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Painter Man!! -ZX Spectrum-

 by     Welcome to the incredible Bank Holiday Castle Painting Adventure. Introducing Robby's famous uncle Banky Van Daime the painter man!!     Armed only with a bucket of paint and a six inch pure bristle painting brush, Banky Van Daime sets out to make the most of the Bank Holiday and paint his exquisite castle. Unfortunately his timing couldn't be worse. A malware attack at the local robot zoo has sent the AI Lions on a rampage, and they've found their way into the castle! Not one to let a little problem like murderous lions get in the way of a good masonry paint job, Banky pushes on; occasionally spilling a little paint on the floor (which confuses the AI Lions and causes them to turn away) Once a level (room) is complete and all walls are painted, Banky can move onto the next room. And then the next room. ad infinitum. (Well, not exactly ad infinitum!) The game features 10 Levels of a-mazing action! Can you beat them all? Might appe...

XLIENS -ZX Spectrum-

 by KTB Retro     Curious BASIC-written version of the venerable Space Invaders for ZX Spectrum. This game take part in a Crap Games Competition. Download, here Source: https://csscgc2025.blogspot.com/2025/05/xliens-by-ktb-retro.html

Regresa MicroHobby en papel

 Una excelente noticia, para los fans del ZX Spectrum...     Que MicroHobby fue una revista emblemática para cualquier usuario, ochentero, del ZX Spectrum, es incuestionable.  Que su cierre supuso un vacío irreemplazable, es incuestionable. Pero que su vuelta, puede ser una noticia destacable, es incuestionable. El próximo 3 de mayo, en RetroBarcelona y a las 17:00 h., será la presentación del regreso de MicroHobby en papel. De momento, no sabemos para cuando será el primer número ni si se podrá adquirir, directamente, en el kiosco de la "esquina" o vía internet, pero si podemos confirmar que vuelve con mucha fuerza y ganas. Estaremos atentos, a ver que nos dicen el sábado. Fuente: X  

[Hack] Mega Man World 4 DX (Game Boy Color)

    Mega Man World 4 DX  es un hack de  Mega Man IV  (1993) creado por Marc Max y Kensuyjin33 que convierte este juego desarrollado por  Minakuchi Engineering (Solar Striker, Rabio Lepus Special, Bionic Commando (Game Boy), Magic Sword (SNES)) combinando contenidos de Mega Man 4 y Mega Man 5 de NES en un juego de Game Boy Color, funcionando como una hipotética reedición tipo The Legend of Zelda: Link’s Awakening DX que le añade color y mejora su rendimiento eliminando ralentizaciones, además de otras mejoras como una nueva pantalla de pausa basada en el estilo de los juegos de NES. FEATURES full color conversion slowdowns removed NES styled pause screen option to toggle charged megabuster recoil works in real GBC hardware and emulators El parche para poder jugar  Mega Man World 4 DX  se puede  descargar desde la página web de Marc Robledo  y tiene que ser aplicado a la ROM americana de Mega Man IV con cualquier programa com...

Jurl: Neo Geo Pocket Color Edition

 by Tonsomo Entertainment     Jurl the arcade action game Collect the diamonds and avoid the threats =========== Early Access ============ It's mostly done but needs some tidying up and bug fixing. Download, here Source: https://tonsomo.itch.io/jurl-neo-geo-pocket-color-edition  

Double Dragon III: The Rosetta Stone (128k only mod) -ZX Spectrum-

    Made by Tom Prosser, Sales Curve Ltd'91 Release by Monsters Productions Slider, tiboh'25 Game type: English General sound: Absent Size in sectors: 930   Details: v3 + #3d13 loader with SMUC support + AY-music loudness fixed (by Goodboy) + Intro from Commodore 64: AY Music from C64, GFX from Atari ST + Instructions + Keys remapped: QAOP+Space - Keyboard + Sinclair 2 replaced by Kempston   Play, here   Source:  https://vtrd.in/release.php?r=bc33ed070d8d1f8de2894615c8795267

Agent Q (Free demo available) -Atari 2600-

 by artefacto     Agent Q An Atari 2600 game     Introduction After a critical spy mission, Agent Q must escape the enemy complex. The facility is divided into multiple security zones, each requiring a certain number of access cards to pass through. Autonomous security drones are now active, and their mission is clear: find and eliminate Agent Q. Good luck, Agent! Buy and demo, here Source:  https://artefacto.itch.io/agent-q

Yo sobrevivi a Nochevieja -ZX Spectrum-

 by ximoKom     Adaptación del primer librojuego de la colección E lige T u P uta A ventura publicada en España en 2016 por la mítica revista satírica El Jueves, para ZX Spectrum.   Hay que tener en cuenta que es una lectura dirigida a un público adulto (PEGI18).   Desarrollada con Choose Your Destiny de Sergio Chico "cronomantic":   https://github.com/cronomantic/ChooseYourDestiny   Descarga, aquí Fuente:  https://ximokom.itch.io/yo-sobrevivi-a-nochevieja

Alex the Allegator 4 -Playdate-

 by AshlarCode     Alex the Allegator 4  from Free Lunch Design       Guide Alex to the exit of each level. Jump or shoot enemies picking up stars and cherries on the way. Code and GFX by Johan Peitz  Music and SFX by Anders Svensson   SDL2 port by carstene1ns    Playdate port by icedman  Buy, here Source: https://m4rvin.itch.io/alex4

Zebrini -PC-

 A Sokoban-style lite Metroidvania by Zane Jhons     This is a block-pushing puzzle game with backtracking and upgrades, and a zebra who wants to go home. Note, this game isn't  quite as good as Isles of Sea and Sky (Akurra). Download, here Source: https://kelpdance.itch.io/zebrini

Stunt Man -ZX Spectrum-

 by SpectrumBrothers     SpectrumBrothers: " This is the very first spectrum game we write before Beat the Bookie. We wrote this in 1982 and it was our first attempt at getting to grips with ZX Basic. " Download, here Source: https://spectrumbrothers.itch.io/stunt-man

C64 Game Maker v2.0.2

 by AGPX     "C64 Game Maker" is a tool that allows you to generate C++ source code for simple video games. Evolution and replacement of the previous tool "C64 Graphics Maker" (with which it's backwards compatible), this new tool allows you to use a simple BASIC language to make the code (whose guide can be found in the .zip file in English and Italian).     More information, here Source: https://agpx.itch.io/c64-game-maker