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THE CORE -ZX Spectrum-

 by Animated Alex


THE CORES is a Basic game for ZX Spectrum.

A nuclear reactor problem!

Shoot 10 radioactive gases to complete cooling requirement. 

Time is running out release the gas...

Download, here

Source:https://animatedal.itch.io/the-core

ALPHA JONG -C64-

 by cristiancubillos


SYNOPSIS: ALPHA JONG C64

ALPHA JONG is a fully authentic Alphanumeric Mahjong simulator developed natively in 100% Assembly for the legendary Commodore 64. Enjoy the classic Riichi mechanics without the language barrier as you compete against the AI in a desperate race to complete your 14-tile hand.


Download, here

CLUE PATROL Spectrum!

 by ready64


Clue Patrol is a game for ZX Spectrum.

An important case file has disappeared, and only a skilled detective can solve the mystery. Explore nine rooms around the police office using the full commands NORTH, SOUTH, EAST, and WEST.

Find the eight hidden letters needed to complete the word EVIDENCE. Each discovered letter is worth 100 points. You have three lives, but one room contains a dangerous handcuff trap. When it catches you, you lose a life and return to the detective office.

Download, here

Source: https://ready64.itch.io/clue-patrol-for-spectrum

"Heroquest Remix" for ZX Spectrum

Isometric dungeon crawler RPG game "Heroquest Remix" for ZX Spectrum with General Sound support by PLM


Heroquest Remix es una versión modificad del original para ejecutarse en un ZX Spectrum.


Sus características incluyen:

- 24 niveles.
- Sonido AY.
- Soporte bilingüe ruso e inglés.
- Compatibilidad con ratón.
- Música y efectos de sonido exclusivos para General Sound.
- Gráficos mejorados.


El clásico de tablero, ahora en tu Spectrum.

Descarga, aquí

Dungeon Lurker -Steam-

 


Ábrete paso a las profundidades de una mazmorra maldita en Dungeon Lurker, un roguelike de acción retro con un tono oscuro. Descubre un secreto siniestro relacionado con tu pasado mientras te sumerges en un mundo de horror tenebroso y combates brutales.

Este RPG tiene un pixel art excelente que retrotrerá a los jugadores a épocas gloriosas.

Fuente: STEAM

Rick Dangerous DX - NeoGeo / NeoGeo Cd

 by Z-Team


Rick Dangerous is a very challenging platformer that made you feel like an Indiana Jones character traversing dangerous locations such as caves and temples while avoiding the bad guys and deadly boulders and spiked traps...
He's heavily armed, rigorously trained and highly motivated...
he's got a six shooter, some dynamite and a big stick.
he's a desperate hero for desperate people.
he's name is Rick Dangerous. There's a little of him in allof us.

The game was originally developed by Core Design (Simon Phipps) and published by Firebird in 1989 .

Plateform : ATARI ST / AMIGA OCS

Programmers, Game design: Simon Phipps

Graphic Artist : Simon Phipps, Terry Lloyd

Release : 1989  Graphic Artist Wii Version : Dalk


Tthis version which is a backport of the Nintendo Wii edition (remake  by Magic Team in 2008),  Amiga remake by Z-TEAM (Domkid - Troudki  in 2023, Megadrive remake by Domkid in 2025

  • All graphics remastered by Domkid (from Wii Version) 
  • Brand new title screen ( 2018 Original illustration by Simon Phipps) 

Rick Dangerous DX (2026)

The game was entirely developed with Scorpion Engine by Domkid (Z-Team)

Plateform : NEOGEO AES / MVS . NEOGEO CD

Download, here

Source: https://z-team.itch.io/rick-dangerous-dx-neogeoneogeo-cd

TURKEY PANIC Spectrum!

 by ready64


TURKEY PANIC! is a fast and funny ZX Spectrum action game. 

Control the waiter with the Z and M keys and move the platter underneath the falling turkey. Every successful catch earns points, but after the third missed catch, the game is over. Press Q at any time to quit.


This a casual game or G&W!

Download, here

Source:https://ready64.itch.io/turkey-panic-spectrum

Alien Planet (C64)

A lone vehicle. A hostile planet. And an endless horde of alien creatures by Frank Abbing

Alien Planet (C64)


ALIEN PLANET - for Commodore 64

Dive into a world full of danger! A lone vehicle. A hostile planet. And an endless wave of alien creatures attacking in deadly formations.


The C64 game Alien Planet brings a classic challenge back to your CRT TV. Often pixel-perfect dodging, strategic shooting, and an alien world that knows no mercy.

You control your reconnaissance vehicle across the unpredictable surface of Alien Planet. But the calm is deceptive: the horizon never seems to get any closer, while an army of alien creatures descends upon you! Quick reflexes are essential if you want to fight your way through the waves of alien attackers.

Download, here

Source:https://itch.io/queue/c/337835/itchy2s-collection?game_id=4426024&password=

Conan: Hall of Volta (Fan Remake) -PC-

 by kapsoft


A faithful fan remake of Conan: Hall of Volta, Datasoft's 1984 action-platformer originally created for the Apple II and later ported to the Commodore 64 and Atari. Rebuilt from the ground up in Godot with its authentic 320×200 look and feel.

Volta the wizard has turned the land to stone. Fight your way through his hall of traps and creatures, brave every screen of his keep, and bring an end to his reign.

Features

  • Boomerang-sword combat — hurl your blade and catch it on the return; miss the catch and it falls, so time your throws.
  • Precision platforming — climb, leap, and time your way past collapsing floors, air jets, conveyor belts, and energy platforms.
  • A hall full of hazards — outwit sparks, dragonflies, and the other denizens of Volta's keep.
  • Hidden secrets — find the concealed trap door and claim the extra life few players ever see.
  • Authentic retro presentation — pixel-perfect 320×200 rendering with optional CRT scanline and color-palette modes that emulate a real Commodore monitor.
  • Play your way — keyboard or gamepad, a full rebinding screen, and PAL/NTSC (50/60 Hz) audio-region options.
Download, here

Alex The Mechanic -ZX Spectrum-

 This is a CSSCGC2026 game by Equinox


Spoilers from the start. Play it yourself first if you want the surprises.

Alex Green has lost six jobs. Alex has decided to become a mechanic. It seems easy. First he must collect all his spanners, avoiding Nasty Nail and Wicked Washer.

EQUINOX (Paul Collins) describes it as a resurrected childhood game, which explains both its charm and its rough edges. It is written in Sinclair BASIC for the 128K Spectrum.

Alex the Mechanic reveals itself as a surprisingly entertaining platform and puzzle game across seven levels. Alex is a two-character-tall sprite that moves across the screen without stopping blinking. The game has the same annoying jump controls as Alex in Town (CGC 2001). The player cannot move and jump at the same time, which is what makes it fun in my opinion.

The spanners are not mere collectible objects. They are platforms. Touch them from one side to collect them; land on top of them and they will support your weight. The core idea of using collectibles as platforms gives the later levels a satisfying twist.

Equinox constantly and cheerfully punishes the players for collecting spanners in the wrong order throughout the entire game.

The game ends without a congratulations screen with a single STOP. The most anticlimactic command in Sinclair BASIC. Alex collects his last spanner and the universe shrugs its shoulders.

Paul mentions that there are two other unpublished Alex games. After this one, we would quite like to see them.

Download, here

Source: https://csscgc2026.itch.io/alex-the-mechanic

● HOT SHOT POOL C64 ●

 by J5


● HOT SHOT POOL ●

The aim line is not an approximation of the shot.

It is the shot.

An original game for the Commodore 64, written in 6502 assembly.

Sixteen live balls on a machine with eight sprites. All of them moving, all of them colliding.

Download, here

MICROBAN -ZX Spectrum-

 by FOKO Games


Isometric Sokoban for the ZX Spectrum. Push every crate onto its mark — one room at a time, 55 puzzles deep.

Este juego está hecho con el motor FOKO Games.

Sokoban isométrico para el ZX Spectrum. Lleva cada caja a su marca — sala a sala, 55 puzzles.

Microban trae el clásico conjunto de puzzles Microban de David W. Skinner al Spectrum con una vista isométrica al estilo Knight Lore

Salas pequeñas, ingeniosas y hechas a mano: sin reloj, sin enemigos, sin azar — solo tú, las cajas y la forma del problema. Resuelve una sala y pasas a la siguiente; supera la última y ganas.

La gente de FOKO Games quiere mostrar todas las excelencias de su motor a través de sus creaciones para el Speccy.

Podéis descargarlo, aquí

Fuente: https://foko-games.itch.io/microban

Devwill SMS (Sega Master System)

 by Amaweks


Devwill SMS is an action platformer for the Sega Master System. You will need an emulator, an FPGA device, or original Sega Master System hardware to play the game.

For now, you can download the demo version, which includes two complete stages, for free.

You can purchase the full version cartridge from one of the authorized distributors:

Brazil: LMS_Retro - https://www.instagram.com/lms_retro/

Europe: Teknamic - (coming soon)

Download, here

Source:https://amaweks.itch.io/devwill-sms

Break-in Space -ZX Spectrum-

 by zxmoe


A type-in for Break Space Issue 6
Cover art by Dave Hughes.
Programmed exclusively in Sinclair BASIC.



El amigo zxmoe se ha convertido, por méritos propios, en todo un experto del BASIC, para ZX Spectrum, y de los juegos type-in para revistas.

Su siguiente propuesta es este fantástico machacaladrillos que gustará, y mucho, a los fans de tan contrastado género.

STORY:

Disaster!

The evil aliens have kidnapped the entire “Break Space” team and imprisoned them deep inside their heavily defended space fortress. Their escape route is blocked by layer upon layer of energy barriers, leaving them trapped with no hope of rescue.

Only you can save them. Armed with an indestructible energy ball and lightning-fast reflexes, you must smash through the alien defences, breach the fortress, and free the team before it's too late.

The future of Break Space depends on you!

Descarga, aquí

Fuente: https://zxmoe.itch.io/break-in-space

Callback64 -C64-

A Commodore 64 game about redemption by Horned Goat Productions


CALLBACK: Operation Internot

less scroll. more soul.

A Commodore 64 game about redemption, touching grass, and liberating the blue-light zombies from the iron grip of the feed. You'll meet innocents trapped in the algorithm and rage-baited loyalists sent to derail your mission.

Win them all with kindness (and a flip phone).

The game looks promising! 

Final version available soon!

Demo, here

Galaxian for Mega Drive / Genesis

 by namalgo

Galaxian for Mega Drive / Genesis

The Galaxian arcade game was released by Namco in 1979. It was a fixed shoot 'em up that iterated on the Space Invaders idea by adding enemies that charged at you with vivid animation. The charging enemies are worth considerably more points, making for a fun risk-reward mechanic.

This port was made using static translation, meaning the original arcade game logic is running unchanged under the hood, translated from the original Z80 processor to run on the MC68000 of the Mega Drive/Genesis.

Graphics is imported directly from the arcade ROM, and carefully cropped from the vertical aspect ratio to fully preserve the gameplay. The audio is replicated as faithfully as possible given the difference in audio hardware.

Download, here

Source:https://namalgo.itch.io/galaxian

System Utility 'Enhaced ZX Menu' for ZX Spectrum

by SCJoe


Enhaced ZX Menu is a system utility designed for organizing and launching software on compatible devices. It structures various software categories into hierarchical menus for quick access. Menu entries can cover a range of application types, including utilities, programming environments, and text processing tools.


The menu system allows for configuration and navigation of multiple options such as CPU speed, audio output, joystick types, and hardware ports. Instruction topics within the utility cover memory requirements, file structures, command types, window and menu sections, and integration with hardware registers.

This software classifies executable tools into organized sections, enabling users to efficiently locate and initialize different applications or utilities as specified in pre-defined menu files.

Download, here

Source:https://zxart.ee/prod/601249

Atleta GX -Amstrad CPC & GX4000-

Corre, salta y ayuda a sortear los obstáculos a los que se enfrentará el atleta by ShaCPC


ATLETA – Adaptación GX / CPR

¡Demuestra tus habilidades atléticas en esta desafiante joya de plataformas para la gama Amstrad CPC y GX4000!

Publicado originalmente por Software Editores en la cinta de la revista VideoAmstrad nº 15 (adaptación del clásico Jumping-Runner de Claude LE MOULLEC para CPC Revue, 1986), Atleta llega ahora en esta edición especial en formato de cartucho (.CPR), listo para ponerte a prueba a lo largo de 9 pantallas repletas de trampas, saltos ajustados y dificultad progresiva.

📜 Historia y Contexto

  • Juego original: Jumping-Runner de Claude LE MOULLEC (CPC Revue, 1986).
  • Versión española: Atleta, distribuido por Software Editores en la revista VideoAmstrad nº 15.
  • Edición GX / CPR: Adaptado, preservado y optimizado por ShaCPC.
El trabajo que está realizando este programador es importante, ya que saca del olvido títulos que pasaron muy desapercibidos, y en muchos casos, no estaban ni preservados. Excelente labor, sí.

Descarga, aquí

TIME VADERS -ZX Spectrum-

 A new classic shooter by Animated Alex


Time Vader is a game for ZX Spectrum

Fast pace game programmed in BASIC 

Shoot as many invaders as you can in the set time


Download, here

Source:https://animatedal.itch.io/time-vaders

Zcadia -ZX Spetrum NEXT-

 by Pete's Hobby


A game for the ZX Spectrum Next computer based on the ZX Spectrum game Arcadia.

See peteshobby.com for details.

Download, here

Source:https://itch.io/queue/c/337835/itchy2s-collection?game_id=4752334&password=

ROBOCOP -SEGA Mega Drive-

ROBOCOP MD

The 1988 arcade hit ROBOCOP is coming soon to the SEGA Mega Drive / Genesis.

The SEGA Mega Drive / Genesis Port We Never Got...


ROBOCOP -SEGA Mega Drive-

Please note that this is a WORK IN PROGRESS and that what is in this demo is not necessarily the final versions of art, color, sound, or music. There may be bugs as well. They will be fixed. There is tuning to be done and it will be done.

It is focused on capturing the authentic feel of a late-80s/early-90s arcade home port, leveraging the Mega Drive / Genesis hardware abilities to its fullest.

Download, here

Project Serpo -ZX Spectrum-

A ZX-Spectrum Graphic Novel by Trixelab

PROJECT SERPO

A free illustrated graphic novel for the ZX Spectrum 128K

In 1965, twelve human volunteers left Earth on a secret mission to an alien world.

Thirteen years later, only eight returned.

Project Serpo is a linear visual novel inspired by one of the most controversial stories in UFO folklore: the alleged exchange programme between the United States government and an extraterrestrial civilisation known as the Ebens.

You are Commander Hale, one of the surviving members of the expedition. After returning to Earth in 1978, you are taken to a secret facility in Nevada and ordered to explain what really happened during those thirteen years.

Through a sequence of illustrated scenes, Hale recalls the journey to Serpo, humanity’s first contact with the Ebens,.

Was it history, disinformation… or fiction?

The answer is yours.

FEATURES

  • Linear science-fiction graphic novel.
  • 18 illustrated narrative scenes.
  • Original vector artwork created specifically for the ZX Spectrum.
  • A story covering the journey to Serpo, first contact, Eben society, the Hundred-Year War, the human casualties and the return to Earth.
  • Simple navigation that allows you to move forwards and backwards through the story.
  • Runs on ZX Spectrum 128K computers and compatible emulators.
  • Available in both TAP and SNA formats.
  • Completely free to download.
Download, here