HYPER HIVE -C64-

Futuristic SEUCK Reduxarcade blaster by Richard of TND


The New Dimension is very pleased to present a fast-paced and futuristic push scrolling arcade shoot 'em up. This game was originally created and developed using the "Shoot Em Up Construction Kit" and was later re-mastered using Martin Piper's SEUCK Redux engine with ACME cross-assembler. 

Hyper Hive consists of the following features:

  • Loading screen with loading bitmap and loading music
  • Front end presentation, featuring hi score table
  • In game sound options such as music or sound effects
  • Pixel-accurate sprite collision (sprite to sprite)
  • Smart sprite multiplexor, allowing up to 32 sprites to appear on screen
  • Animated character background graphics (water, void)
  • Three different power ups 
  • 4 Levels of tough blasting action. with a mean end of level boss at the end of each stage to defeat (before moving on to the next level).
  • Different set background colour schemes per level.
  • BONUS Content: Raw game file, and SEUCK work files.
Download, here

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