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Slimed for Commodore PET 2001

 by milasoft64

 Slimed for Commodore PET 2001 

Remake of Jim Summer's SLIME game for the Commodore PET 2001

 Jim Summers was years ahead of his time. Back in 1982, Jim wrote Slime straight from a machine language monitor. He designed his own math routines to create a circle explosion effect, chase after your ship, rank the top high scores and wrote his own random number generator. After creating three top-quality games, he left the Commodore PET scene

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