Astro Warrior port for Spectrum Next

 by dave18


Dave: "Just for fun I wanted to see how easy (or hard) it would be to convert an SMS game over to the Spectrum Next. I went with the first game I owned for the SMS which was Astro Warrior. I'm pretty pleased with the result.

Both machines have quite similar capabilities.  The SMS has slightly more tile data space available but as it has to share it with sprites a bit of rearranging can get over this. The main feature the SMS has that is difficult to recreate is that on the SMS sprite priority can be set on a tile by tile basis. Options on the Next are either switching layer priorities using a the copper or to use Layer 2 as a second playfield. On Astro Warrior this only affects the title screen (lasers appear both above and below spacecraft) but I decided it wasn't worth implementing this (lazy I know but the copper doesn't have enough horizontal resolution and adding a layer 2 was too much of a pain).

The gameplay is straight forward, move and shoot. It only uses a single fire button so should work with any joystick".

Download, here

Source:https://dave18.itch.io/astro-warrior-port-for-spectrum-next

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