cotidiana en un golpe emocional, el último beso, un beso triste, el beso que no dimos.
by Carlos Games
Un libro visual en estilo ZX Spectrum sobre el eco de lo vivido.
Una habitación. Una sábana arrugada. Una grabadora sin cinta. Este libro es un recorrido por los restos emocionales que persisten cuando todo parece haber desaparecido. Cada página combina imágenes en estilo ZX Spectrum con fragmentos breves que exploran el silencio, la memoria y el eco que no se apaga.
No hay salida clara. Solo objetos, restos, fragmentos de algo que ya no está. Pero lo que queda… se transforma.
Descarga, aquí
A new World Cup edition of Kevin Toms' timeless classic Spectrum game "Football Manager". Built with Kevin fully involved.
Choose from 48 teams, select your squad from over 1,000 players and try to win the greatest tournament in football. All in that classic 1982 style.
This is the release version which now includes all 48 teams, as well as the 128k version. With the 48k version you have to reload the tournament builder if you want to use a different team due to memory constraints.
The 128k version allows you to go back and choose a different team without a reset, and has additional sound effects.
Download, here
by lunoka
First test on the level 1 shows it would be very difficult to adapt the sprites ( they are quite large ) and a super deformed solution could be done but would need a complete revamp of the graphics, quite a lot of work to do ^^;
On the bright side, a GameGear port could be more doable since the screen is far smaller and sprites proportions tend to be better (confirmed with a Valis 3 demo test I made earlier)".
Download, here
by Carlos Games
Descarga, aquí
Made by Another World Software'96
Release by Smash Hackers Band'97
by Ko-Ko
Welcome to Big Little Lies, a brand new reflex mini-game for the beloved Commodore 64.
These two lie for a living: the moment they open their mouths, a lie comes out. Your mission? Catch them in the act as fast as you can!
Download, here
by dave18
Both machines have quite similar capabilities. The SMS has slightly more tile data space available but as it has to share it with sprites a bit of rearranging can get over this. The main feature the SMS has that is difficult to recreate is that on the SMS sprite priority can be set on a tile by tile basis. Options on the Next are either switching layer priorities using a the copper or to use Layer 2 as a second playfield. On Astro Warrior this only affects the title screen (lasers appear both above and below spacecraft) but I decided it wasn't worth implementing this (lazy I know but the copper doesn't have enough horizontal resolution and adding a layer 2 was too much of a pain).
The gameplay is straight forward, move and shoot. It only uses a single fire button so should work with any joystick".
Download, here
Source:https://dave18.itch.io/astro-warrior-port-for-spectrum-next
Saddle Up and Drive es un juego de conducción isométrica donde puedes contrabandear, transportar mercancías o ayudar a la comunidad. Compite en carreras oficiales, ilegales o de demolición. Tú eliges, pero cuidado: la policía siempre acecha.
A lost NES homebrew prototype by Vectrex28
Take control of the latest model of EXO, the galaxy's strongest battle suit, in this flip-screen NES Metroidvania for NES.
by 8-bit Slasher
THIS FAN GAME IS FREE!
The original version of All Hell Unleashed, along with its codes and information, can be found HERE. Version 6.66 is an upgraded edition of the game.
• Alongside the main character, you can now play as Ash Williams (Evil Dead) and Jason Voorhees (Friday the 13th), each with their own unique intro and ending. The NSFW Disrobe code has been removed to make room for them.
• Face Regan from The Exorcist as a hidden boss and earn a secret weapon.
• The Infinite Health Cheat has been refined: no recoil and no more deaths from falling into gaps.
• On the Hellraiser stage, the Butterball Cenobite replaces the Chatter Beast.
• In Camp Blood Mode, victims now drop hearts and invincibility potions.
• New Ash Minigame! If Jason gets one, Ash deserves one too!
• Miscellaneous updates, including new codes in the Special Thanks & Prototype Testers screens, and a tweak to the SKELETAL Game Genie code.
Download, here
Guillem Caballé lideraba el primer espacio dedicado a videojuegos emitido en la televisión española
En los añorados años 90 (al menos para un servidor) el contenido audiovisual de videojuegos no estaba muy de moda, y de aquellas surgió un programa en RTVE, que fue pionero en muchos sentidos.
Estábamos a mediados de los 90 cuando se estrenó en el segundo canal de Televisión Española ‘Bit a bit’, un programa presentado por Luis Miguel Torrecillas, Ana Valeiras, Aitor Merino, Guillermo Caballé y Mauro Bravo, y que podemos volver a disfrutar hoy en día.
‘Bit a bit’ duraba alrededor de media hora y presentaba todo tipo de contenidos, desde listas de los juegos más vendidos hasta consejos de informática -hoy retroinformática, claro-, trucos para algunos de los videojuegos del momento y entrevistas con expertos.
Actualmente solo hay un episodio disponible, ese correspondiente a octubre de 1995, que desgraciadamente fue el último. Podemos disfrutarlo a través de este enlace.
Fuente: MERISTATION
by Toolkitman
Do you remember 1995 CARMAGHEDDON Game where you were a crazy driver killing the people over the street, now i have rebuilt for you this game but back in time in ATARI 2600, less blood less violence only fun!!!!!
Download, here
Editor simple inspirado en ZX Spectrum para crear y editar gráficos compatibles con formatos clásicos (.zxp, .scr) by Juntelart
Editor simple inspirado en ZX Spectrum para crear y editar gráficos compatibles con formatos clásicos (.zxp, .scr). ideal para juegos de nuestro ZX Spectrum.
.zxp y .scr..zxp para seguir editando..zxp o .scr sobre la ventana para abrirlos rápidamente..zxp y .scr..scr/.zxp..zxp o exporta PNG.Soporte para archivos .scr de 6912 bytes (6144 bitmap + 768 atributos) respetando el layout de memoria del Spectrum.
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